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  #376  
Old 08-05-2012, 11:20 PM
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Originally Posted by massimilianogoi View Post
SKYRIM
The first time I played Skyrim, I was Thief-struck immediately. In the first village one usually visits, Riverwood, there's a trader with Stephen Russell's "Benny" voice. And his name is Valerius. Also, the quest he gives, the first official side-quest of the game, is about thieves.

-Thieves
-Benny voice
-Valerius

I think it's safe to assume that's not a coincidence.
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  #377  
Old 08-06-2012, 05:18 AM
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I've read he has made many personnages in that game, as it's written in the comments of the video.

-Mercer Frey
-Clavicus Vile
-Barbas
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  #378  
Old 08-06-2012, 05:34 AM
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Mercer Frey was almost Garrett for me.
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  #379  
Old 08-07-2012, 11:09 AM
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Default The Plot

New screenshots about my "upcoming" (years) missions set entitled "The Plot":



















The skybox is provisory, I'll add mine later, with the reconstruction of the skybox's stars of July:



I bet you've never seen this character before in Thief DS:

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Last edited by massimilianogoi; 08-08-2012 at 04:57 AM. Reason: crappy images removing
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  #380  
Old 08-07-2012, 11:18 AM
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OMG!!!!
This looks a delicious mission, thanks for sharing.
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  #381  
Old 08-07-2012, 12:14 PM
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Mercer Frey was almost Garrett for me.
Except he always talked in a hostile tone like he was biting down his back teeth as hard as he could.
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  #382  
Old 08-07-2012, 12:23 PM
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I notice just now that the images quality is horrible, Photoshop is guilty in this case. I don't know what happened to the conversion in JPEG...
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  #383  
Old 08-07-2012, 12:36 PM
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Originally Posted by massimilianogoi View Post
I notice just now that the images quality is horrible, Photoshop is guilty in this case. I don't know what happened to the conversion in JPEG...

I wouldn't worry about that. Most people never notice the flaws... and only see the beauty.
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  #384  
Old 08-08-2012, 04:54 AM
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Images corrected. I couldn't stand with the previous ones. And I've added two more screenshots.
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  #385  
Old 08-08-2012, 11:17 PM
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are images too dark or is this your style? I didn't see anything at all.
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  #386  
Old 08-09-2012, 02:43 AM
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They are very dark... but I can see the image nonetheless. Perhaps my eye-sight is augmented.
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  #387  
Old 08-09-2012, 04:02 AM
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Oh well, Thief is set at night, so it should be normal if the scene is dark... It's not the first time I receive this critique. But I've still to fix the proper bluish enlightement, typical of TDS, and add some lamp here and there. The scene is not complete yet.

It's clear anyway that Thief should be played in a dark room, in order to see better in the darkness of the game (or at least is what I do).
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  #388  
Old 08-09-2012, 04:56 AM
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Originally Posted by massimilianogoi View Post
Oh well, Thief is set at night, so it should be normal if the scene is dark... It's not the first time I receive this critique. But I've still to fix the proper bluish enlightement, typical of TDS, and add some lamp here and there. The scene is not complete yet.
The environment looks very WIP, because the illuminated windows are just bright objects in total darkness. Not a single photon of their light is illuminating anything else. I'm pretty sure it would all look a lot better if the windows had some of their light illuminate the surrounding wall.

Also, does the T3 editor support occlusion light mapping? Oh wait it doesn't support light maps at all I think. I was thinking that even though it's an overcast night, wide open areas could have a slight ambient lighting compared to "occluded" areas. That would make it look much more appealing than total darkness with a few lights here and there.
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  #389  
Old 08-09-2012, 06:26 AM
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Make me an example, please, based on one of my pics, about how the windows should illuminate something else, maybe I've not understood.
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  #390  
Old 08-09-2012, 08:14 AM
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Originally Posted by massimilianogoi View Post
Make me an example, please, based on one of my pics, about how the windows should illuminate something else, maybe I've not understood.
I mean that since the luminous texture of the windows is completely limited to the window and none of the light escapes to the surrondings, it looks like they are just glowing stickers glued into the darkness, especially since there is no ambient light of any sort. I just think that there should be a tiny glow that illuminates the window frame. And close to the street level, the window light should bleed onto the street. To me those dark scenes with just the windows visible look like there's something wrong with the game. Like the light system is glitching up, and the game is completely unable to render any lighting.
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  #391  
Old 08-09-2012, 11:51 PM
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Originally Posted by Platinumoxicity View Post
I mean that since the luminous texture of the windows is completely limited to the window and none of the light escapes to the surrondings, it looks like they are just glowing stickers glued into the darkness, especially since there is no ambient light of any sort. I just think that there should be a tiny glow that illuminates the window frame. And close to the street level, the window light should bleed onto the street. To me those dark scenes with just the windows visible look like there's something wrong with the game. Like the light system is glitching up, and the game is completely unable to render any lighting.
Not really a glow effect, but it does the job:

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  #392  
Old 08-20-2012, 09:30 PM
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Default THIEF LEGACY SUGGESTION- MUST READ, NEED SUPPORT!

