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#1
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Howdy Pardners...
I'm having trouble having objects animated in the title sequence in TRLE...is this because the title sequence is not the same as the rest of the levels.... or, is it I'm not triggering them right... do animations work here or don't they???? Billy |
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#2
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No mate,
They do not animate. I tried this a long time ago already. The objects are used in the cutscenes of the title flyby so the animations are programmed in there. When you look at the title flyby from the TRLE there are no cutscenes with Lara. You wanted to use the pedestal with the golden skull right
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#3
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Howdy friend Piega...
No, nothing as fancy as that. I have a fly by camera passing over a stream of water...but nothing seemed to be happening. But then a I found out I had mistakenly put one room to many so I had'nt realy created a door..anyway, the water was just a texture and did,nt do anything. Once I cleaned up the two rooms and got rid of the one unwanted one...my stream has movement (I did'nt mess about with a current in the water... just movement). My flyby is meant to be at Lara's country farm (assuming she has one) the flyby takes you through the grounds, into the house and is meant to explain the nature of Laras adventure , a little clue here, a little clue there (except I have'nt got to the adventure yet)..... Billy |
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#4
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i used troops in my flyby and lara in a animating slot
and put the Heavytrigger under one of the cameras that was going to be the trigger plus in the obc click #14 to activate the heavytrigger it tells you how in the manual. |
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#5
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Muchos Gracias to friend Devoid22 for your useful tip on using troops and the OBC numbers.... I might try it out in my flyby.... Billy
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