FM: Collector's Greed
Play mode: Ghost (success)
Perfect Thief (success - amended)
Time: 2 hr 23 min (amended)
Loot: 1410 of 1410 (amended)
Pockets picked: 2 of 4 (all)
Backstabs: 0 Knockouts: 0
Kills: 0 Damage dealt: 0 Bodies discovered by enemies: 0
Secrets: 4 of 4
There are only two possible pickpockets (arrows from archers each); one pick is a scroll from a dead thief, but he's dead when the game starts. /Note
Another cute, little FM. There are a few obscure objectives, but nothing related to ghosting.
I will note that the "well secret" can be gotten in ghost, but not taken advantage of easily. (Geez, Dafydd, could you possibly be any more obscure? --James Joyce)
What I mean is that you can get the secret to chime by punching the correct combination into the keypad in the Master's house; but if you actually try to follow the secret -- it opens the manhole cover in the well in front of the house -- you will make a splash loud enough to alert the nearby guards. But since there is no loot or powerups down there, and you have to burn a couple of invisibility potions getting in and out, there is no reason to bother. Save your game and take a look; there's a semi-interesting little show. But then you can just reload and continue on.
For the basketball secret, the one that you have to shoot through the hoop (or really, just a rim-shot that rolls off is sufficient) is the one with the name "BasketBall," rather than "Basketball." That is, look for the second B to be capitalized. For me, it was the leftmost ball on the lower shelf, but it appears to have been different for Deadfall.
I was able to get into everywhere I found without any serious difficulty, so there's little to say in a ghost report. I'll go look at the earlier reports to see if there is any section that I missed... perhaps where the missing 50 loot is, eh?
By the way: Deadfall stacked crates to get into the part of the warehouse where you find the "objective crate" of basketballs. But I think it's easier to use the Nightwalker method: shoot the vine arrow (you must
buy the wine arrow at loadout) into the open window opposite the back of the warehouse, where the secret door opens; climb the vine, frob the purse through the window, then keep climbing as high as you can; jump from the vine to the top of the middle tree, and you can just mantle up. Later, when you exit (which is easier), return, climb the vine, and you can snatch the arrow back and fall without damage.
(The objective crate looks just like a regular crate, but when you pick it up, the caption thingie says "3451;" you have to carry the crate all the way to the gym in the boarding house where you start. If you leave it just outside the gym, then you can run around trying to get secrets and such without the game ending; return and carry it inside to check that objective off, then exit the gym into the hallway to end the game.) /Edit
In the kitchen of the Master's house, I had to nudge the scullery maid a little way away from the sink so I could frob the glasses and gold plates soaking in the water. Other than that, no abuses of the Dark engine.
Arrgh! I just read Deadfall's ghost report, and it seems I missed one of the plates in the sink... there are three, not two. If that plate is 50, that would give me Perfect Thief. I think I'll actually go back and take a look. Aha, that was it! I went back up and corrected my stats above... my third Perfect Thief, though of course it depended upon reading Deadfall's report and noticing that I had missed a plate./Edit