STUTTERING & LAG / FRAME RATE Drop - Video & Audio - All Discussion
I have been experiencing major audio stutter in the first 45min that I have played. It seems to increase when the action picks up and is present throughout. It's extremely distracting, anyone else have this problem?
This might fix it. It fixed my studdering in Age of Empires 3 and The Witcher.
For nvidia users, download the nvidia inspector program if you haven't already.
There should be a profole for Deus Ex: Human Revolution.
Set Triple Buffering to On
Set V-Sync to On
And here's what might do it:
Set the frame rate limiter to 60fps.
This removed my stutter/frame skipping in the first two games I mentioned and might also work for this game.
For anyone that doesn't have a fix, try this out and see if it works.
Game Laggy / Lagging or Low Performance
As with most game fixes, some that you may have used before may in fact help fix the problem you’re experiencing with Deus Ex: Human Revolution. If you have any sort of lag of stuttering, then try these solutions.
– If you have NVIDIA 3D Vision installed, then remove the driver as it commonly causes lag and performance drops!
– Using NVIDIA Control Panel for NVIDIA graphics card or ATI Catalyst Center for ATI video cards, you can dramatically increase or even fix some problems you’re experiencing. Firstly, try experimenting with VSYNC — turn V-SYNC ON if it is disabled and then try running the game. If you already have it forced on, then also try disabling it. Depending on the issue, having it enabled instead of disabled or vice-versa may be a better idea than the other. It can help bypass a frames per second / FPS limit or cap and sometimes even helps if you are experiencing blur. VSYNC can effect the refresh rate.
– Another option is to enable Triple Buffering through your GFX Card Control Panel. A program like D3DOverrider can help you enable VSYNC and Triple Buffering for NVIDIA cards.
– Lower the graphics settings, resolution, antialiasing (AA), and other effects
– Upgrade your video card drivers (they generally offer bug fixes and performance increases)
So for the exact steps to enable VSYNC, Anti-Aliasing, and Anisotropic Filtering for NVIDIA cards try:
1) Load the NVIDIA Control Panel (can be accessed in system tray generally or Control Panel)
2) Click “Performance & Quality Settings” -> “Add Profile” -> enter Deus Ex: Human Revolution
3) Click “Browse” -> select the Deus Ex exe -> check the checkbox that’s next to it in the associated application list
4) Under “Application” be sure to select the entry you just added and uncheck “Application-controlled”
For ATI video cards, just Load ATI Catalyst Control Panel and expand the 3D menu. Easy!
Now I'm not sure what he meant. He says 16-bit 48000Hz, but the screenshot has 24-bit 192000 highlighted.
OK never mind, I think I'm still stuttering... but I swear I wasn't before. I don't have 3D Vision installed! And changing the audio doesn't do anything.
Disabling SSAO seems to have helped a lot!
I started playing the HR today, and the stuttering was impacting my ability to enjoy the game. It turns out that the stuttering was caused by vsync and triple buffering. Without vsync, the screen tears like crazy, and forcing it from the ATI Control Panel didn't work for me.
I ended up using the Direct3DOverrider that comes with RuvaTuner. There's an option in the program to force vsync and triple buffering (make sure you disable it in game first). It's not compatible with every game, but it's perfect for games like Dead Space 2 with broken vsync.
The game runs as smooth as butter now. I recommend anyone still having the stuttering issue to go and download RivaTuner.
You have to use D3DOverrider. Don't force VSYNC in the control panel. http://www.guru3d.com/index.php?page=rivatuner
In case it helps, member miseryguts recently posted this on the main DXHR forum:
Don't know if this is going to help you but i had exactly the same issues until changed the renderer to DX11 (it defaulted to DX9 for some reason) i now have no lag or stuttering whatsoever.
Originally Posted by MrMicroship
Only fix that worked for me was MSI Afterburner and its frame rate limiter, set to 60fps. Now the game is smooth.
Nvidia 570, i2500k, Windows 7.
There is also other solution that works for some people and that is running the game in window mode.
ladies and gentlemen, this download completely stopped all the retarded fps lag I was having. After all this time trying to fix it this seems surreal. I have no tried watching a cutscene yet, so I don't know if the audio skipping problem persists, but ffs, at least now it's playable.
All thanks go to roidmonkey on steam for leading me to this most beautiful of downloads.
ps- he used it to fix saints row 3, so try it for every game you have that you lag on!
Originally Posted by El Zoido
I think it should be mentioned that more specifically, this is a fix for AMD Bulldozer cpus.
