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#1
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I have been experiencing major audio stutter in the first 45min that I have played. It seems to increase when the action picks up and is present throughout. It's extremely distracting, anyone else have this problem?
Specs: G930 Headset Windows 7 64bit i5 2500K @ 4.2Ghz GTX 570 8Gb Corsair Vengeance Gigabyte GA-Z68X-UD3H-B3 ________________________________________________ MODERATOR EDITS Official Updates/Announcements: March 1, 2012 Quote:
__ Poll and Discussion Thread on general forum: http://forums.eidosgames.com/showthread.php?t=121283 __ Some possible solutions: Quote:
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In case it helps, member miseryguts recently posted this on the main DXHR forum: Quote:
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Try some of the fixes in this thread over on Steam. http://forums.steampowered.com/forum....php?t=2075294 Quote:
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__ VIDEO HELP Preventing microstutters and sound lag in Deus Ex: Human Revolution Some players of Deus Ex: Human Revolution, including myself, have fallen victim to a variety of game issues. Some of the more annoying issues include a tendancy to stutter, albiet only for a brief amount of time. The other issue is sound lag, where shooting makes the sound play out seconds after the animation itself has completed. This video shows potential fixes for both problems. Last edited by Viktoria; 04-29-2012 at 03:52 PM. Reason: added link to main forum discussion |
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#2
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__________________
http://www.imdb.com/name/nm1255523/ <-thas me hehe Twitter: @jaywalker2309 - My opinion is my own and not that of the company. - Lara - Cos she's worth it ![]() - Stop, Lara TIME! |
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#3
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Are you able to try your onboard sound instead of the headset and see if it makes a difference? You could also make sure you have installed the latest drivers for your headset:
http://www.logitech.com/en-gb/438/72...tion=downloads (From UK logitech site, as that is where I am based; change to your local if need be. )
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Eidos Support Contact Support Directly: Square Enix Support Europe Square Enix Support North America |
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#4
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Any time I access a terminal in the game, zoom into iron-sights, or switch into a third-person animation, the camera stutters. It is extremely annoying. I have the latest drivers for my nvidia GTX460. I have tried switching off dx11 mode but that actually resulted in the game not launching at all. I have tried turning each graphics option on and of and nothing changes.
I'm running: Windows 7 Home Premium i7 950 4gb DDR3 ram GTX460 Would appreciate some help if anyone can lend it. |
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#5
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My tutorial videos are stuttering. Which codecs are in use? I want to try ffdshow or atleast make sure they are current. I could totally be way off base as to this being the issue, but I want to check this first, thanks.
Edit: It's just the tutorial videos that are stuttering, everything else is processing fine. Last edited by stephensj1; 08-23-2011 at 07:46 AM. Reason: More info |
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#6
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Quote:
__________________
http://www.imdb.com/name/nm1255523/ <-thas me hehe Twitter: @jaywalker2309 - My opinion is my own and not that of the company. - Lara - Cos she's worth it ![]() - Stop, Lara TIME! |
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#7
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Thanks for the quick reply. I'll make due.
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#8
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#9
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This is going to sound kind of weird - but I've never had a problem quite like this. Basically, if I'm in an area I've already seen, my FPS will be all find and dandy. But if I turn to look at an area I haven't seen yet, there's an FPS drop. Anyone know what I could do to make this stop happening?
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#10
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I was literally about to post the exact same question when I saw your thread! I am having the same issue as you. I would suggest posting more information about your setup so others can more easily assist us. Such as steam or retail versions? what operating system and your computer specs.
Problem: Poor game performance when entering new areas in-game. 60fps to 35fps with a noticeable (and irritating) micro stutter. I tried HR on both my SSD and HDD with same performance. I tried two other games to see if my system was doing this to all applications. The Witcher 2 ran fine when running into a new city or town, and Arma 2 ran fine when zooming in with a sniper rifle. Deus Ex Human Revolution Augmented Edition Steam edition System Windows 7 Ultimate 64bit AMD Phenom II x6 1090T (4ghz 250x16) Asus Radeon HD 6970 (2 in crossfire) Asus Crosshair IV Formula OCZ Vertex 3 MAXIOPS 120gb SSD Corsair Dominator GT DDR3 8GB Creative Soundblaster X-Fi MB Full water cooling, all temps never exceed 45c. Last edited by xfullboost; 08-23-2011 at 11:18 AM. Reason: system specs updated |
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#11
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I am getting rather piss poor performance in city hubs. When moving from one end of the city to the other, I experience 4 hiccups (or slow downs or fps drops) I have experienced this before in games. The game is loading new textures, and its doing so badly. My fps is not what is taking the hit, its the data loading in the first place. And let me remind you, I am on a solid-state drive with over 500mb/s read/write rate. What gives?