Hi,

I am a huge fan of all the Thief games. Im hoping this email could reach some upper staff manager or whoevers in charge or making decisions regarding thief production. I have an idea that could potentially make Eidos a lot of money and revive the nostalgia that us Thief fans out there need. Since I like many out there love all the thief games-in my opinion the best games of all time in the entire the world, because of the story, the creativity, and just standing out above ANY other games in the same genre anywhere, and I want to play them all again, heres my idea.

I think some company (this could be Eidos, since they are working on Thief 4 apparently) needs to re program and update Thief Dark Project, THief 2 Metal Age, and THief Deadly Shadows so that they run flawlessly on the new computers we have today. Im REALLY bummed out because its a big pain in the ass trying to get THief gold and thief 2 metal age to run on my windows xp computer, and Im pretty sure running on windows 7 is out of the question.

I would like to see the older 3 games revamped for 1080p, high resolution and work out the bugs and compatibility issues so they work on windows xp, 7, 8 , macs etc, maybe even xboxs. Anyways I think this is a FREAKING good idea. The easy part is, the 3 games are already laid out as far as the story, missions, cutsscenes, etc. THe hard part is taking the original games and reprogramming them to run in High definition with better compatibility and smoothness. I DONT WANT the layouts, scenes, missions, or anything changed in the original games especially not the story!, because the storyline in them are already perfect and unique unlike any other game out there ive EVER seen. ANOTHER thing is the games could be multi language compatible, so around the world basically anyone could play and that would drastically increase sales and income on the game, creating more customers and fans, two birds with one stone.

I know it may cost a lot to revamp and reproduce these 3 classic games, but their sequence is already laid out!, an easy blueprint is already there to work with, it just needs some fixing and tuning up. . imagine the money that could be made, and the fans that would be happy. Not only that, ALL the people out there who have never heard of Thief would have a chance to play all 4 games (once Thief 4 is released) , which would make their experience richer and more fulfilling, instead of missing out on the first two to three installments of the Thief legacy. Good advertising for the revamped game series would catch a lot of peoples attention since today there is a lack of high quality games that stand out above other games in my opinion. Marketing for the game could be like a 4 pack with all games included for 100-160 dollars or something, all done in 1080p and the original 3 games all exactly as they were made in the past, just updated to run on our advanced computers and graphics cards now.

Im serious if I was rich enough I would start a company to revamp these 3 games myself. Sadly I dont have the resources to do so. ANd I really dont want to lose these games simply because they wont run on advanced computers, that would be very very disappointing. Some company out there NEEDS to do this, and I hope the people in charge at Eidos can realize this and put this suggestion into action immediately. I will buy an old computer with freaking windows 98 with a single processor and video card if I have to, JUST to get the original games running properly, even though the resolution is old school. I am going to do this no matter what because I dont want to live without those games, they are just that good.

Now there may be some copyright issues or registered trademarks due to the production of the older games but I believe the company that made Thief 1 and 2 is now defunct, and Thief Deadly Shadows was produced by Eidos if Im not mistaken. So Im pretty sure there wouldnt be a problem revamping the classic 3 games in that regard, correct me if Im wrong.

Ill wrap this up but I really want this idea seriously considered. I think it would benefit Eidos company and customer growth immensely. I mean is this not a really good idea or am I just crazy? Think about it-- come on!, you must realize it would be more than worth it.

One more thing I think Eidos should have a more widespread game testing availability so people not in Montreal can test your games, especially thief 4. Blizzard entertainment has a global testing network I think, and if people had that option anywhere to test Eidos games, it would only benefit Eidos in having a bigger net to find compatibility issues and other testing stuff.

Anyways Id like to know what the people at Eidos have to say about this, AND ALL THE FANS OUT THERE SUPPORT THIS SUGGESTION YOU KNOW ITS A GOOD IDEA AND WHO WOULDNT WANT OUR CLASSIC GAMES TO COME BACK TO LIFE? THIS IDEA NEEDS SUPPORT SO EIDOS CAN ENACT IT AND MAKE IT A REALITY FOR ALL OF US HARDCORE THIEF FANS. THIEF IS THE BEST GAME LEGACY IN THE WORLD, HANDS DOWN.. THanks for your time!.

JS
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  #393  
Old 08-21-2012, 08:26 AM
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Well your idea sounds very good but I'm afraid that the revamping of thief has been suggested many times on this forum. The revamping of thief though would most likely not be done by a company but by the fan community as we are the ones that want the old thieves revamped not the companies.
You see if the community could revamp T1 and T2 then they would of already but we can't do it until the Dark Engine source code is released but it most likely won't be as the community has been trying for years to get it from Eidos but sadly Eidos has gone for the "from our cold dead hands" policy about the subject.

