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| View Poll Results: How would you like Lara to heal in Underworld? | |||
| Medipacks. |
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72 | 75.79% |
| Heal by herself. |
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6 | 6.32% |
| Other (Please state what you idea is) |
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17 | 17.89% |
| Voters: 95. You may not vote on this poll | |||
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#1
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Hello Everyone,
Right so after thinking about the way lara will heal in Underworld I have come to the conclusion that We SHOULD have Medi packs and this is why;
If anyone thinks of any other ways Lara could heal please list them. I've thought of an idea & here goes: I think that once Lara kills the pouchers (Sp.?) & other bad guys We search them for any ammo or medipacks or any other possible item instead of it just dropping out of them randomly. Although I don't want to stand there for 1 minute while lara searches them (Idea by Tomb-Dude but I upgraded it a tincy bit )Jezyk also said this (Cut a bit out) : (no medpack using in midjump, underwater, during fights etc.), it should also take at least a few seconds for her to use a medpack. She could bring the medpacks with her and then if needed aquire more from defeated mercenaries and their camps. Amazing idea by Blake Noah: In order to talk about healing Lara Croft, I would first discuss hurting Lara Croft. Considering the excellent dramatic effect that the designers are pooring in this game, I would make combat a little harder. In the following sense: Wounds Lara Lara Croft should act differently when hit in the arm, shoulder, leg, etc... While a hit in the leg will make her limp and move slower, a hit in the arm would make her aim harder to hit the target. More challenging, I say. At a certain damaged state, Lara Croft would only use a single arm to shoot, and while not shooting, would hold the other arm, limping and STILL losing life due to blood loss until she heals. Her facial expression should show pain and determination (should the player choose aim the camera at her), and maybe a soundtrack to suggest a dramatic situation. Implicitly, the player's adrenalin would increase as he would identify itself with the situation and try to maneuver Lara to escape the situation. Lara should be able to perform close combat and kick her opponent with surprise hits. Baddies Obviously, the baddies should "work" the same way. I hate when you empty a clip in a baddie, and he still fires like Duke Nukem, or something. Make them suffer as well, make them crawl, make them also variantly determined. I want to see a baddie run for a change. A baddie should be able to drop his weapon if hit by bullets or other objects, even hands, in close combat. Come to think of it, so should Lara. Healing Lara should be able to sit down somewhere and have a full animation set of her using bandages and medical instruments. The scene should be at least 10-15 seconds, with fading scenes "shot" from different angles, to suggest an even greater lenght of time passing. Scars should remain for a certain period of time. The animations should be variated not to bore the player each time. The ballance of her being hurt and healing time should be determined experimentally at beta testing. --------------------------------------------------------------------------------------------- [EDIT] The bracketed bit by Other is supposed to say 'Please state what YOUR idea is' [Edit 2] Thanks to Goran changed it was thinking of requesting a change ![]() I have turned into this rather angry person because I think that lara healing by herself is total rubbish and think it will spoil the game in terms of reality. Other than that the game is perfect.. I think Thank you
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No Comment. Last edited by William Croft; 03-10-2008 at 10:30 AM. |
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#2
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Med Packs all the way for me
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#3
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I don't understand what you mean, William, when you say Lara will heal herself? Has it said in a preview article somewhere that is going to happen in the game?
I read somewhere that medipacks are out - which I agree with you wholeheartedly, tis rubbish if they do that. But where does it say Lara will heal herself? I was under the impression they were undecided how she would do it, but they were maybe thinking of using the environment somehow? I don't think anything is set in stone at this stage. I don't think it is realistic for Lara to heal by wrapping a plant round a wound or eating medicinal mushrooms or something. Well okay maybe that is realistic if you happen to be in the middle of nowhere and hurt yourself, maybe that would work? I dunno, I'm confusing myself, lol. But happening across a whole bag of meds in the middle of nowhere isn't realistic either. Most likely in Lara's line of 'work', equipping yourself with a few supplies is common sense, but once you run out, what do you do? Medipacks are probably the best idea for this type of game play, it is quick and easy, not realistic, but neither is being able to venture into the underworld. Not exactly an everyday occurrence is it? Medipaks have always been part of Tomb Raider, so why change it? I'll stop babbling now...
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#4
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Give the issue a rest already. Medpacks will do perfectly fine. but a slow healing over time wouldnt hurt. after all, this is a videogame, not a simulation. Perhaps instead of medpacks, Lara could go about finding special herbs with healing properties or something
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#5
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It works in Halo too.
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#6
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#7
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I think that the medpacks were a little unrealistic. Now I understand that they are something that has been in TR, but I can see why they took them out. From what I've seen I kind of like the way Drake heals in Uncharted. With the screen going black and white and little blurry or something like that, then not getting hurt making itso that he heals and the screen goes back to normal. It's kind of nice, not to have a life bar on the screen.
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#8
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healing by herself OMG wut is she using magic now WTF is this about ?
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#9
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please, let's avoid arguing against fantasies and unsupported musings ...
