View Full Version : QUESTIONNAIRE/LIST - Help Eidos Montreal Deliver What Fans Want
mister_riz
05-11-2009, 05:40 AM
OK just to help them understand why we loved Thief please select ONE answer for each from ANY thief title:
Favourite...
Mission:
Character:
Item:
City Location:
Bonus (any misc concept):
===============
Mine are:
Mission: Life of the Party
Faction: Hammers
Character: Karras
Item: Rope Arrow
City Location: All Rooftops
Bonus (any misc concept): Using fences rather than having a finite selection of goods to purchase per mission
acridrose
05-11-2009, 05:47 AM
Ok, let's have a go :D
Favourite...
Mission: Life of the Party, Blackmail
Faction: Hammers
Character: Garrett!
Item: Rope Arrow
City Location: Rooftops, the Cathedral, Huge mansions
Bonus (any misc concept): Big missions (but NO sandbox ideas!)
StalinsGhost
05-11-2009, 05:48 AM
Mission: Return to the Cathedral/ Ramirez' Castle
Character: Garrett. (seriously, best character ever?) I still think he should be a more shadowy (geddit?!) character this time round.
Edit: Next best? Constantine.
Faction: Pagans
Item: Rope Arrows!
City Location: The large scale structures like the Cathedrals
Bonus (any misc concept): Thief 2 sized levels are a must. Hell, maybe even an actual city like you see in the backdrop of T: DS's menu. I want to get lost!
mister_riz
05-11-2009, 05:51 AM
Course, I meant a character aside from Garrett, I'm sure he'll be in T4 ;) Silly me- I should've made that clear...
btw bring back the chap who voiced for him please.
acridrose
05-11-2009, 05:56 AM
It's not Garrett without Stephen Russell :D
Bukary
05-11-2009, 06:02 AM
Favourite...
Mission:
Original Missions: Return to the Cathedral, The Sword (TDP), Life of the Party (TMA)
Fan Missions: Calendra's Legacy, The 7th Crystal
Character: Trickster (Constantine), The Eye and Gamall
Faction: the Keepers
Item: rope arrows
City Location: rooftops and canals!
And I love swimmable water! ;)
NewHorizon
05-11-2009, 06:06 AM
As someone who has been working on The Dark Mod team for nearly 5 years now, my suggestion would be "leave Eidos Montreal alone" and let them make the game. They have the games for reference, and I'm sure they're well aware of the bad mistakes made in Thief Deadly Shadows. I wonder if anyone at Eidos Montreal has tried Dark Mod...
mister_riz
05-11-2009, 06:09 AM
Well fair enough, but offering suggestions doesn't hurt... they don't have to read them if they don't wish to... :)
Specter
05-11-2009, 06:12 AM
Fav Mission: Life of the Party, Assassins,
Faction: The Keepers (Bring back the mystery please. I don't want to see their faces and hear them speak as though they are the same as everyone else. They aren't, that's the point.)
Item: Lock Picks and Water Arrows. Anything more than that is just icing.
City Location: Cathedrals and open city environments. (City environments need to be cramped and imposing. In Thief 2, the roof tops were high! I remember using the zoom on my mechanical eye to watch the people far below. In Thief 3, you were maybe three floors up, and I think that is a bit generous.)
Bonus: The movies. For the love of God, please do not use the same style as TDS. The original style of cut scenes and pre-mission movies were fantastic (and were one of the best elements in TDS when they were used) but to use in-game sequences took a lot away from the world and made it seem less dark, less foreboding and less mysterious.
Specter
05-11-2009, 06:15 AM
As someone who has been working on The Dark Mod team for nearly 5 years now, my suggestion would be "leave Eidos Montreal alone" and let them make the game. They have the games for reference, and I'm sure they're well aware of the bad mistakes made in Thief Deadly Shadows. I wonder if anyone at Eidos Montreal has tried Dark Mod...
At this point I don't think you will ever curb people's enthusiasm. I have less than 100 posts in 6 years and Ive already posted a few times today. It's to be expected, but I am happy to have the Dark Mod referenced here. You guys are doing amazing work, and I bought a copy of Doom 3 just for it.
Palmberg
05-11-2009, 06:19 AM
Mission: Life of the party
Character: Garrett, MUST be the player character and MUST be voiced by Stephen Russell!
Faction: Hammerites and the Keepers
Item: Rope arrows needs to come back.
