LaraCroftRox
11-23-2008, 05:53 AM
After being shunned by Goran :lol: :lmao: I'm giving credit to the person who made this in the first place....
Which I did actually already do ages ago, but I deleted it because no-one was looking at it anymore. ;)
So Here it is:
Credit To Cog.
:D
Not a "patch suggestion" thread. Only bugs and possible solutions.
Spoilers, if you haven't played the game.
PC/PS3/360 versions.
Most glitches occur randomly, and none of them seem to be platform specific so far (unless there is something wrong with XBOX autosaves).
Use the following form to report your bugs:
Type: General, location specific (which location?) or an oddity, that does not interfere with gameplay.
Bug: Short summary of what happens.
Solution: If any.
General
G1.
Bug: Loading a saved game in treasure hunt causes the game to think you're playing story mode - 'Field Assistance' is enabled, 'Revisit Location', on the other hand, is not.
Solution: Kill Lara.
G2.
Bug: Lara gets stuck in an animation loop.
Solution: Release any directional keys, bringing Lara to a "full stop", then move/jump away from the glitchy spot. Alternatively, shoot your guns. Some seriously freaky loops (http://uk.youtube.com/watch?v=bmrOLF6IVr0) may require a restart.
G3.
Bug: During the Headshot move, instead of reticule, the player suddenly takes control of the camera.
Solution: N/A. Seems to randomly go away after reloading the level/checkpoint.
G4.
Bug: Flashlight disappears - "On/Off" key has no effect and the PLS itself is no longer listed in your inventory. Has something to do with Lara's bike most of the time (could be that its light interferes with Lara's flahslight, as the PLS automatically turns off when you get on the bike).
Solution: N/A. Restart the level.
G5.
Bug: Unresponsive controls due to animation quirks. For example, if you nearly push Lara off the edge and she does her "flail" motion, you may not be able to move into the direction you want afterwards. Or: while standing on a beam/pole she refuses to walk.
Solution: Generally, moving/jumping/turning in different directions solves this. On poles, you can also drop down ('crouch' key) and climb it once again.
G5a.
Bug: Lara won't make the 90º degree turn in "inside corner ledges" if you drop to the ledge near the corner
Solution: Move Lara in the oposite direction, and then again in direction of the corner you want to turn.
G6.
Bug: Lara has trouble detecting objects she can interact with, and the 'Interact' key causes melee attack in most cases.
Solutiuon: Make sure Lara is close to the object, is facing it and, preferably, stands still.
G7.
Bug: Something causes Lara to get stuck in some kind of ragdoll state, yet she is 'alive' and can fire her guns, open the PDA etc. (http://uk.youtube.com/watch?v=qgKcpvY2JS8)
Solution: N/A. Reloading your last checkpoint fixes it, most likely.
G8.
Bug: Lara dies upon bumping into some specific object in the level (for example, wooden ramps in Xibalba corridor).
Solution: Well...avoid bumping into such objects (note: this bug is particularly random).
G9.
Bug: Lara falls through the ground/seabed or, occasionally, even through walls (during walljumps). The latter may be location specific.
Solution: N/A. Restart the level/last checkpoint.
G10.
Bug: Occasionally, when a savegame is loaded Lara appears at an older checkpoint. Nothing else is affected (id est in Mexico bike appears where it should - at the real last checkpoint). Sometimes it's the other way around - Lara spawns where the last checkpoint was, yet other objects (like movable blocks) are reset to their previous/default positions.
Solution: N/A.
G11.
Bug: Sometimes she stuck to a platform/beam i would walk across and id have to jump or move my thumbstick around in circles.
Solution: N/A
G12.
BUG:if you jump from a higher ledge than the grapple hook it raps around air kind of like this ^ [an upsidedown "v"]
solution:i just dropped off of the grapple and usually died
G13.
BUG: Others & myself have had an issue with cutscenes failing to activate which just makes your screen go blank even though the game is still running.
Solution: The solution is just reload a manual save or resume at a last check point. I would say make frequent manual saves as unfortunately this glitch was auto saved for me which meant a restart.
G14.
Bug:
Lara doing weird poses like this: http://i254.photobucket.com/albums/hh103/Veppie0/nicepose.jpg
Solution:
Laugh really hard...oh, and in this case press jump, she'll be fine after that.
S1.
Location: Thailand (Treasure Hunt)
Bug: When replaying the level and entering Thor's Hall from the pit room, the bridge is facing the exit and there's no way to bring it back.