BTW, the "no medipacks" comment in the reviews wasn't meant to be taken so literally. it was meant to be more like "we'd like to modify the medipack concept which was previously familiar to TR". you know, where Lara would strangely find a medipack on a deserted mountaintop, for instance. CD (loving realism) wants a more natural way to implement magical healing ... such a change would hopefully raise the coolness factor on their legacy meter ...
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#10
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Hmmmmm, let's see, how about eating fruits
!I think that's the best possible logical way, and about healing by herself, I think we do heal ourselves but I get what you mean not major dmges helaing in secs...So small will heal normally but major I think will require medis!!!
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http://i224.photobucket.com/albums/d...rugrlnsig3.jpg ^Click to visit the home of the Tomb Raider: Fan Magazine Exclusively from RUGRLN |
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#11
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I'm not saying shes going to do that (PoP style) But i was just saying that it shouldnt be like that a sorta joke. But never the less I thought that they might do heal by herself because of all the games out there that are like that. Lets take a look at uncharted check it heals by himself. Call of Duty Check. Theres probally plenty more but I can't think of them. Now i really don't want that in Tomb Raider underworld. I wouldn't mind herbs or something along the lines of that but nothing like healing by herself. I think it destories the reality of it.
@Rugrln If shes going to heal a fraction a minute then the game should be called Tomb Raider: Die die and die again. I mean were going to be fighting animals and people of all sorts we need a reliable way of healing. Sorry for turning this argumentive but I think its worth it.. I'm not always like this ![]() @Rai It hasnt said she will heal by herself but I mean if they're thinking wether they're going to inclue medi packs doesnt that mean theres going to be a new way of healing. And look at many other games, They have healing by themselves so I thought Eidos will look up to them and make healing like that. You follow Oh yes but maybe the people were going to kill drop medipacks? Its common sense if your going into a place with many animals to bring health packs. You understand?
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No Comment. Last edited by William Croft; 02-03-2008 at 02:22 AM. |
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#12
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Medipacks, please. I don't like how they had her use them in Legend or whatever. I disliked the noise it made when picking it up and using it. Just running over a medipack will make her pick it up? So CLICHE and BORING. I miss the classic pick-up..
Bring back the OLDE MEDIPACKS! It's the REAL way to play the game! |
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#13
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I like medipaks too. There's a strategy involved with them. I really didn't like the Legend system. Too haphazard for me. (Is that a pun?)
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#14
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Personally, I prefer nano-augmentations including regeneration.
![]() I was in a real jungle once. I can tell you: there are no medipacks lying around under bushes, left by previous explorers... and there were only empty chocolate bar wrappers. If there is any real chocolate around, monkeys get it first anyway. |
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#15
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Quote:
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I agree with you finding medipacks untouched for many years is very unrealistic but I want the pouchers to drop them. If your going to hunt for jaguars its very likely your going to bring some sort of health recovory sort of thing. Isn't it?
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No Comment. |
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#16
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#17
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Deus Ex and TR merging, hey. Suppose its already happening, with the sharing of the engine!
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http://img175.imageshack.us/img175/6...newfavehf7.png Sticking feathers up your butt does not make you a chicken- Tyler Durden |
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#18
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Although I am also considering Alchemy solution for TR. It may work. Let Lara carry mortar and pestle and search for special plants when she's hurt. Then she can make a healing potion... as well as various poisons for her wrist mounted mini-crossbow. ![]() But seriously, med packs probably work best for TR style. Last edited by Xcom; 02-07-2008 at 07:35 AM. |
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#19
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Given that Lara's world always ends up having to do with the supernatural, why not other healing options then medipacks? I mean medipacks lying around in temples untouched for thousands of years is the unrealistic thing you're missing.
Although I don't think they should go away, think about this: What if Lara runs into the fountain of youth in Underworld, and it has streams that spread throughout a level. Instead of medipacks for that level you run across the streams which you can drink to heal. Something like that would be cool. |
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#20
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I'd like her to heal using Medipacks, most realistic way I guess, I would like the pouchers to drop them, finding them isn't very realistic
Medipacks all the way ![]() [EDIT] next to Other it should say Please state what YOUR idea is.
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No Comment. Last edited by William Croft; 02-06-2008 at 08:33 AM. |
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#21
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I voted for medipacks too, although when she loses a little health from, say, a slightly too high fall, that could heal itself, as though she got a knock that hurt for a while then got better. Just a thought...
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#22
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I wouldnt mind if she healed a bit , hence the word bit, but if she healed fully by just hiding for 20 seconds wouldn't be the best idea.
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No Comment. |
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#23
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Medipacks.
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#24
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Ok people want this game realistic as possible perhaps Lara should heal herself naturally i'e carry about first aid kits where she heals herself with certain aliments such a a first aid kit where she can access certain drugs such as antipoison for poison status,bandages for bleeding and certain aliments to improve her health bar now that would make it realistic, but as a lot of TR fans have said TR is NOT realistic it is fiction, so please keep the medipacs, hence that's why i have voted for them to return,i hated with avengence AOD's health restore, please don't let it return.
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"A kind of evolution on steroids then?" Last edited by Werner Von Croy; 02-07-2008 at 06:47 AM. |
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#25
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But where do you set the balance between realism and fiction? eg. Lara can't fly...
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