Location: City streets and large mansions.
Bonus: No loading zones, no 3rd
Dragonera
05-11-2009, 06:39 AM
Mission: Down into bonehoard
Faction: Hammers and of course Keepers
Character: Garrett
Item: Rope Arrow, climbinggloves
City Location: All Rooftops, attics, cellars/basement and castles/manors
Bonus: Swimming and climbing
Extra: Shops, like armor/weapons or item shop
Special: Darkage!!!!!!! no robots. Mysterys more..
TazmanianD
05-11-2009, 07:16 AM
The most important thing I want is the same setting. I've heard rumors of that game being done in a modern day setting and I think that would be terrible. That said, here are my answers:
Mission: Life of the Party and Running Interference
I like the missions where you get to sneak through houses, offices and mansions. They are kind of mundane, but I like them. I liked Thief 2 much better than Thief 1 because I didn't like all the weird missions with monsters and zombies and psychedelic monkey beats.
Character: Benny
Item: Rope Arrows
You gotta love being able to get around on the roofs.
City Location: The persistent city in Thief 3
I know some people didn't like this, but I loved the idea of the persistent city that you would wander through between the missions of Thief 3. I thought it added glue to the missions and helped you get some bearings since you had to literally walk from one mission to the next. I thought it was a good start, but I would like to see something even more sophisticated in the next game.
Bonus (any misc concept): Secrets
I loved having to hunt for all the secrets and hidden loot. I have played all three games numerous times and still haven't found anywhere near all the secrets and loot. It makes it more enjoyable to replay because every time I know there's something new I might find.
Necros
05-11-2009, 08:27 AM
Mission: Life of the Party :cool:
Faction: Keepers
Character: Garrett
Item: Garrett's Eye :D
City Location: The Cradle :eek:
Bonus (any misc concept): Using fences rather than having a finite selection of goods to purchase per mission (same here)
Uggh, no load zones please...talk about a game world immersion killer!
Silmuen
05-11-2009, 09:49 AM
Favourite...
Mission: Life of the Party, Cragscleft Prison
Character:Garrett!!
Item: rope arrows, sword
City Location: rooftops
Bonus (any misc concept): Back to pre- mission cutscenes- like in TDP and TMA. And no blue shadows%2
Herr_Garrett
05-11-2009, 10:21 AM
Favourite...
Mission: Assassins, The Sword, Escape!, Return to the Cathedral, Life of the Party, Casing the Joint, Wieldstorm, Moira's, Cradle, Clocktower.
Character: ... just check my name.
Item: Water, Moss and Rope arrows, and Blackjack.
City location: Any well executed location, but I like the rooftops most.
Faction: Hammers
Bonus idea? No loading zones, swimable water, and the general olde schoole wishes.
Brian the Dog
05-11-2009, 11:49 AM
Favourite...
Mission: Life of the Party
Character: Garrett
Item: Blackjack, Rope Arrows
City location: Hammerite cathedral
Faction: Keepers (but if they can't be there because of Thief III, then Hammers)
Bonus idea? Large missions, Rustmonkey-style cut-scenes
Brian the Dog
05-11-2009, 11:55 AM
Favourite...
Mission: Life of the Party
Character: Garrett
Item: Blackjack, Rope Arrows
City location: Hammerite cathedral
Faction: Keepers (but if they can't be there because of Thief III, then Hammers)
Bonus idea? Large missions, Rustmonkey-style cut-scenes
Necros
05-11-2009, 10:35 PM
Uggh, no load zones please...
:thumb: Though it didn't bother me a lot...
Thievingtaffer
05-11-2009, 11:54 PM
Mission: The Sword
Character: Garrett
Item: Water Arrow
City Location: Hammerite Cathederal
Faction: Pagans
Iceblade
05-12-2009, 09:34 AM
For myself:
Mission: Life of Party....the visuals, the numerous places to explore, being way up high like that was cool too
Character: aside from Garrett, it would have to be Benny
Item: rope arrow (not even vine so much) this is probably one of the few tools (excluding the blackjack...or sword if I am going up against undead or beasties) that gets the most use for me.
City Location: rooftop city areas, jumping down to balconies, sneaking through apartments, breaking in through windows, all great fun.
