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  #26  
Old 02-06-2011, 09:00 AM
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So you were the guy looking through my bedroom window?!
No ... ... ... i was under your bed ...

Are you telling me somebody else dares to spy on you ? I DON'T LIKE SHARING MY PREYS ! ...

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I don't use autoaim as i somehow turned it off,
Good man ...

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i would turn it back on for multiplayer.
Awe for sake ...

Then again i recall that using auto-aim was the only way to survive in multiplayer , since everybody is using it ...
Not much fun for me ...
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Old 02-08-2011, 03:48 AM
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Thats why i need it on, i hate getting gunned down in free roam at the *** pier. I also hate it when i keep getting nudged by a driver in a car, just watching my corpse roll around. Then again i do it myself to others. Love it.
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  #28  
Old 02-11-2011, 09:02 AM
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Sup *s ! ready for the nightmare of the day brought to you by Activision ? ...

http://www.computerandvideogames.com...for-gta-owner/
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  #29  
Old 02-11-2011, 12:32 PM
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Originally Posted by gnrGrievous View Post
Sup *s ! ready for the nightmare of the day brought to you by Activision ? ...

http://www.computerandvideogames.com...for-gta-owner/
Get.

The fuck.

Out.
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  #30  
Old 02-11-2011, 03:48 PM
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I have hope, EA tried thr same thing a few years back and Take-Two was all like, Nah-uhh.
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  #31  
Old 02-11-2011, 05:27 PM
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So i was riding around with the Lost brothers , going to play air hockey , watch Frankie Boyle , get drunk , and either go eat chinese or to the strip clubs just so that my friend's Respect percentage goes up ...

Then somehow i fell off my bike , my bike landed on me , crushed my full health to zero , my fresh body armor wasted , and i lost ten grand for health care ...

I managed to amassed a fortune of one hundred thousand on the Lost and Damned and now i'm done to ninety thousand ...
I have survived countless Gang Wars , single handly wripped to shreds the gangbangers with my darling armsel striker ... but i had to crash out of some ragdoll physics , and my bike had to land and crush me to death ...

...
There is no god ...

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  #32  
Old 02-11-2011, 06:57 PM
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So let me get this staight ...

I played a half an hour poll duel with a friend ...

In the end , no balls are left on the table except the black one , and it's my turn ...

I score in the eight ball , but i also scord the white ball in another hole due to a ragdoll rebounce ...

And since i scored both the eight ball and the white one ... i loose ...

...

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  #33  
Old 02-11-2011, 07:28 PM
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You can't pocket a white ball when you're shooting the black one, that's as automatic loss.

Don't they got billiards in that cave of yours, charlie?
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  #34  
Old 02-11-2011, 11:58 PM
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Man , black ball goes into hole ...

White ball bounces to the other far side of the table and also goes into hole ...

Had the game ended right when the black ball fell into the black hole then i would have won ! ...
Instead , the white ball rebounces for an extra twelve second ... What an agonizing death ...

And i was playing poll with Clay , of all people ! ...

Anywya , i assume all you Grand Theft Auto disciples knows and visits the Wikia site for Trivias and the likes , but This particular article about Beta Versions differences of each entry of the franchise is quite an interesting piece of article , considering how it's almost 'buried' deep down the wikia and it's only through coincidences that you get to find it ...

Ah , but first things first ...
The Wikia community apprently had a schism between the wesite policies and so forth , so now there's Two Grand Theft wikia sites , and only one of them is being handled by the 'real' community ...
Problem however is that i see that both Wiki sites offers 'different' contents in terms of trivias , meaning some information on one site is missing on another , and vice versa ... so it's like they're complicating the whole thing so that We have to read Both Sites to get the most of it instead of only focusing on one of them ... ... ... bob saget ! ...

http://gta.wikia.com/Beta_Releases

http://www.grandtheftwiki.com/Beta
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  #35  
Old 02-12-2011, 07:14 PM
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Too me out of all the GTA games I've played san andreas was the best. I didn't like GTA4 because every mission was the same, drive to this spot and shoot twenty people go there and shoot the place up. I have the GTA4 complete story but I only played niko's so maybe the other two storys might have better gameplay and story. They took every thing out of GTA that was good, in san andreas you were always doing something different in the mission but not in GTA4. They took away the Tanks, the jets, and planes, and what did they add stupid fake internet websites.
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  #36  
Old 02-22-2011, 02:20 PM
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I taught my two year-old nephew how to play San Andread the other day. He got killed by a passing taxi.
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  #37  
Old 03-02-2011, 06:25 AM
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Customizable:In SA you had customizable cars were you could customize everything from the paint job to the tires, you could also add nitro and hydraulics to these cars. The only problem was that there was no option to have the car spawn at your location, so you end up not using them for fear that it may get lost or destoryed.
CJ, your character was also fully customizable on a way larger scale. Way more suits hats and if you eat enough burgers you'll get fat, also build up muscles in the gym.

Multiplayer:If it weren't for the multiplayer this definitely would suck.
What was improved in GTA4:
1.you can shoot with free aim while driving.
2.they added a few gameplay features, but they so many other great features for no reason.
So in the end GTA4 isn't even close to what it should of been.
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  #38  
Old 03-08-2011, 09:51 AM
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To be fair all Grand Theft Auto have always been about driving to one place or another and shoot a ridiculous amount of people and walking away from it... BUT it's true, San Andreas felt a lot less repetitive than IV...
This is merely due to the illusion that San Andreas is a 'bigger' sandbox than Liberty City (while in fact the size is just about the same), because you had Three Cities, a countryside and a desert... basically you're given an entire State, whereas Liberty City is just... One City...

So the illusion worked ! Pay attention Rockstar !...
Or at least unleash zombies ...

Anywya ...
Are THESE the characters of Grand Theft Auto V ?!! ...
http://www.computerandvideogames.com...ers-uncovered/
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I taught my two year-old nephew how to play San Andread the other day. He got killed by a passing taxi.
Easily the funniest sentence to ever be produced in this forum ... ... at least since this year ...
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  #39  
Old 03-08-2011, 03:26 PM
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Originally Posted by gnrGrievous View Post
To be fair all Grand Theft Auto have always been about driving to one place or another and shoot a ridiculous amount of people and walking away from it... BUT it's true, San Andreas felt a lot less repetitive than IV...
This is merely due to the illusion that San Andreas is a 'bigger' sandbox than Liberty City (while in fact the size is just about the same), because you had Three Cities, a countryside and a desert... basically you're given an entire State, whereas Liberty City is just... One City...

So the illusion worked ! Pay attention Rockstar !...
Or at least unleash zombies ...

Anywya ...
Are THESE the characters of Grand Theft Auto V ?!! ...
http://www.computerandvideogames.com...ers-uncovered/


Easily the funniest sentence to ever be produced in this forum ... ... at least since this year ...
I am so gonna apply for this guy: •Kevin De Silva:
18 - Albert's fat, FPS playing gamer son. Smokes a lot of weed, has anxiety issues and a card for a bad back, very soft, very opinionated. Into making racist comments while playing online.
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  #40  
Old 03-12-2011, 02:38 PM
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Huh, the whole cast seems to be the bat San Andreas type.
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  #41  
Old 05-14-2011, 12:17 PM
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I finished Vice City Stories and have started Vice City
My opinion of this game has detriorated immensely since first playing it.

Pros:

-There are a few missions in particuliar that I can praise for their originality or just overall appeal to the Grand Theft Auto series, they are:

In The Air Tonight - A mission for Reni wherein you eventually end up fistfighting multiple goons trying to sabotage the headlights in a coliseum where Phil Collins is performing his song "In The Air Tonight". Your involvement, while important, is relatively small, the real appeal of this mission is just getting to watch the cutscene of an animated performance of Phil Collins performing the song.

Domo Origato Domestoboto - A mission for Diaz wherein you end up hijacking and controlling a robot inside the Mendez Mansion and using it to destroy Armando Mendez's Bank Bonds, you controlk the robot and use a tracker to locate the safe, figure out the easy puzzle to get the code, and burn the bonds, but at any point Armando can ask you to perform a household chore, and if you don't do it in the time given Armando shoots and destroys the robot, very fun.

The characters of Phil Cassidy and Reni (can't spell the last name) are probably the two funniest characters in the whole game, moments like Phil mistaking Vic for an intruder trying to rape him (and threatning to shoot him in his ass with a shotgun) or pretty much any of Reni's lines (On his way to a sex-change operation, dodging bullets: "All this shooting, Dr. Horovitz is going to have to use a chainsaw to chop through this wood") are priceless.

Other than that, I found the game to pretty bad.

Vic is a terrible protagonist, he wines so much and is so stupid at times, more stupid mind you than the coke-sniffing Crazed brother Lance, who seems to get things done more often than Vic can.

Vic *es about having good morals and intentions but never shows signs of leaving the business, the whole "medicine for my brother" CRAP is Bull. I don't know much about sicknesses and medical bills, but I'm pretty sure $300,000 is enough to pay for the bills of someone with ASTHMA!

What I really can't believe, is the one cutscene, wherein Vic & Lance are told by Armando Mendez, after fulfilling their side of the bargain to him and Diego, that they are to leave Vice City, forever, and forfeit their (Illegal) businesses to him, and if they don't, they'll, y'know.

When told, they IMMEDIATELY panic and the game expects you to be SURPRISED by this news, yes the Obviously Twisted Brothers Who You STOLE Cocaine From Are Going To Let You Continue On Working Freely In Their City. When Butch is told by Marsellus Wallace in Pulp Fiction to GET OUT of L.A. and never return he doesn't go "What the F man, why'd you say that?" No, he says "Fair Enough" and HIGHTAILS IT OUT OF THERE!

But like I was saying, this is the perfect oppurtunity for Vic to leave with what money he has, with his brother and girlfriend Louise and get out of the City and Business he So Obviously Hates, but he deosn't, and instead chooses to argue and whine and spark a conflict with the Two Biggest Criminals in the City, and he does this, mind you, WHILE INSIDE OF THE MENDEZ' MANSION WHERE THEY HAVE ARMED GUARDS SURROUNDING THEM, they don't even think TO PRETEND TO AGREE SO THEY CAN COME BACK LATER!

But you can't be mad at just the Vances, as after this they are knocked out by the Mendez Goons and instead of the goons just shooting the two in the head and calling it a day, they drive the two out to a gas reservoir or some crap like that and wait for them to wake up and THEN shoot them, or at least that was their plan, they didn't expect the two to wake up, run away in confusion, Vic to find a pistol and shoot his way back to Lance so they could escape, right?

Stupidity, complete and utter stupidity and horrible inexcusable writing for a Grand Theft Auto game.

Anywya, the Villains are really easy to kill when you fight them, alot of the connections to Vice City are pretty stupid and don't make sense in retrospect, the graphics are ugly (at least on the PS2) side missions are non-existant, empire missions are tedius and the game soundtrack isn't as large or as good as other iterations in the series, Vic is whiny, he's also stupid for not realizing early on his brother is uncontrollable and likely to get them both in trouble, Louise is an almost non-existant yet annoying love interest, humour in the game is not very funny, cars are prety much the same with a few ne ones.

Overall, this game is alright if you've never played GTA before, but compared to the others it's a lame unexciting prequel with a rehased setting and ultimately inferior to the other iterations.


Like I said at the beggining of this post, I started Vice City, and only after about 15 minutes of play I had more excitement that I did the majority of VCS.
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  #42  
Old 05-14-2011, 02:52 PM
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Man stop shooting at the little details and look on the bigger picture , afterall Every Grand Theft Auto has a lot of lazy writings in it ...



Plus , the connections to Vice City made sense ... ... and it's not like there were all that many of them either asside for Victor Vance ...
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  #43  
Old 05-14-2011, 04:20 PM
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A lot of the connections only make sense if you apply really stretching-it circumstances, the biggest of these is actually what you've mentioned in your Spoiler there (BTW, weren't you the one that said in this place there are no spoilers?)

At the end of Vice City Stories (a very poor and unsatisfying ending by the way) Vic quite clearly says that he's done with this business, if he was done with the business why would he be doing a big Drug Deal in VC only two years later?

The only explanation? There really isn't one. It isn't that he doesn't have enough money, and he voices quite clearly here that's he done, but he definitely goes back because like you said it's where he dies.

And that's another thing, I don't think the "point" of the game is Vic "stages" his own death, I actually still find the circumstances surrounding his death mysteriously strange, if Diaz wanted to kill the Vance brothers, why does he wait until Lance tries to attack him in Vice City before trying to kill him [Lance].

The anwser? Dramatic effect, that's really it. They just used the "He killed my brother so now I want revenge" motive for Lance. If they really tried to make it anything more than that, they're ting themselves.

I know the writing can get lazy at times, but that scene was just-un-called-for, and I think any other GTA character's stupidity is certainly out-weighed by Vic's.

I'm sorry Grievous, from one Grand Theft Auto Historical Analyst to another, Vice City Stories is simply not as good as other iterations, and Vic Vance is not that great of a Protagonist.

But, if it makes you feel any better, I love BioShock 2, too
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  #44  
Old 05-14-2011, 04:37 PM
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I love BioShock 2, too
HEAR YE, HEAR YE! *rings bell*

IMPYEMU's Public Execution by Firing Squad at 0600 on the morning watch.
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  #45  
Old 05-14-2011, 04:58 PM
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But that's precisely it ! The contradiction between a man's belief and his actual doings !...

Victor screams No at the drugs, No to all this madness, enough with the losing of loved ones, no more, done, "i'm out"...

"Whatever you say, bro" replies Lance (might as well say it, he's an incarnation of vice itself) with a pretty casual tone, as if he just know Victor will change his mind soon enough, and indeed he will ...

Vice City Stories is there to show us why there aren't any honest decent citizens in its universe, because a 'hero', as Victor wanted to be, simply has no place to exist in this "bad man's game" as Martinez said ...
And the Grand Theft Auto universe, is, a representation of the real world too...

Oh and Diaz never wanted to kill the Vances, he just wanted to steal from Cortez, and thanks to Victor, Gonzales (Cortez's right hand man) became Diaz's mole...

It was just ... an 'accident', that Victor's service to Diaz backfires on him...
And there's your tragedy ...
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  #46  
Old 05-14-2011, 05:27 PM
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Why would Diaz want to steal from Cortez? (If this is in either game, I don't remember it)

So you're implying that Vic just changes his mind and that no matter how hard he tries to he can't get away from the criminal life?

Grievous, that's such a lame justification for being a criminal, seriously, I'm not saying it's never happened before, quite a lot actually, but seriously that's the worst "Why I'm a criminal" bit out of all GTA Protagonists.

I'll only speak of the 2nd Generation Canon,

Vic - what you said

Tommy - Thirsty for Money and Power, simple yet satisfying reason for what he does

C.J. - Doing it all for his family, and whatever he doesn't do for his family is usually because he doesn't have much choice, or it's in exchange for something important, or a favor to a friend. It works.

Tony - Pretty much the same as Tommy, but more along the lines of wanting power and respect and all that hoo-ha.

Haven't played the GBA Grand Theft Auto, yet

And finally Claude - I actually have no idea, the game suggests that's he's just a criminal, really, not much you can expect from a mute character.

Anyways I can't make myself like "I can't get away from this life" storyline, it's so Hollywood, so cliche, I think a better game would've done something about this, but then again, you'd probably have to end the game right there, with no free-play afterwards...

But still.
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  #47  
Old 05-15-2011, 03:42 AM
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It's Diaz's nature to take whatever he wants and doesn't have, Cortez was just one of the many people he steals from to feed his hunger...
It's a standard mob boss mentality, not too different from some of the protagonist either...

Victor is atypical because of his wish to be a selfless hero, unfortunately doing the 'right' thing doesn't work (like blindly obeying to his superior officer as part of a Soldier's Duty), and it was only when he made it big into the drug business ("From Zero to Hero") and eliminating rival drug cartels that he Becomes a Hero ... to Diaz, most ironically ...
And since Vice is the key to success, he does eventually succombs to it...

Look at this way, Vice City Stories is a testament to "Drugs are Bad"...
Obviously you need a flawed protagonist, otherwise it would have been all too... easy...

Also, Carl Johnson was very selfish, it was only in the end during the riots that he changed...
Up until then, he only helped for the sake of his own conscience...
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  #48  
Old 05-19-2011, 04:59 PM
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Almost done with Vice City, and I gotta say I'm not liking it as much as I use to. It's an improvement over VCS, at least in terms of storytelling and mission variety, but it's a helluva lot harder, at times unfairly, and it is none more prevalent than in the Third Act.
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