Solution: N/A. Restart the level (you may have to do this more than once). By default, the bridge should automatically return to its original position when you get close. Alternatively, use a trainer to bypass the gap (PC only).
S2.
Location: Mexico
Bug: In the Xibalba corridor, first wooden ramp/bridge is lowered.
Solution: N/A. Restart the level (you may have to do this more than once). Alternatively, use a trainer to bypass the gap (PC only).
S3.
Location: Mexico
Bug: In Thor's chamber, hanging on lower snake's pole does not close its mouth and therefore its eitr flow won't stop.
Solution: N/A. Try restarting from the last checkpoint or reloading the level itself (unconfirmed).
S4.
Location: Bike levels (usually in Treasure Hunt)
Bug: The bike disappears after loading a savegame.
Solution: Kill Lara. If it does not help, restart the level.
S5.
Location: Mexico
Bug: No rain in the very beginning of the level (usually in Treasure Hunt).
Solution: Drive to the next section of the map (via the underground tunnel). Rain will reappear in all parts of the map.
S6.
Location: Thailand (though looks like it's of a general kind).
Bug: Violating the programmed gameflow (for example, bypassing some important object; in this case - the 'falling platform' sequence) causes extreme graphical glitches.
Solution: Since it's an abnormal bug (as attempts to skip game triggers usually end in Lara's death, otherwise it's an exploit), only option is to restart the level.
S7.
Location: Mexico
Bug: After failing to enter Xibalba for the first time, calendar plates get stuck and none of them can be operated.
Solution: N/A. Restarting the level may help.
S8.
Location: Mediterranean Sea
Bug: If you pull the lever too soon after dropping the right-hand statue's head for a weight, the door to Niflheim may not open, although the cutscene plays.
Soluion: N/A. Since the cutscene triggers a checkpoint, there's no other way than to a load a previous save or restart the level.
S9. This one may be a variation of G6.
Bug: Occasionally, after collecting the two gemstones for Shiva's arm puzzle, no icon apears for you to insert them (id est Lara refuses to insert them).
Solution: N/A. Reload a save where you are yet to collect the stones.
S10. Type: Thailand
Bug: When lara can forward handstand on long thin ledges, when however on a pole, she wil falls directly downwards and do the handstand in the air, unfourtunatly falling to her death.
solution: Carry on from last checkpoint or autosave.
S11. Type: Thailand
Bug: When at the beginning in remnants, on the little island, crouch and keep moving but side of lara has to be right next to the long climbing wall, push lara forward holding crouch, and then, lara will go into the water still crouching and not stop, there is no other way to stop her.
solution: Quit game and see what happens, if however still underwater, solution is to restart level or game...
S12: type; mexico
BUG:when u get thors belt dnt open his hammer go through tha killer water tht looks like
a water fall lara will die but tha cutscene starts and lara willbe alive when tha cutscene is over
Solution: N/A
S13.
Type: Falling through the mediterranean.
Bug: From the krakens point of view there is a treasure at the left corner of the area the kraken is in. When I picked it up (after kicking the vase) Lara fell through the ground into nothing. This made the game crash.
Solution: Restart from last save or checkpoint, the game thinks you've picked the treasure up.
S14.
Mexico: xibalba the room with the belt.
Bug: After moving the big block on the ground level and letting the "water" rise one level. I died. When the game reloaded the big block fell over... No way of putting it upright again and dieing again does not help. This means you can't get out of the room.
Solution: load previous savegame.
S15.
Format: PS3
Level: Mexico
Bug/Glitch: Bridge ramps down
Solved: by having the cutscene where lara explains the calanders at the one missing the panther head (the first one you come across)
S16.
Level: Mexico
Bug/Glitch: Second snake head would not go down,stopping the poisons flow when swinging on it
Solved:loading a new save
S17.
Format: PC, Croft Manor
Bug// Glitch: Right at the beginning after the first run through of the mansion, the text "One Week Earlier..." appears on the screen, when it does, skip the cut scene.
The text "One Week Earlier.." is now permanently on the screen. until you complete the 3disc puzzle at the bottom of the ocean.Solution: N/A
Oddities
- models of Thor's gauntlets and belt are floating underwater near the starting point in Arctic;
- camera goes nuts when attempting to drop down safely (using the 'crouch' key) and grab a corner ledge;
- camera goes nuts when attempting to exit a crawlspace that ends with a ledge (in fact, any crawlspace will do);
- when a grenade kills naga, the latter has no ragdoll-animated death - its carcass simply floats in the air;
- attempts to bypass the underwater boundaries in the Arctic level seem to cause the game to eliminate the underwater environment altogether;
- above also applies to Mediterranean, the 'God of Thunder' chapter.