Faction: Keepers
Bonus (any misc concept): the glyphs in T3 were fun but they have no possible use in T4 being as the glyphs are gone; so I would have to go with the open city idea, it added a new dimension...but it was too small and poorly implemented in T3. What I found really ridiculous how small those sections were made to be when they have larger areas for the missions. Why not make each section at least the max size. :mad2: So annoying.
For my brother:
Mission: Maw of Chaos (Trickster ceremony and the coolness of going down into the Maw) and Assassins (had to trail guys who thought they killed you to get revenge)
Character: besides Garrett, Viktoria (cause she is so freakin' cool)
Item: (besides blackjack) gas arrows
City Location: Life of Party rooftops
Faction: Keepers (or pagans cause of their funny speechsies)
Bonus (any misc concept): pre-mission cutscenes from T1/G/2
Corvin25
05-23-2009, 03:16 PM
Favourite...
Mission: Sabotage at Soulforge (Thief 2) Now THAT was a great final level. Massive, difficult, scary, imposing, epic in every sense. (read: Great FINAL level. Not every mission should be this extreme.)
Character: Other than Garrett: The Grey lady. I dunno, something about that "evil old hag" aspect just scares me. o_o; She seemed the most ruthless and dangerous of Garrett's foes.
Item: Moss Arrow.
City Location: Ramirez's Turf. (Assassins mission, Thief 1)
Bonus (any misc concept): Bizarre, warped architecture and very large tombs/dungeons. (Constantine's Mansion, The Bonehoard)
Jilly The Taffer
05-24-2009, 04:06 AM
Mission: The Bonehoard
Character: Other than Garrett? Viktoria.
Item: Water Arrows.
City Location: Stonemarket and the Thieves Highway of course ^o^
Bonus (any misc concept): The use of fences, and wandering the City.
ToMegaTherion
05-24-2009, 05:05 AM
Mission: Bank or Party, can't decide
Character: The Eye
Item: Water Arrows
City Location: Industrial sites, especially Hammerite/Mechanist ones.
Misc Concept: Loot and tools are for one mission only, as in Dark Project and Metal Age.
Platinumoxicity
05-24-2009, 06:31 AM
Mission: Assassins, the Cradle
Character: Garrett, Benny
Faction: The City Watch
Item: Rope arrow, Constantine's Sword
City Location: Old Quarter (No, not the fake old quarter from TDS, but the walled section.)
Bonus: All the darkness, danger and overall lonely feeling in Thief 1.
huzi73
05-25-2009, 01:16 AM
Mine are:
Mission: all,no seriously,cragscleft,bonehoard,assasins,sword,cath ederal,undercover,escape,maw (TDP) life of the party,trail of blood(TMA) cradle(TDS)
Faction: Mechanists
Character: Constantine (TDP) Karras (TMA) no one (TDS)
Item: Constantines sword (TDP) Mechanical eye (TMA) Gas bomb (TDS)
City Location: Err...city area in assasins mision (TDP) rooftops (TMA) Pagan area near the docks (TDS)
Bonus : Bring back the Mechanists!!!Rope arrows,Swimmable water,and all non human ai from TDP & TMA,Fulfill general old school wishes
Im going to add a few here,hope you dont mind...
Enemy:Craymen,Haunts,Bugbeasts,zombies (TDP)Mechanists,Robots (TMA) street thugs (TDS)
Music:intro movie,music that plays when Viktoria is introduced after assasins mission(TDP) Trail of blood (TMA) Widow mansion (TDS)
Mission:
Bonus: All the darkness, danger and overall lonely feeling in Thief 1.
This
Espion
05-25-2009, 04:44 AM
Favourite...
Mission: Can I just put down "every level from Thief Gold and Thief 2?" It's hard trying to pick just one... The ones that really stick out are Cragscleft, Song of the Caverns, the Bonehoard, the Lost City, Undercover, Return to the Cathederal, Shipping and Receiving, First City Bank, Life of the Party, Markhams Isle, Framed and Eavesdropping. To be honest there's more but I'd say those are the most memorable.
Character: Sherrif Truart. It was cool having someone in the city guard really out to get me.
Item: Rope arrows were the most used item after the blackjack and water arrows.
City Location: The Thieves Highway.
Bonus (any misc concept): Large levels with secrets hidden away all around.
huzi73
05-25-2009, 05:32 AM
Character: Sherrif Truart. It was cool having someone in the city guard really out to get me.