Yours F4ithfuly
Deathski Farquar

P.S.
You are correct in saying Looking glass studios went defunct and it happened in the year 2000.
Lastly Ion Storm created T3 not Eidos, Eidos Published the games.

P.P.S.
Don't ask Eidos for a reply on this forum, you won't get one sadly.
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  #394  
Old 08-22-2012, 12:01 AM
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P.P.S.
Don't ask Eidos for a reply on this forum, you won't get one sadly.

Not strictly true at all. It depends on the question being asked.

Certainly, an email to the head honchos is a good way to go.
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  #395  
Old 08-22-2012, 10:05 PM
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Well that is bull but not surprising. Of course the company wouldn't let people fix the old games; that would make their lives too happy the damn corporations can't allow that.. What a bunch of crap. How bout this. Give people the dark engine source codes for fuks sake. The old games will die other wise and well be left with thief 3 and 4. Does it make sense that people will miss out on the first two games and thus the first half of the story? No it doesn't and it pisses me off. I will find a programmer to revamp the games if it's the last thing I do. So question. Who's withholding The dark engine source codes and why do they get to do so. I thought looking glass had the codes and they're now defunct so doesn't that mean the codes should be released to the community. I don't get it I smell a Jewish rat company getting their greasy paws on the freedom of my games. No offense but seriously.
How am I supposed to get these games running on xp at least with a dual or quad processor I'm having trouble( I do the c:setup.exe/lgntforce command to get it to install on xp properly. In the past I just alt tab at game menu and turn off processor so only one CPU is running thief gold. But now I always get error messages of some sort or crashes and it's really lame. Should I try running in windows 98 compatibility mode or something. What's really annoying is we have all this technology but getting an older game or program to work properly is a in headache like wtf, you would think new pcs could run anything dating back to the 70s but I guess not people cant do simple things . Seriously bugs me there should be an easy guide to get thief gold and thief 2 running without a hitch.
And how hard would it be to load some fan made campaigns I've heard of them. It never figured out how to get them running.

Thanks for your help and input if you can help me.

I miss my thiefsy and the woodsy lord

Fitz
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  #396  
Old 08-22-2012, 10:36 PM
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Just to add. Anyone who thinks remaking t1 t2 and t3 is a bad idea well sorry your just stupid. These are the best classic games in world history, nothing compares to them. Who cares if you've played through them 5 times. I've only played through them twice and after 5 to 10 years a good rEvisit to my old friend Garrett brings back that warm fuzzy feeling of nostalgia. You have to be an idiot to not want these classics reincarnated. Imagine all the fan missions could be re updated to match the high def remakes and people would poop themselves, in a good way and myself included. Oh if only I was bill gates I would get this done. The remake of These games will solve all world problems you must admit lol

Last edited by Viktoria; 08-22-2012 at 11:41 PM. Reason: ToU - circumventing forum censor
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  #397  
Old 08-22-2012, 11:02 PM
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Your thread fits nicely into the Chronicles section as its everything to do with the older games... so moved.

Please be mindful of those double posts - just hit the edit button if you wish to add more to a previous comment.
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  #398  
Old 08-23-2012, 04:26 AM
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Quote:
Originally Posted by KingFitz View Post
Im REALLY bummed out because its a big pain in the ass trying to get THief gold and thief 2 metal age to run on my windows xp computer, and Im pretty sure running on windows 7 is out of the question.
There are all-in one patches that fix almost all problems on modern systems, including widescreen resolution.

TGFix for Thief Dark Project and Gold
Tafferpatcher for Thief 2.

As for Win7, it's surprisingly better compatible with Thief: it has its own working Indeo codec which just needs to be enabled via regsvr32 routine, and it has a console command to start any program on one core. The drivers for modern GPUs in Win7 seem more stable and compatible too.

Quote:
Originally Posted by KingFitz View Post
How bout this. Give people the dark engine source codes for taffs sake.
You didn't even google for it, did you? Granted, it requires some detective work, but it's not that hard to find what you're looking for.
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  #399  
Old 08-23-2012, 07:16 AM
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Personally, I think it would be interesting (if not wonderful) for Eidos to take a tip from id with the concept of a cleaned-up re-release of the first trilogy as a sort of re-introduction. DOOM 1 through 3 is being re-released to help introduce players that were probably too young to remember the originals; this would be a good time for Eidos to do the same.
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Old 08-23-2012, 07:24 AM
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Not that I don't think its a great idea... I do; but it could prove to be an expensive undertaking. It may be more productive to fund new games in the franchise - good new games, that is.
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