Gumdrop
07-02-2002, 02:12 PM
Has anyone had a problem in the past with assertion fails while trying to compute the pathfinding database? Here's what I keep getting:
LINKID_RELATION (id)==Vec.Relation()
(File: linkarray. cpp, Line: 301)
I checked my monolog text file and found this entry: Adding moving terrain objects...[linkarry.cpp@301] LINKID_RELATION(id) == Vec.Relation()
Moving terrain objects?
Capturing specific rooms with an area brush has no effect. I get the same crash whatever I do. Any ideas would be just dandy at this point in time...I'm running out of things to throw at the screen. :(
LINKID_RELATION (id)==Vec.Relation()
(File: linkarray. cpp, Line: 301)
I checked my monolog text file and found this entry: Adding moving terrain objects...[linkarry.cpp@301] LINKID_RELATION(id) == Vec.Relation()
Moving terrain objects?
Capturing specific rooms with an area brush has no effect. I get the same crash whatever I do. Any ideas would be just dandy at this point in time...I'm running out of things to throw at the screen. :(