Yep,Truart gave the city watch ample amounts of character.It was cool that the city watch had a main figure in charge without making them a faction(making them a faction would so badly suck....)
Squall
05-25-2009, 05:34 AM
Favourite...
Mission: The Cradle
Characters: (apart from Garrett) Sinclair & Benny
Item: (apart from the blackjack) Rope Arrows
City Location: Rooftops!
Bonus (any misc concept): the pre-mission cutscenes from thief 1&2
Hellion
05-25-2009, 05:49 AM
Mission: "Life of the Party", "Sabotage at Soulforge", "Assassins"
Characters: Karras, Constantine, and Basso the Boxman! Apart from Garrett, as always.
Item: Water arrows! Encounter a torch and let the fun times begin.
City Location: Old Quarter. And of course, Thieves' Highways, wherever they may be.
Bonus (any misc concept):
the pre-mission cutscenes from thief 1&2
Seconded.
Platinumoxicity
05-25-2009, 05:57 AM
Yep,Truart gave the city watch ample amounts of character.It was cool that the city watch had a main figure in charge without making them a faction(making them a faction would so badly suck....)
What exactly do you mean by "a faction". I think that the City Watch are pretty much a faction, don't you? :confused:
huzi73
05-25-2009, 06:16 AM
What exactly do you mean by "a faction". I think that the City Watch are pretty much a faction, don't you? :confused:
Faction they were,but I mean thank god they werent an interactive faction like what the keepers had become in TDS.thae keepers were a facton in thief 1-2,but making them have full,ingame interaction with Garrett in TDS completely spoilt the "secretive" aspect of their organisation.I kinda enjoyed the keepers in my imagination much more,thanks to the way LGS portrayed them in T1-2.TDS had me wondering how the hell did Garrett become the master he is by being trained by these dudes!?
hexhunter
05-25-2009, 06:37 AM
What exactly do you mean by "a faction". I think that the City Watch are pretty much a faction, don't you? :confused:
I certainly thought of them as a faction, obviously not in the same class as the mechanists or pagans.
My favourites:
Missions: Life of the Party and an Unwelcome Guest(T2 demo), Pagan Sanctuary, Shipping..., Abysmal Gale, Framed!
Fan Missions: Rocksbourg series, CoSaS 1&2, Bane series, Mystic Gems series, T2X, Pirates Ahoy! series
Factions: Mechanists, Watch
Characters: Karras, Truart
Items: Rope Arrows, Scouting Orbs
City Areas: Dayport, Hightowne
Misc: City hubs, multiple missions on the same day
BlooferLady
05-25-2009, 04:29 PM
Ok, mein favorites:
Favourite...
Mission: Ambush! (no one's put this one down yet, I believe. :()
Characters: The Eye (cheeky, cheeky rock)
Faction: Keepers: I don't really like any of the factions, in general, but the keepers are a heck of a lot of fun to blackjack. Satisfying
Item: I'm going to divide this up:
1. Usefulness: Gas arrows; I cheat.
2. Fun: Oil Flasks
City Location: Thieves' Highway
Bonus (any misc concept): Conversations between city members. Especially those two guards in TDS, talking about the one guard's medical troubles. :)
As someone who has been working on The Dark Mod team for nearly 5 years now, my suggestion would be "leave Eidos Montreal alone" and let them make the game. They have the games for reference, and I'm sure they're well aware of the bad mistakes made in Thief Deadly Shadows. I wonder if anyone at Eidos Montreal has tried Dark Mod...
Then... what is this forum for?
Thieffanman
05-25-2009, 07:46 PM
OK just to help them understand why we loved Thief please select ONE answer for each from ANY thief title:
Favourite...
Mission: The visit to Widow Moira's mansion in Thief: Deadly Shadows. The music that went with the mission, the sudden changes in goals, and the level design *rocked*.
Character: I'll add two: Garrett, and Inspector Drept. Garrett is a well-designed anti-hero, and Drept's character worked as a Hammerite priest who didn't blindly follow scripture.
Item: The Eye in TDS. A sentient artifact that mocked you while you were in contact with it :).
City Location: The Wieldstrom Museum. Complex and well designed with minor puzzle-solving (re: the electrical fields guarding the sentient items).
Bonus (any misc concept): Eric Brosius' soundtrack rocked, and I liked the color pallette used in TDS to illustrate how it was constantly night :).
