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  #501  
Old 05-09-2011, 04:53 AM
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Platinumoxicity Platinumoxicity is offline
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To everyone complaining about DRM... DRM means Digital Rights Management. That means you, who paid money to purchase a product, can manage your rights to that digital content. All you need is an internet connection. Go to Google and search for "game fixes". Download a fix from a perfectly legal website for your game and presto! You have successfully claimed the rights to own and use the product that you actually own already, but weren't given the rights to own that product for some reason.

Sometimes in addition to not actually getting the rights to own a game, a customer doesn't even get the right to play the game either. Who ever said that even though you pay money for something you should actually recieve that something? These fixes sometimes fix even those issues. So it's 2 birds with one stone. You get the rights to own the game that you paid for, and you actually get to play the game too!
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  #502  
Old 05-10-2011, 12:17 AM
Tryst Tryst is offline
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Quote:
Originally Posted by Platinumoxicity View Post
To everyone complaining about DRM... DRM means Digital Rights Management. That means you, who paid money to purchase a product, can manage your rights to that digital content. All you need is an internet connection. Go to Google and search for "game fixes". Download a fix from a perfectly legal website for your game and presto! You have successfully claimed the rights to own and use the product that you actually own already, but weren't given the rights to own that product for some reason.

Sometimes in addition to not actually getting the rights to own a game, a customer doesn't even get the right to play the game either. Who ever said that even though you pay money for something you should actually recieve that something? These fixes sometimes fix even those issues. So it's 2 birds with one stone. You get the rights to own the game that you paid for, and you actually get to play the game too!
Either DRM or the fix for it both require you to have access to the internet. A bit difficult for those who don't have it.

That was my main beef about DRM.
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  #503  
Old 05-10-2011, 01:38 AM
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Either DRM or the fix for it both require you to have access to the internet. A bit difficult for those who don't have it.

That was my main beef about DRM.
I'm fairly certain that Thief 4 will not be advertised so much on TV and magazines as it willbe on the internet. So people who end up getting Thief 4 will most likely find out about it's release, and make the decision to buy it through the use of internet. *censored due to truth* and *censored due to truth* that get around the criminal activities of game publishers and protect the rights of customers are small files and take very little time to download. I'm sure that every potential customer would have some internet access available to accomplish that.
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  #504  
Old 06-09-2011, 05:03 PM
CiroConsentino CiroConsentino is offline
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I fear...
- a disgusting port from console to PC (please make it PC native and THEN port it to console!!!)
- unfinished and/or unpolished game due to rushed release
- super realistic graphics and a short story
- short and stupid missions
- stupid AI
- ninja style attacks, double jumps and crap like that
- no improvements and fixing patches after game is released
- insanely high system requirements to play the game
- no 16:9 widescreen support
- DRM
- internet connection required to play the game
- no 5.1 audio support
- 1st person view only (please include a 3rd person view like in T3 Deadly Shadows)
- long loading screens
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  #505  
Old 06-09-2011, 06:30 PM
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Jerion Jerion is offline
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Personally, my only concerns are about the quality and scale of the level design. I get annoyed by poor and cramped level design. I have confidence in the team though.

Quote:
Originally Posted by CiroConsentino View Post
- unfinished and/or unpolished game due to rushed release
Given EM's strategy with their flagship project (DX:HR) this is not likely.

