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#1
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Not really that much new (no new pics whatsoever, so no scans needed), but still, some interesting stuff:
-It was previously stated that the commandos who raided Adam's company were using security plans inked by Adam. The new article claims Adam only had the plans... in his head. Brain hacking, anyone? -The commandos have some mysterious link to Adam. Who would have thunk? -Adam will visit Shanghai in the later part of the game, in search for answers. -Shanghai is described as somewhat Blade Runnerish, lots of neon lights and frequent rain. YES! -I'll translate this next paragraph verbatim: Quote:
-In the part about health regen, cover system, etc: Quote:
-Every weapon can be modified. Scopes, laser pointers, grenade launchers, railguns etc. Resources will be limited, so you have to plan carefully. Yay for meaningful choice! -All available augs come from military labs etc. It's not known how Adam gains access to these. So all those over-the-top augs are not something the average Joe can get his hands on, but rather experimental, classified stuff. Good. -20 different augs. Some available from the start, others later on. Oh, and one more interesting thing: NEOplus is a console magazine. And they were still pretty bitter about the changes made to the gameplay. So much for the "dumb console crowd" stereotype. |
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#2
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Yay! for my guess on railguns. Interesting on the whole brain hack Idea. That would be totally awesome. I have to agree with the magazine in that I hope the ambitious stuff doesn't get cut. Get it right! NO Shortcuts!
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So, the wait continues...
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#3
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#4
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#5
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Heh, I was thinking about rain earlier, now that would really set a wonderful mood and atmosphere.
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#6
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I agree. Its funny that it was always raining in blade runner and the scene was great! I wonder how well the engine will handle rain? Rain is a great mood setter.
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#7
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I might as well throw in my two cents also.
Localised damage and no auto heal please! |
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#8
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#9
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DX3 is sounding more and more like a Fallout 3 type of deal.
And I mean that the artwork and setting is in-line with the original but the gameplay is different. Now I know that what they are proposing isn't really as big a difference as the transition between classic fallout and fallout 3 was, and DX3 will still be an fps/rpg. But still, I really wish they wouldn't try to tinker with it so much... It was fine just the way it was. |
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#10
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Brain hacking? Tentacle augs? Cyberblades? Ouch!
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Apparently there are people who think the best way to make a prequel is to contradict the thing to which it is a prequel. |
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#11
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Your negativity is limitless. Although I agree, the tentacles are far out there. But otherwise there is enough science to back up the possibility of Brain hacking especially by 2027. Maybe not so far as gathering information, but controlling motor functions. And what do you mean by Cyberblades?
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#12
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It just seems so akward... |
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#13
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Ever hear of firmware upgrades or patches? Or, heavens forbid, new hardware?
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#14
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Well, it undeniably messes a bit with the continuity because hackable brains will (pretty sure) be a major topic and there is no way that it will be forgotten and never mentioned again 20 years later. That may piss some hardcore fans off but personally I prefer an updated version of the cyberpunk vision over an outdated "true to the original"-version. The idea itself is totally cyberpunk and fits the DX-universe very well. If it's embedded in a good DX-like plot, I won't mind this at all.
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#15
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@ -=fox=-: Of course, you would feel it as a Deus Ex game even if others don't. Now, I'm pretty sure there are people out there who enjoyed Highlander 2, but that doesn't change the fact that it was filled with stupid deviations from the original plot. The whole idea of canon is a bit complicated, but if I played Deus Ex and liked it because of it's dark and detailed world with realistic technology, and gets served a slightly brighter, just as detailed world whose advanced technlogy contradicts Deus Ex while at the same time being a prequel, then yes, I feel wronged. Writers always put limits on themselves, and later writers should always follow the limits set forth by previous writers. If it is stated in a datacube in Dues Ex that JC Denton and Bob Paghe are the only people in the world with computerized brains (I'm not sure if this is actually true; This is a hypothetical situation.) then Eidos Montreal should be obligated to follow this limit. When Westwood Pacific decided to write Red Alert 2, they had a problem. It wouldn't make any sense for Red Alert 2 to exist in between Tiberian Dawn and Red Alert, so they actually declared the game non-canon before it was released. They claimed it was a spinoff. They had a limit, and decided to avoid the limit by making a spinoff. Until Deus Ex 3 is declared a spinoff, I will complain over every single thing that does not make sense in the context of Deus Ex. |
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#16
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@Fox: sure, they can "update" but if so don't call it Deus Ex. Because this has nothing, "I repeat, nothing" to do with Deus Ex anymore. But when this game is called Deus Ex (3) it means both games have to be seen as set in one universe, not as two separate universes.
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Apparently there are people who think the best way to make a prequel is to contradict the thing to which it is a prequel. Last edited by gamer0004; 11-08-2008 at 08:12 AM. |
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#17
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Edit: I can't be bothered with finding those articles but in an attempt to back it up a bit, I did a quick google-search for some info about the current situation: http://news.bbc.co.uk/2/hi/science/nature/3495433.stm http://en.wikipedia.org/wiki/Functio...onance_imaging http://www.aclu.org/privacy/medical/...s20060628.html http://www.es.northropgrumman.com/ne...an-Led_Te.html http://www.noliemri.com/ Quote:
Last edited by -=fox=-; 11-08-2008 at 10:34 AM. |
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#18
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About brain reading: I knew about those. But you might understand that reading the brain using an MRI scanner to find out that someone is having aggressive thoughts is completely different from actually reading peoples' minds using a portable scanning device which must be concealed at all times to avoid suspicion.
__________________
Apparently there are people who think the best way to make a prequel is to contradict the thing to which it is a prequel. |
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#19
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EDIT: And the whole "brain hacking thing" is fine. They've obviously got a mature cybernetic technology in the Deus Ex universe, which is why you have your Gunther Hermanns and Anna Navarres walking around, and even heavily-augmented drug dealers and bartenders. They're enhancing all the visible components of the human being, it's not unlikely they'd attempt to augment the human brain. Perhaps the (in-universe) reason it never came up in Deus Ex was that Hermann and Navarre were well-secured against such intrusions as part of their assignment to UNATCO. If Adam Jensen in Deus Ex 3 can be brain-hacked, it could well be because he was betrayed by someone with access to his brain augmentations (i.e. a technician working for whoever installed his implants; obviously cyborgs need check-ups for their mechanical components as well as their organic ones). If you want to storm a facility and you know they've got cyborgs on the security staff, it makes sense to try subverting them indirectly before your assault. Last edited by me.exe; 11-08-2008 at 12:23 PM. |
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#20
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__________________
So, the wait continues...
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#21
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Accuracy, range and recoil mods. Definitely a must-have.
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#22
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Don't forget clip mods
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#23
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Never heard of it. Do you mind filling me in?
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#24
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Hmm... |
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