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View Full Version : What no boss battles??????


Raider_Chic
11-21-2008, 11:25 AM
I was very disappointed to see that there were noooooo boss battles in this game!!!!! I mean come on Natla DIES IN A CUTSCENE wtf!!!!!!!!:mad2: **** :confused: :mad: :( I really would have liked to have a boss at the end of a level like the dino in tr1 and trA and an end battle like ALL THE OTHER GAMES!!!!! I was very impressed though with all the other things she is able to do. But it just seemed really easy even on SUPER hard mode. Come on guys give us things to shot!!!!! It was more like a strategy game than a action/adventure.:confused: :mad2:[

Coming from a person that has been playing this series basically since it first came out and has every game in the series (no im not a TR weirdo freak) this new game is kinda weak.... yes the grapics, sounds, etc. are nice but the whole TR exp. the boss battles, the big ammo finds, the parts of the game you get stuck on for like 3 days... thats classic and yes some things must die in order for new to arise but the boss battles and the exploration is what made this game what it is today sooooooo...... why change it just make it better and better each time.... I mean come on look at WOW for godsake they have 25-40 man raids which are considered boss battles its not an old ideal. Even gears of war has a end game boss battle........??????

OuTR
11-21-2008, 12:02 PM
Dies?? Use the spoiler feature!!! Or at least give some warning that you're going to release some info about the game that some of us didn't know about!! Crap :mad2:

OuTR
11-21-2008, 02:18 PM
Thanks.

Brambo111
11-21-2008, 03:13 PM
TRU was like exploring for the major part.. and it was already known weeks before the game was releasd that there were going to be no boss battles..

OuTR
11-21-2008, 06:18 PM
I wasn't referring to the boss battles. The spoiler was fixed already.

LC is Me
11-21-2008, 06:21 PM
At least you guys got to fight the spiders and ****.

In the Wii version, there are NONE. ZIP. ZILCH. NON.
:(

I would have taken crappy-designed spiders than none at all.
No fun.

Rai
11-21-2008, 06:30 PM
I haven't played yet, but I am glad there are no boss fights in TRU. I thought they were a nuisance in TRA. All that combat was tedious for me. No real skill or puzzle to solve to beat them, just pump them with lead and you had to learn the AD to get past them.

@LC, no spiders? No way! I hate spiders, but I wanna squish em...:lol:

Newly_Calibrated
11-21-2008, 09:31 PM
I appreciated the "no boss battles" but it hardly seems "right" to not have em. I suppose that was one of the "old ideals" of video gaming that has gone w/ the current ideals. For that matter, cut scenes were supposed to be one too - but I have to say I enjoyed the cutscenes almost as much as playing the game. For me, that's saying something.

Curious101
11-21-2008, 09:43 PM
I thought the kraken was an appropriate way of dealing with 'bosses'. Giant puzzles that the 'boss' can interfere with/hamper your progress on. Superfun!

Spong
11-21-2008, 11:14 PM
I wanted a good ol' fashioned gun fight at the end and was thoroughly disappointed by the last level. The ending was a real anticlimax as a result because neither my heart-rate nor my adrenaline had risen the slightest little bit. It was just like playing a normal level and didn't get me on the edge of my seat at all. And as Raider_Chic said, Natla bites it in a lousy cutscene.

I'm all for confrontations that need a bit of working out like the last level did, but you can complete it without pulling Lara's guns from her holsters once. That's just lame.

My dog Max
11-22-2008, 03:07 AM
sorry have the ps2 so I DID NOT PLAYED AND I WILL NOT TILL 9 JAN! So can somebody post a link to the youtube or something else to the cutscene were Natla dies?
Know I said that I am not going to go to the forums till the ps2 release but.....:cool:

GoranAgar
11-22-2008, 03:13 AM
I found the lack of jumping around and figuring out obscure weaknesses very refreshing and in perfect Tomb Raider tradition.

naraku
11-22-2008, 03:26 AM
The game is great, though I must concur with the need for a boss battle. At least one, if there was ever a need or right time for one. It was with that Doppelganger Man did I ever wanted to go toe to toe with her. She needed a good THRASHING.:D The way she was taken care of, although it wasn't that bad, I mean man did she ever need lead poisoning.

Dharma_Dork
11-22-2008, 06:05 AM
At least you guys got to fight the spiders and ****.

In the Wii version, there are NONE. ZIP. ZILCH. NON.
:(

I would have taken crappy-designed spiders than none at all.
No fun.

think yourself lucky they were a pain in the ass they weren't hard just annoying!

Sorry for mistakes posted from iPod

LC is Me
11-22-2008, 07:21 AM
think yourself lucky they were a pain in the ass they weren't hard just annoying!

Sorry for mistakes posted from iPodI still wanted to fight them though. Without the spiders, that portion of Mexico felt boring. Not even a panther popped out in place of the spiders.

:(
Same with the sharks too.

OuTR
11-22-2008, 09:31 AM
I see the need for villans, but having no boss battles just makes it a bit more realistic. How many real life archeologists fight a "boss" at the end of each of their expeditions? :rolleyes: I'm glad they were done away with, and those time trials too, talk about stressful lol

OuTR
11-22-2008, 09:32 AM
I still wanted to fight them though. Without the spiders, that portion of Mexico felt boring. Not even a panther popped out in place of the spiders.

:(
Same with the sharks too.



you had no sharks? :eek:

naraku
11-22-2008, 06:16 PM
I still wanted to fight them though. Without the spiders, that portion of Mexico felt boring. Not even a panther popped out in place of the spiders.

:(
Same with the sharks too.



