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  #1  
Old 11-07-2008, 08:05 AM
van_HellSing van_HellSing is offline
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Default NEOplus - polish magazine info

Not really that much new (no new pics whatsoever, so no scans needed), but still, some interesting stuff:

-It was previously stated that the commandos who raided Adam's company were using security plans inked by Adam. The new article claims Adam only had the plans... in his head. Brain hacking, anyone?


-The commandos have some mysterious link to Adam. Who would have thunk?


-Adam will visit Shanghai in the later part of the game, in search for answers.


-Shanghai is described as somewhat Blade Runnerish, lots of neon lights and frequent rain. YES!


-I'll translate this next paragraph verbatim:
Quote:
No longer can you join an organisation when you've already killed a few hundred of it's members. The player's behaviour will be crucial to the game's plot. Not only in the last few minutes of the game, as in most games on the market right now, but throughout the whole game. Adam will meet a lot of characters he can talk to if he likes. He will be forced to solve some difficult problems, and the solutions will rely purely on the player's decisions. The developers will give you full freedom of choice in regards who you want to meet, where you want to go, who you want to kill. Sounds all great and ambitious, let's hope half of that doesn't get cut.

-In the part about health regen, cover system, etc:
Quote:
If you wish to criticise Eidos Motreal, do it now. The game is in early production stages, and many things can still change.

-Every weapon can be modified. Scopes, laser pointers, grenade launchers, railguns etc. Resources will be limited, so you have to plan carefully. Yay for meaningful choice!


-All available augs come from military labs etc. It's not known how Adam gains access to these. So all those over-the-top augs are not something the average Joe can get his hands on, but rather experimental, classified stuff. Good.


-20 different augs. Some available from the start, others later on.



Oh, and one more interesting thing: NEOplus is a console magazine. And they were still pretty bitter about the changes made to the gameplay. So much for the "dumb console crowd" stereotype.
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  #2  
Old 11-07-2008, 08:18 AM
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Yay! for my guess on railguns. Interesting on the whole brain hack Idea. That would be totally awesome. I have to agree with the magazine in that I hope the ambitious stuff doesn't get cut. Get it right! NO Shortcuts!
Quote:
-Adam will visit Shanghai in the later part of the game, in search for answers.
Was it ever said that he works in Shanghai? OR could that have been assumed since that was the only location given to us at the time?
Quote:
-20 different augs. Some available from the start, others later on.
Some how I have picked up this impression that the 20 Augs will be stored at Adam's apartment and are kind of hot-swap deals where you can go to the apartment and gear up for the next task.
Quote:
-In the part about health regen, cover system, etc:
Quote:
If you wish to criticise Eidos Motreal, do it now. The game is in early production stages, and many things can still change.
Throwing my two cents in here. I want localized damage!!!
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  #3  
Old 11-07-2008, 08:25 AM
van_HellSing van_HellSing is offline
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Was it ever said that he works in Shanghai? OR could that have been assumed since that was the only location given to us at the time?
Yup, that's pretty much the case. Detroit seems the more viable starting location now, with that poster in Adam's apartment and all. I'm guessing Shanghai will play a similar role in DX3 as Hongkong in DX1: the second large "hub" you visit, where the game really gets going.
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Old 11-07-2008, 09:39 AM
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Originally Posted by van_HellSing View Post
-Shanghai is described as somewhat Blade Runnerish, lots of neon lights and frequent rain. YES!
Woohoo!
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  #5  
Old 11-07-2008, 11:03 AM
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Heh, I was thinking about rain earlier, now that would really set a wonderful mood and atmosphere.
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Old 11-07-2008, 11:09 AM
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I agree. Its funny that it was always raining in blade runner and the scene was great! I wonder how well the engine will handle rain? Rain is a great mood setter.
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Old 11-07-2008, 11:12 AM
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I might as well throw in my two cents also.

Localised damage and no auto heal please!

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Old 11-07-2008, 11:15 AM
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I might as well throw in my two cents also.

Localised damage and no auto heal please!

Yay 4 cents
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  #9  
Old 11-07-2008, 12:20 PM
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DX3 is sounding more and more like a Fallout 3 type of deal.

And I mean that the artwork and setting is in-line with the original but the gameplay is different.

Now I know that what they are proposing isn't really as big a difference as the transition between classic fallout and fallout 3 was, and DX3 will still be an fps/rpg. But still, I really wish they wouldn't try to tinker with it so much... It was fine just the way it was.
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Old 11-07-2008, 12:38 PM
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Quote:
Originally Posted by van_HellSing View Post
-It was previously stated that the commandos who raided Adam's company were using security plans inked by Adam. The new article claims Adam only had the plans... in his head. Brain hacking, anyone?

-Shanghai is described as somewhat Blade Runnerish, lots of neon lights and frequent rain. YES!
Blade Runner? YIKES!

Brain hacking? Tentacle augs? Cyberblades?
Ouch!
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  #11  
Old 11-07-2008, 01:05 PM
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Originally Posted by gamer0004 View Post
Blade Runner? YIKES!

Brain hacking? Tentacle augs? Cyberblades?
Ouch!
Your negativity is limitless. Although I agree, the tentacles are far out there. But otherwise there is enough science to back up the possibility of Brain hacking especially by 2027. Maybe not so far as gathering information, but controlling motor functions. And what do you mean by Cyberblades?
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  #12  
Old 11-08-2008, 05:14 AM
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Originally Posted by Yargo View Post
Brain hacking especially by 2027. Maybe not so far as gathering information, but controlling motor functions.
Except no such thing was present in Deus Ex. It would feel a bit odd if mechanical brains were prevalent enough for brain hacking to be a viable tool in 2027, but suddenly be all gone in 2054. I guess you could say that Anna Navarre and Gunther Herman had mechanical, hackable brains, but I though half the revolution in Deus Ex was that the thing you'd been carrying arround in your head for the whole game, the infolink, actually allowed direct communication with the brain, allowing you to merge with Helios. I guess you could rationalize it as the mechanical brain just being an interface, and therefore not actually taking control over the brain itself, but then we encounter the fact that we need really detailed, defined rules on how these things work, which I guess could be solved by datacubes...

It just seems so akward...
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  #13  
Old 11-08-2008, 05:18 AM
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Originally Posted by LatwPIAT View Post
Except no such thing was present in Deus Ex. It would feel a bit odd if mechanical brains were prevalent enough for brain hacking to be a viable tool in 2027, but suddenly be all gone in 2054.
Ever hear of firmware upgrades or patches? Or, heavens forbid, new hardware?
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Old 11-08-2008, 05:33 AM
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Well, it undeniably messes a bit with the continuity because hackable brains will (pretty sure) be a major topic and there is no way that it will be forgotten and never mentioned again 20 years later. That may piss some hardcore fans off but personally I prefer an updated version of the cyberpunk vision over an outdated "true to the original"-version. The idea itself is totally cyberpunk and fits the DX-universe very well. If it's embedded in a good DX-like plot, I won't mind this at all.
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  #15  
Old 11-08-2008, 12:23 PM
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Originally Posted by Tecman View Post
Ever hear of firmware upgrades or patches? Or, heavens forbid, new hardware?
If you are suggesting that security patches or upgrades will make a system a) impossible to hack, and/or b) right-up-and dissapear, I think we have completly different views on the possibilities of cryptography.

@ -=fox=-:
Of course, you would feel it as a Deus Ex game even if others don't. Now, I'm pretty sure there are people out there who enjoyed Highlander 2, but that doesn't change the fact that it was filled with stupid deviations from the original plot.

The whole idea of canon is a bit complicated, but if I played Deus Ex and liked it because of it's dark and detailed world with realistic technology, and gets served a slightly brighter, just as detailed world whose advanced technlogy contradicts Deus Ex while at the same time being a prequel, then yes, I feel wronged. Writers always put limits on themselves, and later writers should always follow the limits set forth by previous writers. If it is stated in a datacube in Dues Ex that JC Denton and Bob Paghe are the only people in the world with computerized brains (I'm not sure if this is actually true; This is a hypothetical situation.) then Eidos Montreal should be obligated to follow this limit.

When Westwood Pacific decided to write Red Alert 2, they had a problem. It wouldn't make any sense for Red Alert 2 to exist in between Tiberian Dawn and Red Alert, so they actually declared the game non-canon before it was released. They claimed it was a spinoff. They had a limit, and decided to avoid the limit by making a spinoff. Until Deus Ex 3 is declared a spinoff, I will complain over every single thing that does not make sense in the context of Deus Ex.
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Old 11-08-2008, 08:07 AM
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Quote:
Originally Posted by Yargo View Post
Your negativity is limitless. Although I agree, the tentacles are far out there. But otherwise there is enough science to back up the possibility of Brain hacking especially by 2027. Maybe not so far as gathering information, but controlling motor functions. And what do you mean by Cyberblades?
Your expectations towards science are limitless. Brain hacking will likely never be possible, and certainly not within 20 years. Hell, scientists still don't know much of the basics, let alone being able to read brains or to control functions of the human body at a distance. And even if the latter would be possible (and it won't be in 20 years, nor likely ever) then the game would still be far off with the reading of the brain (because getting plans out of the head of someone would mean reading his mind).

@Fox: sure, they can "update" but if so don't call it Deus Ex. Because this has nothing, "I repeat, nothing" to do with Deus Ex anymore. But when this game is called Deus Ex (3) it means both games have to be seen as set in one universe, not as two separate universes.
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Last edited by gamer0004; 11-08-2008 at 08:12 AM.
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Old 11-08-2008, 08:47 AM
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Quote:
Originally Posted by gamer0004 View Post
Your expectations towards science are limitless. Brain hacking will likely never be possible, and certainly not within 20 years. Hell, scientists still don't know much of the basics, let alone being able to read brains or to control functions of the human body at a distance. And even if the latter would be possible (and it won't be in 20 years, nor likely ever) then the game would still be far off with the reading of the brain (because getting plans out of the head of someone would mean reading his mind).
I believe you are wrong there because I recently read several articles from reputable sources about this topic. I am actually a bit concerned about it.

Edit: I can't be bothered with finding those articles but in an attempt to back it up a bit, I did a quick google-search for some info about the current situation:

http://news.bbc.co.uk/2/hi/science/nature/3495433.stm
http://en.wikipedia.org/wiki/Functio...onance_imaging
http://www.aclu.org/privacy/medical/...s20060628.html
http://www.es.northropgrumman.com/ne...an-Led_Te.html
http://www.noliemri.com/

Quote:
@Fox: sure, they can "update" but if so don't call it Deus Ex. Because this has nothing, "I repeat, nothing" to do with Deus Ex anymore. But when this game is called Deus Ex (3) it means both games have to be seen as set in one universe, not as two separate universes.
You (and a couple of other "hardcore fans") have the problem with not seeing it as part of the DX universe anymore. I already told you that I don't have that problem at this point and judging from what other people posted, I'd say that I am not alone.

Last edited by -=fox=-; 11-08-2008 at 10:34 AM.
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  #18  
Old 11-08-2008, 01:09 PM
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Quote:
Originally Posted by -=fox=- View Post
I believe you are wrong there because I recently read several articles from reputable sources about this topic. I am actually a bit concerned about it.

Edit: I can't be bothered with finding those articles but in an attempt to back it up a bit, I did a quick google-search for some info about the current situation:

http://news.bbc.co.uk/2/hi/science/nature/3495433.stm
http://en.wikipedia.org/wiki/Functio...onance_imaging
http://www.aclu.org/privacy/medical/...s20060628.html
http://www.es.northropgrumman.com/ne...an-Led_Te.html
http://www.noliemri.com/


You (and a couple of other "hardcore fans") have the problem with not seeing it as part of the DX universe anymore. I already told you that I don't have that problem at this point and judging from what other people posted, I'd say that I am not alone.
I never said I'm a "hardcore fan" and the problem in fact is that I do see DX3 as a part of the DX universe, but now I'm stuck with a universe that doesn't make sense anymore.

About brain reading: I knew about those. But you might understand that reading the brain using an MRI scanner to find out that someone is having aggressive thoughts is completely different from actually reading peoples' minds using a portable scanning device which must be concealed at all times to avoid suspicion.
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  #19  
Old 11-08-2008, 12:10 PM
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Originally Posted by gamer0004 View Post

@Fox: sure, they can "update" but if so don't call it Deus Ex. Because this has nothing, "I repeat, nothing" to do with Deus Ex anymore. But when this game is called Deus Ex (3) it means both games have to be seen as set in one universe, not as two separate universes.
It is absolutely too soon to say this.

EDIT: And the whole "brain hacking thing" is fine. They've obviously got a mature cybernetic technology in the Deus Ex universe, which is why you have your Gunther Hermanns and Anna Navarres walking around, and even heavily-augmented drug dealers and bartenders. They're enhancing all the visible components of the human being, it's not unlikely they'd attempt to augment the human brain. Perhaps the (in-universe) reason it never came up in Deus Ex was that Hermann and Navarre were well-secured against such intrusions as part of their assignment to UNATCO. If Adam Jensen in Deus Ex 3 can be brain-hacked, it could well be because he was betrayed by someone with access to his brain augmentations (i.e. a technician working for whoever installed his implants; obviously cyborgs need check-ups for their mechanical components as well as their organic ones). If you want to storm a facility and you know they've got cyborgs on the security staff, it makes sense to try subverting them indirectly before your assault.

Last edited by me.exe; 11-08-2008 at 12:23 PM.
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  #20  
Old 11-08-2008, 11:02 PM
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Originally Posted by gamer0004 View Post
Your expectations towards science are limitless. Brain hacking will likely never be possible, and certainly not within 20 years. Hell, scientists still don't know much of the basics, let alone being able to read brains or to control functions of the human body at a distance. And even if the latter would be possible (and it won't be in 20 years, nor likely ever) then the game would still be far off with the reading of the brain (because getting plans out of the head of someone would mean reading his mind).

@Fox: sure, they can "update" but if so don't call it Deus Ex. Because this has nothing, "I repeat, nothing" to do with Deus Ex anymore. But when this game is called Deus Ex (3) it means both games have to be seen as set in one universe, not as two separate universes.
I'm sorry if I mis led you by saying brain hacking. Its not so much the ability to tell the brain to do something but to interpret what comes out of it. For someone to have mechanical augmentations there would have to be something that interprets the brains message and then sends the proper signal to the augmentation. One could easily send their own signal bypassing the interpretation device and control the augmentations. As for reading minds, I wouldn't say never but probably not in my life time. But, again if the information was somehow stored mechanically with a hard drive then there is again the potential for signal interruption.
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Old 11-07-2008, 01:15 PM
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Accuracy, range and recoil mods. Definitely a must-have.
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  #22  
Old 11-07-2008, 01:17 PM
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Accuracy, range and recoil mods. Definitely a must-have.
Don't forget clip mods
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Old 11-07-2008, 01:21 PM
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Let's not forget Glass Destabilizer, one of the rare non-retarded and original features of IW.
Never heard of it. Do you mind filling me in?
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  #24  
Old 11-09-2008, 04:17 PM
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Quote:
Originally Posted by van_HellSing View Post
If you wish to criticise Eidos Motreal, do it now. The game is in early production stages, and many things can still change.
We can? It is? And they can?

Hmm...
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