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Old 06-21-2011, 05:18 AM
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Viktoria Viktoria is offline
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Thumbs up "THIEF" - OFFICIAL FAQ's THREAD ( UPDATED 2 April 2013 )

THIEF - OFFICIAL FAQ's THREAD
Information herein subject to change/update, as and when new information is revealed.



Eidos Montreal official online platforms:


OFFICIAL "THIEF" WEBSITE:
Click HERE

OFFICIAL "THIEF" BLOG
Click HERE

TWITTER:
Click HERE

OFFICIAL YOUTUBE CHANNEL
http://www.youtube.com/ThiefVideoGame

OFFICIAL TUMBLR
http://thiefgame.tumblr.com/

OFFICIAL "THIEF" FACEBOOK PAGE:
Click HERE

EM OFFICIAL COMMUNITY SITE:
Click HERE




DEV TEAM:



Staff/Credits:

Producer - Stephane Roy
Associate Producer - Marc-André Larose
Game Director - Nicolas Cantin
Narrative Director - Steven Gallagher
Animation Director - Wilson Mui
Cinematic Director - Felix Roque
Programming Director - David Gallardo
Audio Director - Jean-Christophe Verbert

Art Technical Director - Jean-Normand Bucci
Technical Director Level Design - Ayrald Anneron
Technical Animation Director - Patrick Saucerotte

Lead AI Programmer - Eric Martel
Lead Gameplay Programmer - Sébastien Michel

Lead Sound Designer - Yves Breton
Lead Gameplay Designer - Marc Benoit
Lead Gameplay Animator - Kirk Sandiford
Lead Narrative Animator - Judith Lavoie
Lead Artist - Emanuel Garcia
Lead Level Designer - Daniel Windfeld Schmidt

Thief Brand Manager - Rodney Lelu
Eidos Montreal Community Manager - Adam Badke


__

WHAT IS THIEF?

THIEF is a reinvention of a franchise that helped define an entire genre of games, and is the fourth and newest installment in the genre-defining series of stealth games of the same name, following Thief: The Dark Project (1998), Thief II: The Metal Age (2000) and Thief: Deadly Shadows (2004).



WHO IS DEVELOPING THIEF?
Thief is in development by Eidos Montréal, published by Square Enix.



WHAT ABOUT GAMEPLAY?
First person
Thief is a first-person adventure featuring intelligent design that allows players to take full control, with freedom to choose their path through the game’s levels and how they approach and overcome each challenge. There are some 3rd person elements – but they’re really kept to a minimum, we don’t have a lot. 3rd person is used to improve your awareness of your surroundings – for example, during vertical navigation. We’re really taking particular care to make sure that we’re not jarring players back-and-forth between cameras.

Choice
Players will have multiple ways to reach their objectives.

Fighting/combat
If you choose to take the fighting/combat approach you’ll be challenged by both the guards and the environment/level design - people are certainly going to react to your behavior!
Fans will be happy to hear that old school style melee combat is still there like the classic Thief games, and it’s just as challenging. The blackjack is back as well! We’ve also added an extra layer on top of that to empower the player, Garrett has the option to use his Focus ability to give him a temporary advantage if players choose – but it comes at a cost.

Tools
The game will offer multiple tools to reach these objectives and it’s up to the players choosing the way they prefer to reach them, with each path having its own set of challenges, encounter and loot.

Pace
We want to give the player a choice about pacing. It’s really up to the player to decide how to use the tools at their disposal to define their own pace.

Difficulty Settings
Players will also be able to adjust difficulty, making the game as hard or easy as they wish: newcomers will be able to enjoy the game without too many problems while hardcore gamers will be able to make the gameplay experience closer to the original Thief games if they so desire. It is confirmed that the game can be completed even without killing anybody: gamers who love a pure stealth approach will surely love this.




WHO ARE THE WRITERS?

Steven Gallagher - Thief Narrative Director


WHO IS THIEF PROTAGONIST?

Garrett


WHAT IS THE GENERAL STORY INTRODUCTION/PLOTLINE OF THIEF?

THIEF is a reinvention of a classic franchise that allows players to take on the role of Garrett, THE master thief. When the city that created and defines him is threatened, Garrett must step from the shadows and uncover the truth before his world is torn apart forever.

"Time has moved on. Power has shifted. New greed replaces the old.
But to remain free in The City of chains – that is still the greatest prize.
First I stole to survive… then I survived to steal.
I am one man; I hear your secrets, see your hidden truths.
I am the shadows, the dark and deadly, the velvet night. You will not see me coming.

I am Garrett….What’s yours is mine."


WHAT IS THE SETTING?

Thief is set in a location known as "The City", a place beset with a rising tide of fear. Hatred saturates every stone and whilst the rich prosper, the less fortunate face misery and repression. Ravaged with sickness and famine, they wait for something to change.


WHAT ABOUT CINEMATICS?

TBA


WHICH ENGINE & PLATFORM?

Eidos Montreal is using a highly modified version of UNREAL ENGINE 3 for Thief


Quote:
D'Astous - "With Thief, we have had more time to evaluate the different options and we've gone with the Unreal engine instead of the engine we used for Deus Ex."

"I don't want to say that engine choice is crucial to the success of a game, what's crucial is to have good people working on it. My approach is to let the team decide what technology they want to use, they had evaluated it and chose Unreal. It's funny, Deus Ex has a completely different set of problems to what we have now with Thief. Every project has their set of challenges, but that's what keeps us alive and on our toes. It's difficult to predict our problems, what's important is how fast you solve them."

WHEN IS THE RELEASE DATE?

Thief will be available in 2014 for PC, PlayStation®4, and other next-generation consoles. An exact date is TBA

RATING
Thief will have an M rating.
The storyline is for mature people, not necessarily because of violence but because it is for a mature audience. Yes the world is violent, but that’s not the goal of the game.


__


OFFICIAL TRAILERS
TBA


OFFICIAL SCREENSHOTS
TBA


__


EM COMMUNITY INTERVIEWS/PODCASTS/VIDEOS

EM Community Video - Meet Romano!


http://community.eidosmontreal.com/b...no?theme=thief


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__________________
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I am the shadows, the dark and deadly, the velvet night...

Last edited by Viktoria; 04-04-2013 at 03:26 AM. Reason: Updated online platforms
 

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