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#1
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Was I the only one who tried to find a way into the bank in Detroit to make a "withdrawl"?
We need access to more buildings in Deus Ex 4. You listening Eidos? |
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#2
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Hey, there might a good idea for DLC here. Maybe EM should make an expansion pack which makes all of the buildings in the city hubs accessible. Obviously with some more side missions included....helloooo Eidos Montreal.....
![]() OR, they could just get crackin' on DX4.... |
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#3
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I say save it for DX4. I have a lot of ideas I'd like to see implemented for the next release.
They are in my post on "level design". I have more besides what I typed.
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"In third person, you're controlling a character. In first person, you are the character." |
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#4
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[SARCASM]Well, DX:HR did nearly as well as Skyrim did. So I think we should expect AT LEAST the same amount of content as Skyrim contains.[/SARCASM]
Last edited by itsonyourhead; 11-25-2011 at 10:33 PM. |
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#5
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STOP COMPARING APPLES WITH ORANGES, GHUIRFKJJLDFHGDFGJLSBKJDBSFKJLG!?!:"<:!kln
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#6
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Quote:
No one is comparing apples to oranges here, they're comparing Skyrim to Deus Ex. Although a fruit argument sounds compelling... 'Admittedly though, I always found apples to be a superior experience because...' =P
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"Square Root of 912.04 is 30.2... It all seemed so harmless..."
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#7
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I just figured the bank was closed due to the late hours..
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#8
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Nope, closed all the time. Maybe got bought out and everybody got layed off.
__________________
"In third person, you're controlling a character. In first person, you are the character." |
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#9
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Nah, it was because of "Occupy Detroit 2026", so the state of Michigan just closed down absolutely all banks. =P
__________________
"Square Root of 912.04 is 30.2... It all seemed so harmless..."
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#10
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All Deus Ex games it seems have benefited from small, visitable, interior locations that play minor, non-essential roles like people's apartments and maintenance rooms but a bank is a major location. Being able to go inside just for funsies doesn't seem appropriate and I don't think the game is any worse for it.
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#11
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That's how you find easter eggs and what not, exploring where you're not supposed to.
__________________
"In third person, you're controlling a character. In first person, you are the character." |
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#12
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Indeed. They do abound. I believe we had a thread dedicated to sharing/finding them. EM has proven that non-essential exploration doesn't detract from the main story and can actually improve the game dramatically. I understand your sentiment, but it's like asking for more icing when you have a cake that's already slathered with the stuff.
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#13
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@harill
That's not what I meant.. Since the game is progressing during "night time" all the time (in Detroit mind you!) it could easily be seen as "closed because late hours". If felt appropriate and I left the bank alone. |
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#14
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I would of liked to see a full day/night cycle. The game seems pretty well lit for "night time". I'd say make it darker, and give the main character night vision augs. Maybe EM can do this for DX4?
(yes, I know I can change brightness in game options)
__________________
"In third person, you're controlling a character. In first person, you are the character." |
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#15
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This isn't freaking Elder Scrolls, and there is a reason why in level X it's night time, while in level Y it's day time. Mood and atmosphere, for one thing.
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#16
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You are in the middle of the city. A cyberpunk/post-cyberpunk city. It's going to be decently well lit. But yes, most of us who played the game noticed that it looked A LOT better with the brightness turned almost all the way down.
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#17
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#18
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I think they might. maybe not all the ROOMS in all the buildings but most or all of the buildings. They should take what worked very well from this game and improve on it and make the game more Involving and immersive in DX4.
You know a really REALLY compelling story and twice the areas and places to explore and find stuff. Not that they did a bad job at it. I mean Sarif Industries is much larger than unatco HQ but I really would had liked to explore ALL of the building and sky scraper. Even the destroyed labs and people working to rebuild it would had been nice to talk too. That building must have over 1000 rooms of potential exploration but all we got is one super massive room with about twenty mini rooms inside it and a helipad outside.
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http://img.qj.net/uploads/articles_module/92773/deux_ex_logo_banner_qjpreviewth.jpg |
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#19
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Quote:
!!!!dlc that expands on whats already there in the full game, rather then some bs like the missing link.. which was descent, but no where near as epic as HR |
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#20
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I'd like to be able to rob the bank too, just like you could in Mafia 2, and then have all the cops in the city chasing after you.
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#21
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The Detroit city hub was missing a bar.
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#22
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I just figured the bank was closed due to the late hours
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#23
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That place really reminds me Thief 2 Bank and Thief DS Museum, as potential level
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Task is not so much to see what no one has yet seen but to think what nobody has yet thought about that which everybody sees - E.S. |
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