View Full Version : Tomb Raider Anniversary: Sword Room
03-16-2008, 10:39 PM
hey out there i am stuck inside the sword room i am trying to get to the last pilar before get out of the door, i can scale the side of the wall ok but i cant get her to get on the pilar no matter how hard i try what i need to know is what buttons to push or what arrows to use because i cant do it know matter how hard i try. i tried adjusting the camera alittle but that didnt help. i am tired of being stuck in here this is bull**** to me so please can someone help? what makes it extra hard i have a slighty bad left hand i just wanna get the hell out of this room, so PLEASE can someone from eidos talk to me or give a number to where i could call PLEASE! Can someone out there supply me with what is known as a "FLY CHEAT" anything to get out of this room, this game would be BULL**** if i couldnt finish it. So PLEASE can someone from eidos help? --- thanks ---- MIKE
03-16-2008, 10:53 PM
P.S i use a PC i have a 26 inch screen
03-17-2008, 05:02 AM
I think I know what you mean. When you do the wall run and jump, Lara continues "forward" and jumps along the wall. You want Lara to jump off the wall towards the top of a pillar. I can't remember exactly what you do, but when you are at the top of the wall run, I believe you press a direction key (towards the top of the pillar) and immediately press jump. I hope I've got that right. Good luck.
03-18-2008, 02:58 PM
oh I hate that one. I tried about 50 times and started just killing her for fun before I got it. Yeah, you have to push an arrow key to jump off in the direction you want to go. I have the PS2 version so I can't be to much of a help.
It really depends on the way the camara is. If your running from a side view press left + jump. If your running with the camara facing the wall back + jump.
I have heard its easier to do it in the PC version though than with an analog stick.
There's a type of grapple jump in the mansion in the gym. Practice does make perfect.
03-18-2008, 08:22 PM
hi, hey thanks to you both ill try both ideas and let you know but in the mean time is there another way around it just in case is there some kind of automatic program i could use becouse i do have a slightly bad left hand again thanks --- MIKE
03-19-2008, 05:01 PM
It's best to run her back and forth along the wall a couple of times to get a feel for the timing. When she's at the highest point and turns to head back, it's at that instant that the jump needs to be executed. As Fickji stated, the camera angle determines which direction to push to send her flying towards the pillar.
03-20-2008, 12:01 AM
Go to the gym and try it. The key is to make the jump in a specific point, when she's at the top of the arch and she's turning around. I assure you that all you need is practice, I can do these jumps without any problems now and I'm no fantastic TR player.
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