Below youíll find a very important message from Darrell Gallagher, Head of Studio at Crystal Dynamics.
A Message to the Tomb Raider Community
When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we canít wait to share it with you.
Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the gameís release date by a few months, from Fall 2012 to the first quarter of 2013.
Weíre doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can't wait to show it to everyone at E3 in a few weeks.
While disappointment in having to wait a bit longer for Tomb Raider is natural, I Ė and the rest of the studio Ė firmly believe this is the right decision. I know youíll agree when holding an exceptional experience in your hands come launch day.
Iím sure youíve got lots of questions about the news above. Please use this dedicated thread to voice your questions and comments. Iíll personally gather the common inquires and pose them to Darrell in the next Crystal Habit Podcast, so hereís an opportunity to make your voice heard.
To take a bit of the edge off the delay, we decided to release a new screenshot hinting at content youíll be seeing at E3.
As always thank you for your continued support!