Quote:
Originally Posted by CiroConsentino View Post
- no 16:9 widescreen support

- no 5.1 audio support
If (not confirming anything here) they are developing for consoles, 16:9 and 5.1 audio support is a given.
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  #506  
Old 06-09-2011, 11:28 PM
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Quote:
Originally Posted by CiroConsentino View Post
I fear...
- a disgusting port from console to PC (please make it PC native and THEN port it to console!!!)
- unfinished and/or unpolished game due to rushed release
- super realistic graphics and a short story
- short and stupid missions
- stupid AI
- ninja style attacks, double jumps and crap like that
- no improvements and fixing patches after game is released
- insanely high system requirements to play the game
- no 16:9 widescreen support
- DRM
- internet connection required to play the game
- no 5.1 audio support
- 1st person view only (please include a 3rd person view like in T3 Deadly Shadows)
- long loading screens
i liked it until you got to the highlighted part, after years of shouting 1p only is a good thing because 3rdp is immersion breaking, that is why we shout about it. ( its a good thing you didn't want 3rdp only *shudders*)
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Last edited by george12123; 06-19-2011 at 12:35 AM.
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  #507  
Old 06-10-2011, 01:13 AM
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Platinumoxicity Platinumoxicity is offline
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My fears for Thief 4 have changed a bit from the initial fears. Now I fear that Thief 4 will be vaporware.
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  #508  
Old 06-15-2011, 05:15 PM
Maxrebo2 Maxrebo2 is offline
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Awesome Graphics and Crappy Gameplay
To much deviation from the gameplay of the first two
Futuristic setting
Only Third Person
Assassins Creed inspiration, mind you I like AC but I want it separate from my thief
Bad animation
Bad Controls
Glithchy
Long loading times
Short game
Bad port from console to pc but for me due to my pc's hardware the other way around or even worse no console version or cut content from one version
Pre order bonuses where you can't get all of them in one package
Mulitplayer

Graphics wise I could care less,they could do it in the dark engine and I would be happy
I wouldn't mind playing as someone other than Garret has long he was still there with the same voice maybe the girl from the end of TDS or a prequel.
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  #509  
Old 06-15-2011, 06:13 PM
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Will it ever end?...
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  #510  
Old 06-15-2011, 07:01 PM
Maxrebo2 Maxrebo2 is offline
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On second thought I would prefer garret but it also must have the same setting has the others no future or modern day crap.The only other character I would like though its unlikely is Zaya.
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  #511  
Old 06-15-2011, 07:05 PM
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Good to hear that you would like to see Garrett back in T4...

Quote:
Originally Posted by jtr7 View Post
She will either be in T4, or people will wonder about her after T4's release if she's not in it. If the protagonist is female, even if it's a reboot, unless it's a different enough setting, people will pretend it's her.
It is unlikely she will be in T4...or even mentioned. The devs at EM understand the background and true nature Garrett, as it is known and confirmed that they have a writer on-board from the trilogy. This means that they understand that Sally was just used as a device for Garrett's personal story. So, unless there was somehow a problem obtaining Stephen Russell's services for T4, there wouldn't be a reason to arbitrarily dump a beloved and iconic character, one which adds tremendous value to the series. Having anyone else as the protagonist for T4 will only be a result of a forced, secondary choice.
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  #512  
Old 06-15-2011, 07:42 PM
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Even in TDS, Garrett was depicted as fundamentally true to his lone wolf nature...this was consistent, even if certain other aspects were questionable. If this mystery writer is indeed from TDS, then they surely realize Sally's intended reflective purpose for Garrett coming full circle at that point in the story, and would naturally wish to continue congruently from that basis. Again, it would have to be a forced secondary choice (SR contractual or availability issues) for EM to knowingly agree to twist a cherished fundamental (Garrett's loner mystique). This would undoubtedly be met with an abundance of harsh criticism...and EM would never want this.
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  #513  
Old 06-15-2011, 09:08 PM
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Whomever this mystery writer may be is irrelevant to what I am saying, because none of the writers in TDS broke the fundamental core mystique of Garrett. You see, even though Garrett exhibited some uncharacteristically selfless actions in TDS, they were short-lived exceptions to his usual behavior...and ultimately, did not fundamentally break his core nature...like taking on an apprentice would. Taking on an apprentice would result in a new continual way of thinking for Garrett, rather than the intermittent momentary exceptions to his normal way of thinking. This is why taking on an apprentice would fundamentally alter his nature, because there would be no way to make a short-lived exception out of it.
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  #514  
Old 06-18-2011, 11:45 PM
CavaliereNero CavaliereNero is offline
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Okay... one of my greatest fear for Thief 4....