Don't tell me you didn't even have Mercs? :eek:

Veppie
11-24-2008, 01:31 PM
I found the lack of jumping around and figuring out obscure weaknesses very refreshing and in perfect Tomb Raider tradition.

Very true. I'm not sure what my opinion on this subject is, I'll have to ask myself. Do I like reality or do I like the madness of these obscure weaknesses? I did miss the end bosses somehow, it brings a thrill. Maybe a combination of non-obscure weaknesses with exploration. I liked the way you had to beat the kraken (lucky for us it was sitting underneath some spikes), maybe an extended version of that next time. I mean, the thing has eight arms, let him (her) use them.

Niflheim
11-24-2008, 02:35 PM
I thank CD for killing the stupid boss fights, for me they have never been more than just boring and frustrating shooting orgies...

...and that's what i don't want to see in Tomb Raider.

The way you must kill the Kraken, that's true Tomb Raider feeling. It's clever, you have to find a way that makes sense. For me, Underworld has a very good flow and many motivating and enjoyable moments. One reason for that is that there are no boss battles.

Sorry, but i really hated every single one of them ;)

LC is Me
11-24-2008, 04:11 PM
you had no sharks? :eek:
None at all.
Dude, there weren't even any bats.
:lol:

Don't tell me you didn't even have Mercs? :eek:
There were, but they barely put up a fight, and there were only about 2-4 every once in a while.

There were only 3 on the dock of the ship on the Andaman Sea level, and if you wanted to fight more, you have to stay on the dock and wait for more to appear.

Alex-Croft
11-24-2008, 04:54 PM
Dies?? Use the spoiler feature!!! Or at least give some warning that you're going to release some info about the game that some of us didn't know about!! Crap :mad2:

yep, no boss battles is kinda sad:(

naraku
11-24-2008, 04:54 PM
None at all.
Dude, there weren't even any bats.
:lol:


There were, but they barely put up a fight, and there were only about 2-4 every once in a while.

There were only 3 on the dock of the ship on the Andaman Sea level, and if you wanted to fight more, you have to stay on the dock and wait for more to appear.



What, wait for the. Heck I went looking for them. But Darn, the Wii version doesn't give much does it. I was thinking of getting a Wii and or a 360 just for the DLC. But no sharks, or tigers, panthers or spiders. Wow what a mood killer that is.

rg_001100
11-24-2008, 07:46 PM
Boss fights can fit under the TR experience (at least in the "Core" games), but not with the way CD choose to do things. The boss fights were something to look forward to in the classics, the reason to save dozens of clips for the Uzi (or Desert Eagle) rather than shoot the rats and tigers in the earlier levels. A lot of the ammo found in the "classic" TR games would be hidden, and so by not exploring enough/not finding a good amount of ammo, the player was punished in the boss fights by having to use pistols.
With CD's new style of TR design, the combat is a lot more open. The pistols are always an option, but their is no large amount ammo hidden away for the non-pistol weapons (and there's an ammo-cap that you can't go over), and so including a boss that takes a lot of fight to kill (with larger, non-pistol weapons) is just tedious regardless of how well you'd explored the level.

redfox45
11-25-2008, 09:05 AM
This might have been a fitting boss theme for Natla at the end (contains spoiler pics)
http://uk.youtube.com/watch?v=kRDJv0sC6O0

OuTR
11-25-2008, 09:20 AM
I'm not a fan of the Wii but I'm sure its more than capable of producing a few bats here and there, I mean even the DS version has sharks! I wonder why they skimped out on those things for the Wii. Sorry about that Wii TR players :(

Don't feel too bad about the Mercs though, they don't put up much of a fight either in the PC version. One of them actually stood there while I shot him up :lol: Maybe it's because I'm playing on medium settings or maybe the AI just isn't up to par but those animals sure have a good attack system!

Jezyk
11-25-2008, 10:36 AM
I have mixed feelings about the lack of boss battles.
It's kind of strange, and I did feel disappointed that I couldn't finish Natla off myself.
On the other hand... the bosses in TRL were terrible, especially the last one! So I felt a bit relieved to find there's no boss battle, especially since after an update in Lara's journal about the Doppelganger I thought it was going to be one of those horribly difficult boss fights...

I wish they had kept the Adrenaline Dogde, it was fun to use, but I know that many people had problems with it so I'm not surprised it was left out.

Jezyk
11-25-2008, 10:39 AM
Dies?? Use the spoiler feature!!! Or at least give some warning that you're going to release some info about the game that some of us didn't know about!! Crap :mad2:

I'm kind of surprised that people who haven't played the game enter this forum and require the use of spoiler marks from others... I didn't want to get spoiled either, so I simply didn't come here until I completed the game.

LC is Me
11-25-2008, 11:51 AM
What, wait for the. Heck I went looking for them. But Darn, the Wii version doesn't give much does it. I was thinking of getting a Wii and or a 360 just for the DLC. But no sharks, or tigers, panthers or spiders. Wow what a mood killer that is.There's panthers and tigers, but barely any.

There's only, what, one, maybe two panthers in the whole game.
:lol:

Just get the 360. That's what I'm going to do.
Wii version's bleh.

I enjoyed the game, just not the Wii version.

OuTR
11-25-2008, 11:54 AM
I'm kind of surprised that people who haven't played the game enter this forum and require the use of spoiler marks from others... I didn't want to get spoiled either, so I simply didn't come here until I completed the game.

The spoiler feature is there for the very same reason you just wrote about. So people who haven't played or completed the game don't have to isolate themselves from this forum and can still participate in general discussions about the game.