:nut:
Which I did actually already do ages ago, but I deleted it because no-one was looking at it anymore. ;)
So Here it is:
Credit To Cog.
:D
Not a "patch suggestion" thread. Only bugs and possible solutions.
Spoilers, if you haven't played the game.
PC/PS3/360 versions.
Most glitches occur randomly, and none of them seem to be platform specific so far (unless there is something wrong with XBOX autosaves).
Use the following form to report your bugs:
Type: General, location specific (which location?) or an oddity, that does not interfere with gameplay.
Bug: Short summary of what happens.
Solution: If any.
General
G1.
Bug: Loading a saved game in treasure hunt causes the game to think you're playing story mode - 'Field Assistance' is enabled, 'Revisit Location', on the other hand, is not.
Solution: Kill Lara.
G2.
Bug: Lara gets stuck in an animation loop.
Solution: Release any directional keys, bringing Lara to a "full stop", then move/jump away from the glitchy spot. Alternatively, shoot your guns. Some seriously freaky loops (http://uk.youtube.com/watch?v=bmrOLF6IVr0) may require a restart.
G3.
Bug: During the Headshot move, instead of reticule, the player suddenly takes control of the camera.
Solution: N/A. Seems to randomly go away after reloading the level/checkpoint.
G4.
Bug: Flashlight disappears - "On/Off" key has no effect and the PLS itself is no longer listed in your inventory. Has something to do with Lara's bike most of the time (could be that its light interferes with Lara's flahslight, as the PLS automatically turns off when you get on the bike).
Solution: N/A. Restart the level.
G5.
Bug: Unresponsive controls due to animation quirks. For example, if you nearly push Lara off the edge and she does her "flail" motion, you may not be able to move into the direction you want afterwards. Or: while standing on a beam/pole she refuses to walk.
Solution: Generally, moving/jumping/turning in different directions solves this. On poles, you can also drop down ('crouch' key) and climb it once again.
G5a.
Bug: Lara won't make the 90º degree turn in "inside corner ledges" if you drop to the ledge near the corner
Solution: Move Lara in the oposite direction, and then again in direction of the corner you want to turn.
G6.
Bug: Lara has trouble detecting objects she can interact with, and the 'Interact' key causes melee attack in most cases.
Solutiuon: Make sure Lara is close to the object, is facing it and, preferably, stands still.
G7.
Bug: Something causes Lara to get stuck in some kind of ragdoll state, yet she is 'alive' and can fire her guns, open the PDA etc. (http://uk.youtube.com/watch?v=qgKcpvY2JS8)
Solution: N/A. Reloading your last checkpoint fixes it, most likely.
G8.
Bug: Lara dies upon bumping into some specific object in the level (for example, wooden ramps in Xibalba corridor).
Solution: Well...avoid bumping into such objects (note: this bug is particularly random).
G9.
Bug: Lara falls through the ground/seabed or, occasionally, even through walls (during walljumps). The latter may be location specific.
Solution: N/A. Restart the level/last checkpoint.
G10.
Bug: Occasionally, when a savegame is loaded Lara appears at an older checkpoint. Nothing else is affected (id est in Mexico bike appears where it should - at the real last checkpoint). Sometimes it's the other way around - Lara spawns where the last checkpoint was, yet other objects (like movable blocks) are reset to their previous/default positions.
Solution: N/A.
G11.
Bug: Sometimes she stuck to a platform/beam i would walk across and id have to jump or move my thumbstick around in circles.
Solution: N/A
G12.
BUG:if you jump from a higher ledge than the grapple hook it raps around air kind of like this ^ [an upsidedown "v"]
solution:i just dropped off of the grapple and usually died
G13.
BUG: Others & myself have had an issue with cutscenes failing to activate which just makes your screen go blank even though the game is still running.
Solution: The solution is just reload a manual save or resume at a last check point. I would say make frequent manual saves as unfortunately this glitch was auto saved for me which meant a restart.
G14.
Bug:
Lara doing weird poses like this: http://i254.photobucket.com/albums/hh103/Veppie0/nicepose.jpg
Solution:
Laugh really hard...oh, and in this case press jump, she'll be fine after that.
S1.
Location: Thailand (Treasure Hunt)
Bug: When replaying the level and entering Thor's Hall from the pit room, the bridge is facing the exit and there's no way to bring it back.
Solution: N/A. Restart the level (you may have to do this more than once). By default, the bridge should automatically return to its original position when you get close. Alternatively, use a trainer to bypass the gap (PC only).