It's unlikely that other AMD chips will benefit from it (or even need it).
Haven't been on here for a while but I am pleased to say I finally fixed my game and I can now play it relatively stutter free at max DX11 settings. Here's how I sorted it -
- install latest drivers - use MSI Afterburner framerate limiter and set to 60fps, this has to be running in the background
- click play button on Steam for the game and select "Setup Deus Ex:Human Revolution" option.
- click "set to default" option, then ok
- click play button on Steam for the game and select "Play Deus Ex:Human Revolution"option which takes you into the game.
- Now select all your graphic options that you want (I play max DX11) but make sure to select the vsync and triple buffering option
- Load your save or start a new game wherever you are at
I have to carry out that same process in bold blue writing everytime I play the game to have a stutter free experience (Only tiny little saving stutters are apparent which is perfectly normal with mechanical HDDs). If I don't carry that procedure out it will have GPU usage issues, frameskipping the whole works. I genuinely feel there may be a problem with the startup initialisation of the game and for some people, like myself. it is not hooking correctly.
I'm now able to fully get lost in the Deus Ex world and enjoy the game....it's awesome!!
It also works the same way for the missing link DLC too. Hope that helps someone.
Originally Posted by Korhal
I've tried all other fixes in the original post except for the two above yours, none of which worked.
Now after a short test on the highest settings in an area with unquestionable stuttering even on modest settings...
5) In the list "Active hardware monitoring graphs" scroll down to Framerate and click the gray icon to the left of the text. Now some grayed out settings beneath will activate and you should tick the boxes left of "Show in On-Screen Display" and "Show in tray icon". Now press OK.
6) Look in your tray (bottom right of your entire monitor screen, to the left of your Windows clock) and find the MSI On-Screen Display icon. Press it once to open the program up.
7) Click the + and locate dxhr.exe (the .exe file that you use to run the game... not a shortcut to it!).
8) Click the large wrench icon under "General properties."
9) Under "Framerate limiter properties" input 60 to the right of "Framerate limit", then press OK.
10) Minimize the MSI On-Screen Display program and MSI afterburner to the tray...
And enjoy. Please get back here if it works! I registered here just to say it works.
Some more settings that you might want to look at in the MSI On-Screen Display I guess are (under general properties) "Start with Windows", "Show On-Screen Display" (deactivate this to remove the pink text), "On-Screen Display zoom" and "On-screen Display palette" to change the size and colour of the framerate text and colour.
When running the game with the On-Screen Display activated the FPS should be around 60 FPS in-game I think...
However... after some very short testing it seems the game runs fine even with no framerate limit while running MSI Afterburner and the MSI On-Screen Display in the tray... for this I have no f**king explanation lol! Perhaps just adding dxhr.exe to the OSD-program fixes stuff for some reason? I'll have to look more into this because it seems wierd.
Originally Posted by Nixxes
I would like to assure you all that representatives of Eidos Montreal, Nixxes, as well as Square Enix, are closely monitoring these forums to look for any issues that users are running into and that require attention. Please note however that this is not an official support mechanism, and if you require official support we recommend you contact http://support.eu.square-enix.com/ for Europe or http://support.na.square-enix.com for America.
That said, we would like to give the community on this forum an update on what our near term plans are for further support for Deus Ex: Human Revolution on PC.
As you are probably aware we have already rolled out two patches soon after release to deal with issues we wanted to address as quickly as possible, after we found out that they existed. We are now looking at additional fixes for issues that some players have been experiencing, and on top of that we are also looking at adding some additional features on the PC side that we noticed some players would really like to see.
These additions are more involved as the first patches, and due to this take longer as those initial patches. We need to test them carefully to ensure we do not introduce any new issues.
Unfortunately, at this point we cannot guarantee specific fixes for patches at specific dates. Fixes once released may not always be immediately effective for every single user on every system out there. But rest assured that people at the studio, in cooperation with IHVs, are looking at all issues that come up and are trying to get them resolved for you as soon as possible.
Thank you for your patience.
Preventing microstutters and sound lag in Deus Ex: Human Revolution
Some players of Deus Ex: Human Revolution, including myself, have fallen victim to a variety of game issues. Some of the more annoying issues include a tendancy to stutter, albiet only for a brief amount of time.
The other issue is sound lag, where shooting makes the sound play out seconds after the animation itself has completed.
This video shows potential fixes for both problems.
Last edited by Viktoria; 04-29-2012 at 03:52 PM.
Reason: added link to main forum discussion