--Thieffanman
Espion
05-25-2009, 08:41 PM
I should also add my favourite faction was the Keepers from T1&2 (I agree with most that TDS ruined the mystery behind them.)
And obviously Garrett is my favourite character as well but I thought that was a given and we weren't meant to be mentioning him :rasp:
huzi73
05-25-2009, 11:53 PM
OK just to help them understand why we loved Thief please select ONE answer for each from ANY thief title:
Favourite...
Mission: The visit to Widow Moira's mansion in Thief: Deadly Shadows. The music that went with the mission, the sudden changes in goals, and the level design *rocked*.
Character: I'll add two: Garrett, and Inspector Drept. Garrett is a well-designed anti-hero, and Drept's character worked as a Hammerite priest who didn't blindly follow scripture.
Item: The Eye in TDS. A sentient artifact that mocked you while you were in contact with it :).
City Location: The Wieldstrom Museum. Complex and well designed with minor puzzle-solving (re: the electrical fields guarding the sentient items).
Bonus (any misc concept): Eric Brosius' soundtrack rocked, and I liked the color pallette used in TDS to illustrate how it was constantly night :).
--Thieffanman
EVERYTHING you liked was only found in TDS!?!?!
Did you not play the first two games?
Platinumoxicity
05-26-2009, 01:48 AM
Characters: Sinclair & Benny
BTW has anyone ever considered that Sinclair and Benny are the same person? Since Benny had probably been Truart's personal guard for a long time, his friends in the mansion would call him by his first name. Since Truart died, he lost his job and applied for the City Watch and got the job. He was a new guy there, so he was called by his last name. That's why I think that his real name was:
Bernhard "Benny" Sinclair :confused:
huzi73
05-26-2009, 02:45 AM
BTW has anyone ever considered that Sinclair and Benny are the same person? Since Benny had probably been Truart's personal guard for a long time, his friends in the mansion would call him by his first name. Since Truart died, he lost his job and applied for the City Watch and got the job. He was a new guy there, so he was called by his last name. That's why I think that his real name was:
Bernhard "Benny" Sinclair :confused:
Make him an alternate protagonist to Garrett:nut:
Or make him the new super villain
Platinumoxicity
05-26-2009, 03:27 AM
Make him an alternate protagonist to Garrett:nut:
Or make him the new super villain
Or maybe he should be the only guard who doesn't attack Garrett because he's either too drunk or because he knows he's gonna lose, unlike what everyone else thinks.
BoldEnglishman
05-26-2009, 02:46 PM
Mission: The Haunted Cathedral (not 'Return', very good but not my favourite)
Character: Constantine / The Trickster
Item: The Eye
City Location: Old Quarter
Thieffanman
05-26-2009, 03:14 PM
EVERYTHING you liked was only found in TDS!?!?!
Did you not play the first two games?
Whoa, relax. Yes, I played the first two games. I played them *years* ago.
Don't get me wrong: there were a lot of good things from T1 and T2, but for me --and I know I'm in the minority on this-- T3 had so much more going for it over T1 and T2, specifically in regards to missions, graphics, soundtrack, and overall feel. That's why I put TDS-based answers.
--Thieffanman
hexhunter
05-26-2009, 03:16 PM
Oh dear...
LightWarriorK
05-26-2009, 04:19 PM
Careful, everyone. If this gets too off-topic the mods may see fit to close it.
Mission: The Cradle
Character: Hammerites
Item: Lockpicks
City Location: Rooftops, but they require a sufficient city beneath them to be any good.
Bonus (any misc concept): The ambient "music"
Belboz
05-26-2009, 07:38 PM
this is not a good way to design a game, even a sequel, the only things thief 4 has to focus on is a gameplay based on stealth, not have dumbed down enermies, a good story line, and a decent set of equipment, and not for the game to go silly halfway through.
Flashart
05-27-2009, 02:44 AM
Favourite...
Mission: Life of the Party
Character: Viktoria
Item: Moss Arrows
City location: Cathedral
Faction: Hammers
Bonus idea? Large missions, the size of Hidden And Dangerous 2.
A user friendly editor.
Kyle2k
05-27-2009, 03:43 PM
Favourite...
Mission: In fact, three of them: Down at the Bonehoard (the best of all!), The Lost City (TDP); Life of the Party and Sabotage at Soulforge (AMAZING!!!) (TMA)
Character: other than Garret? Karras, for sure!!!! (and the Big Sentrybots and cameras)
Faction: Mechanists
Item: Rope arrow
City Location: Mines...like the one below Cragsleft Prison
Bonus (any misc concept): UNDERWATER MISSIONS!!