Last edited by xfullboost; 08-24-2011 at 05:43 AM. |
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#12
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#13
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My Specs are:
GTX 560 ti Phenom II X4 955 3.2 Ghz Quad-core processor 4 GB RAM Windows 7 Ultimate |
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#14
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Bump, anyone else have this issue? It seems to really only affect the City Hubs - or is this normal and I should quit
*ing?
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#15
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I'm also having a problem with framerate drops, on an HD 4870. The framerate tends to be rather choppy when coming out of a loading screen, but I don't mind that too much as it smooths out after 20 seconds or so. Much more bothersome(and something I didn't notice until I got out onto the streets for the first time)is a tendency for the framerate to drop dramatically when turning a corner or otherwise stepping into a new area.
I can understand how generating that new stuff as it comes into view might increase the strain on resources and thus cut into performance, but I don't see why that should be happening here when I've played plenty of other games with much larger and and more active environments without having the framerate ever take a noticeable hit. I've played around with various settings in-game and in CCC but nothing seems to work. Hopefully a patch or fix will come along to make the framerate more consistent. I wouldn't even mind capping the FPS at 30 if that would guarantee it stayed at 30 constantly and didn't stutter. |
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#16
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#17
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I'm still getting a bad stutter in the city hubs. not to mention really long loading times for the levels themselves. this game feels poorly optimized, or am i the only one? still, there have been much worse games and im not too bothered by it. im still enjoying my time in-game very much so.
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#18
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Hey just to let you know i made a new thread so more people searching for this issue find this solution. http://forums.eidosgames.com/showthread.php?t=120603
rename dxhr.exe to conviction_game.exe problem solved no more stuttering!!! @liberte, glad this helped you! time to kickass! |
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#19
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#20
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Just tried the framerate limiter myself last night and it's now back to where it was prior to the October 18th abortion of a patch
Wish I'd tried this sooner
__________________
The Drome stank of biz, a metallic tang of nervous tension. Muscle-boys scattered through the crowd were flexing stock parts at one another and trying on this, cold grins, some of them so lost under superstructures of muscle graft that their outlines weren't really human. |
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#21
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I'm running my game at max settings and the actual gameplay is just fine. All of the pre-recorded videos stutter making it very difficult to figure out what's going on in them.
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#22
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It might be helpful to Eidos Montreal if you were to post your system specifications (including the operating system, audio interface and speaker/headset setup used).
You could try the following workaround to help troubleshoot this problem:
Note that changing the Hardware Sound Acceleration Level may introduce problems in other areas, so if successful remember to return the slider to it's original value when you finish playing. |
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#23
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Thanks rokstrombo. Unfortunately I can't seem to disable the Hardware Acceleration through Windows 7. I've googled around and most people seem to be at that consensus. That did however provide me with an easy way to dump my specs in here.
Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110622-1506) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 12/16/10 09:57:42 Ver: 08.00.15 Processor: Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz (4 CPUs), ~3.2GHz Memory: 4096MB RAM Card name: AMD Radeon HD 6900 Series Manufacturer: ATI Technologies Inc. Chip type: ATI display adapter (0x6719) DAC type: Internal DAC(400MHz) Device Key: Enum\PCI\VEN_1002&DEV_6719&SUBSYS_E186174B&REV_00 Display Memory: 3822 MB Dedicated Memory: 2034 MB Shared Memory: 1787 MB Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Dell ST2420L(HDMI) For sound I'm using my speakers with onboard VIA High Definition Audio. |
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#24
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#25
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Anyway to fix this yet?, its getting kinda annoying, to the point where it becomes difficult to actually enjoy the game.
My framerate always stays at 60 and i still get horrible stuttering. Also the the loading times are quite long, would like that fixed too. Specs Intel i72600k 4.5Ghz G.Skill Ripjaws 8GB 2133Mhz 2x Sli DCUIIGTX580 Windows 7 x64 Video Card Drivers - 280.26 |
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