Warning to Developers (Game Simplification)
I understand a lot of developers like to simplify games and make them easy so the console gamers and other casuals will take them and play them.
Stop and think for a moment.
These people aren't going to be big fans of Thief whether it's hard or easy. Period. By its very nature you won't appeal to them.
So don't try to appeal to them.
Make the game challenging. Make it detailed and complex. Make it require intelligence and patience to play. The fans will love this because we get a game in the spirit of the first two. The casuals probably won't like it but they wouldn't like it anyways.
Appeal to the existing player base and to other people with similar preferences (ie, for a good game, not easy simple next-gen trash) because these are going to make up the majority of customers for a Thief game either way, and you don't want to alienate them.
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