Yaphy
05-28-2009, 02:54 AM
Mission: The Shalebridge Cradle
Faction: Hammerites
Character: The eye
Item: I hardly use any item, exept the blackjack
City Location: Old quarters and Auldale
GmanPro
05-28-2009, 02:56 AM
Mission: Markham's Isle
Faction: Mechanists
Character: Victoria
Item: Rope/Vine arrows
City Location: Dayport
DarthEnder
05-28-2009, 03:03 AM
Mission: Life of the Party
Faction: Mechanists
Character: Aside from Garrett? The Eye.
Item: Vine arrow
City Location: Thieves' Highway
Bonus: Self contained missions.
massimilianogoi
11-17-2009, 05:03 AM
Mine are:
Mission: Still Life with Blackjack (in paricular that bacchanal at South Quarter, and at the Stone Market, with Gamall and the Statues), any missions in The Docks in Thief Deadly Shadows.
Faction: Mechanists.
Character: Karras
Item: Mines.
City Location: The Stone Market, South Quarter and The Docks in Thief Deadly Shadows.
Bonus (any misc concept): Using fences rather than having a finite selection of goods to purchase per mission
glyph07
11-17-2009, 05:56 AM
My Favourite...
Mission:Trail of Blood
Character: Garrett - but in case we cannot for the protagonist: Constantine
Item: Scouting Orb
City Location: The Docks (not as realised so far but as potential bets location)
Bonus (any misc concept): Pre mission animations
Pieter888
11-19-2009, 12:16 PM
Mission: life of the party (how could it not be)
Character: Benny over Garrett!
Item: blackjack n' water arrows
City Location: the museum
Bonus (any misc concept): animated mission briefings please?
Nephthys
11-19-2009, 12:27 PM
Mission: Life of the Party and Trail of Blood
Character:all of them. Ever.
Faction: Pagans
Item: dagger (even if it was poorly used), or rope/vine arrow.
City Location: Angel Watch
Bonus (any misc concept): The Keepers being more noticeable throughout the city in Dark Shadows.
BG_HHaunt
12-05-2009, 02:36 AM
Mission:Return to the Haunted Cathedral and Trail of Blood
Character:If not Garrett - Constantine
Faction:Pagans
Item:Rope arrow,Water arrow
City Location:Old Quater
Bonus (any misc concept): More mysteries like in TDP
CavaliereNero
12-05-2009, 04:51 AM
Mission: Life Of The Party. Running around on those rooftops made me feel almost like Daredevil. Except with vision. Although I felt the Museum in DS was an inspired one.
Character: Garrett of course. :) But if not him, then Benny for comic relief. Although I did grow rather fond of Lieutenant Mosely simply from reading her journal.
Item: Rope/Vine Arrows. DEFINITELY A MUST HAVE FOR THE NEXT GAME!!!
City Location: The Thieves Highway. Rooftop travel is a must, or rather the option for it.
Faction: The Keepers. I'm with the majority in saying DS took away a lot of their mystique. Still, I can see the Keepers making another appearance in the next game, I just think it would be logical to rely more on their stealth skills and training rather than glyphs seeing as how those are gone.
Bonus (any misc concept): I thought the City, as a map to play around in in between missions, was a good concept that was poorly implemented, mainly because of the loading zones and how disproportionate it felt in general. I liked having places around town to explore, as well as the optional side quests.
BTW has anyone ever considered that Sinclair and Benny are the same person? Since Benny had probably been Truart's personal guard for a long time, his friends in the mansion would call him by his first name. Since Truart died, he lost his job and applied for the City Watch and got the job. He was a new guy there, so he was called by his last name. That's why I think that his real name was:
Bernhard "Benny" Sinclair :confused:
I had always figured that was the case. :scratch:
Make him an alternate protagonist to Garrett:nut:
Or make him the new super villain
Ah! I see it now! In order to save The City, Garrett must team up with Benny who will lay waste to his enemies, drunken master style! :nut:
GhostStealth
12-05-2009, 01:31 PM
Mission: Cragscleft Prison
Character: Benny
Item: Water arrows
City Location: Old Quarter
Bonus (any misc concept): Quality of sound, overall it's very impressive.
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