...

That they pull a Hideo Kojima and we only play as Garrett for the first stage or two before he goes MIA and we play the rest of the game as a new "Thief", who oddly has the same stealthy skills as Garrett, but is more young and "hip".

I will accept no substitutes! Garrett is THIEF!
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  #515  
Old 06-26-2011, 04:47 AM
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I got alot of fears for the coming Thief game, but my BIGGEST fear is that they'll make it an open-ended GTA / Assassins Creed style sandbox game. Its the WORST thing they can do to a thief game!

By going sandbox style the Thief game would loose its most vital core aspects:

1. The oppressive atmosphere. In every mission, you are surrounded by tall buildings, or inside dark castles and caves etc. There is no big open areas in the thief games.

2. (as mentioned previously) The constant feeling of danger and paranoia because you always have to rely on stealth to keep yourself alive. In a sandbox style game, this goes away when you have to traverse big distances all the time. This also brings us over to the 3rd core aspect wich is;

3. The city. Aside from Garret himself, the City is the biggest character. Its name and location is unknown, theres litteraly no official information on it. It just exists. The mystery that surrounds the City is a vital part of the game's atmosphere, and a sandbox style game would effictively ruin this, with free exploration and constant backtracking back and forth killing the mystery and turning the city into just another set piece.

TL/DR: The Thief series must NEVER turn into a sandbox game.
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  #516  
Old 04-06-2013, 02:21 AM
onetruekeeper onetruekeeper is offline
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1.Garrett sporting that Ninja look throughout the game.
2. Food cannot be hoarded and eaten for health.
3. No sword or rope arrows.
4. No undead or ghosts.
5. No strange creatures.
6. No magic.
7. No Keepers, Hammers or Pagans.
8. No Dew Drop.
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  #517  
Old 04-06-2013, 03:32 AM
fakk3 fakk3 is offline
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Quote:
Originally Posted by onetruekeeper View Post
1.Garrett sporting that Ninja look throughout the game.
2. Food cannot be hoarded and eaten for health.
3. No sword or rope arrows.
4. No undead or ghosts.
5. No strange creatures.
6. No magic.
7. No Keepers, Hammers or Pagans.
8. No Dew Drop.

Agreed
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  #518  
Old 04-06-2013, 04:16 AM
Skotoseme Flac Skotoseme Flac is offline
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There are plenty, manymanymany, things that would make the game not as great as it ought to be... things that have been strongly suggested and even verified...

But the things that would ruin Thief because they ruin ANY AND EVERY game they infest?
  • QTEs. They suck. They absolutely suck.
  • Idiot-Guides. IOW, narrative vocals, pop-ups, blinkers, etc. that tell you what to do (built-in walkthroughs for the Walkthrough Generation, this pitiable Walkthrough Generation that have been raised on nothing but info while completely denied the development of critical reasoning skills to go along with it). Games with Idiot-Guides are not games at all.
  • Raisins. 'Nuff said.
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  #519  
Old 04-06-2013, 04:29 AM
Chilliwack Chilliwack is offline
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Quote:
Originally Posted by Skotoseme Flac View Post
There are plenty, manymanymany, things that would make the game not as great as it ought to be... things that have been strongly suggested and even verified...

But the things that would ruin Thief because they ruin ANY AND EVERY game they infest?
  • QTEs. They suck. They absolutely suck.
  • Idiot-Guides. IOW, narrative vocals, pop-ups, blinkers, etc. that tell you what to do (built-in walkthroughs for the Walkthrough Generation, this pitiable Walkthrough Generation that have been raised on nothing but info while completely denied the development of critical reasoning skills to go along with it). Games with Idiot-Guides are not games at all.
What he said. Also, I fear the absence of a mod kit.
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