S2.
Location: Mexico
Bug: In the Xibalba corridor, first wooden ramp/bridge is lowered.
Solution: N/A. Restart the level (you may have to do this more than once). Alternatively, use a trainer to bypass the gap (PC only).
S3.
Location: Mexico
Bug: In Thor's chamber, hanging on lower snake's pole does not close its mouth and therefore its eitr flow won't stop.
Solution: N/A. Try restarting from the last checkpoint or reloading the level itself (unconfirmed).
S4.
Location: Bike levels (usually in Treasure Hunt)
Bug: The bike disappears after loading a savegame.
Solution: Kill Lara. If it does not help, restart the level.
S5.
Location: Mexico
Bug: No rain in the very beginning of the level (usually in Treasure Hunt).
Solution: Drive to the next section of the map (via the underground tunnel). Rain will reappear in all parts of the map.
S6.
Location: Thailand (though looks like it's of a general kind).
Bug: Violating the programmed gameflow (for example, bypassing some important object; in this case - the 'falling platform' sequence) causes extreme graphical glitches.
Solution: Since it's an abnormal bug (as attempts to skip game triggers usually end in Lara's death, otherwise it's an exploit), only option is to restart the level.
S7.
Location: Mexico
Bug: After failing to enter Xibalba for the first time, calendar plates get stuck and none of them can be operated.
Solution: N/A. Restarting the level may help.
S8.
Location: Mediterranean Sea
Bug: If you pull the lever too soon after dropping the right-hand statue's head for a weight, the door to Niflheim may not open, although the cutscene plays.
Soluion: N/A. Since the cutscene triggers a checkpoint, there's no other way than to a load a previous save or restart the level.
S9. This one may be a variation of G6.
Bug: Occasionally, after collecting the two gemstones for Shiva's arm puzzle, no icon apears for you to insert them (id est Lara refuses to insert them).
Solution: N/A. Reload a save where you are yet to collect the stones.
S10. Type: Thailand
Bug: When lara can forward handstand on long thin ledges, when however on a pole, she wil falls directly downwards and do the handstand in the air, unfourtunatly falling to her death.
solution: Carry on from last checkpoint or autosave.
S11. Type: Thailand
Bug: When at the beginning in remnants, on the little island, crouch and keep moving but side of lara has to be right next to the long climbing wall, push lara forward holding crouch, and then, lara will go into the water still crouching and not stop, there is no other way to stop her.
solution: Quit game and see what happens, if however still underwater, solution is to restart level or game...
S12: type; mexico
BUG:when u get thors belt dnt open his hammer go through tha killer water tht looks like
a water fall lara will die but tha cutscene starts and lara willbe alive when tha cutscene is over
Solution: N/A
S13.
Type: Falling through the mediterranean.
Bug: From the krakens point of view there is a treasure at the left corner of the area the kraken is in. When I picked it up (after kicking the vase) Lara fell through the ground into nothing. This made the game crash.
Solution: Restart from last save or checkpoint, the game thinks you've picked the treasure up.
S14.
Mexico: xibalba the room with the belt.
Bug: After moving the big block on the ground level and letting the "water" rise one level. I died. When the game reloaded the big block fell over... No way of putting it upright again and dieing again does not help. This means you can't get out of the room.
Solution: load previous savegame.
S15.
Format: PS3
Level: Mexico
Bug/Glitch: Bridge ramps down
Solved: by having the cutscene where lara explains the calanders at the one missing the panther head (the first one you come across)
S16.
Level: Mexico
Bug/Glitch: Second snake head would not go down,stopping the poisons flow when swinging on it
Solved:loading a new save
S17.
Format: PC, Croft Manor
Bug// Glitch: Right at the beginning after the first run through of the mansion, the text "One Week Earlier..." appears on the screen, when it does, skip the cut scene.
The text "One Week Earlier.." is now permanently on the screen. until you complete the 3disc puzzle at the bottom of the ocean.Solution: N/A
Oddities
- models of Thor's gauntlets and belt are floating underwater near the starting point in Arctic;
- camera goes nuts when attempting to drop down safely (using the 'crouch' key) and grab a corner ledge;
- camera goes nuts when attempting to exit a crawlspace that ends with a ledge (in fact, any crawlspace will do);
- when a grenade kills naga, the latter has no ragdoll-animated death - its carcass simply floats in the air;
- attempts to bypass the underwater boundaries in the Arctic level seem to cause the game to eliminate the underwater environment altogether;
- above also applies to Mediterranean, the 'God of Thunder' chapter.
:nut: