Quote:
Originally Posted by razorstealth
I loved 3rd person view in TDS!! The ability to slide along a wall and camera around a corner without the need to expose yourself to the enemies is part of the magical art of the unseen that Garret is such a master at.
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You could do this in the Metal Age too, with a little something I like to call "Lean Left" and "Lean Right."
I bound them to Q and E respectively and it let me lean around corners (or indeed, just lean where I was standing, if I felt like leaning for no reason), seldom increasing visibility.