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#1
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ok, so I've edited a texture from a family. how do I get it in game though Do I just ZIP up the whole file and place it in the Thief 2 directory?
thanks in advance |
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#2
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No, Thief uses a pretty simplistic custom resource model. It searches for files in uncompressed directories before the compressed resource files. So for your textures, it'll look in 'fam/<family_name>/<tex_name>.pcx'. This is based off of the main game directory, of course.
Also, if this is a new family, then you need to be sure you've made the 'full.pcx' palette file. If you're just editing an existing family, you can survive with the palette from the CRF. -- tom
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-- tom |
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#3
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Actaully this question was already answered on TTLG...
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#4
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yeah.
I had asked this question a the same as as when I asked at TTLG R Sould Thanks for the answers |
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