View Full Version : Any PS3 users? Stuck in "Puppet No Longer"
rose.t
12-02-2008, 03:09 PM
Hi,
I'm stuck in "Puppet no Longer", Coastal Thailand.
Cannot seem to make the jump from the wall using the darn sixaxis controller.
I've tried repeatedly over the past couple of days and no go- I just want to move past this and move on.
Does any one ( PS3 users) have a saved game that will load after this seemingly impossible acrobatic act, that they can share or send me?
I would really appreciate it
Thank you:o
Love2Raid
12-02-2008, 03:43 PM
Make sure you move the camera in the direction she is swinging and finally, also in the direction of the jump. Otherwise she will jump off the wall or something. :scratch:
The camera angle is the most important factor for a successful wall-jump. Also, did you make sure she has enough space to jump to?
I hope this all made some sense........
rose.t
12-02-2008, 04:36 PM
HI,
I have the camera aimed at her back, quite a distance away.
Maybe I'll try with a different angle.:scratch:
Thanks
rob_335i
12-02-2008, 04:40 PM
i am in the same boat as the original poster.
Spong
12-02-2008, 05:05 PM
That one single wall jump is terrible, I feel your pain. The whole control mechanics of the wall jump in Underworld is just wrong, it's clunky and heavy (no doubt due to the apparently fantastic motion capture). It doesn't help that the camera's so rubbish in the first place, it should stick close to the wall and follow Lara like it used to in Anniversary. The fact it moves constantly makes it almost impossible to know what direction to push when you want to jump.
Like L2R said, try and force the camera up close to the wall, either in front of or behind Lara, at least then you know you've just got to press left or right & jump.
rose.t
12-02-2008, 05:46 PM
finally, after 3 days with multiple attempts and repeated dunkings,:mad2:
I landed on the platform.
I almost wish the ring had been stuck in the ceiling - oh those Wii users!
I wish I knew exactly what I did to make it work. I noticed that as she ran along the wall, she would actually travel up and the grapple line would get shorter.
So I started the run at the bottom and when she was just above the platform, I jumped- IT WORKED!!!!!!!!!!:nut:
Thanks for the help
jeffareid
12-03-2008, 02:48 AM
For grapple wall runs, I found it better to try to aim the camera at the wall, use left right to swing, then back (down) to jump. Example from Anniversary:
http://jeffareid.net/tr/traok3.wmv
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