Ranyart
01-06-2008, 07:10 PM
Hello All,
I've been playing PC games since they first came out. I'm not quite 40 (I still feel and play games as though I was 16 though (going down the arcade every day to play Defender and Robotron until I was skint!)) but getting close. I've played 'em all and DX is one of the best. Firstly, DX was intelligent: in concept, design, and gameplay; gameplay being more important than any graphics or other superfluous icing (awesome graphics, etc are crap compared to great gameplay (Half-Life being a classic example. Go play it again to remind yourself)). Secondly it was fun. It's difficult to create a game that challenges the intellect that is also fun to play.
From what I've just said this may seem odd. What I'd like to see in DX3 is more powerful weapons. Keep the atmosphere and feel of DX1, just change the feel of the weapons. The weapons in the original DX were poor imo. They just "felt" weak. Compare firing off the DX shotgun to the Half-Life shotgun...I felt as if I was playing with a potato gun in DX. The guns need to feel like they really are guns; the pain in your shoulder when you pull the trigger. In real life it bloody hurts; in DX it's like swishing a fly swat.
Second, the skill system HAS to be reintroduced. It's clunky by modern gaming standards, but it added another dimension to an already engrossing game.
Thirdly, I LIKE the old fashioned inventory system! OK, in the real world you can't carry X items on your person, but this is the gaming world! You can do whatever you like.
Ach! I could go on forever...the developers will do what they they're told as usual. If only they had consulted me before I could make them all millionaires. You think I'm joking...
However, I do agree with some posters here that the Alex Brandon soundtrack feel and sound (btw developers, retro is IN nowadays) HAS to return if DX3 has to have any chance of feeling like the original...which is what we all want, isn't it; an brand new, up-to-date DX1 experience!
Harry
I've been playing PC games since they first came out. I'm not quite 40 (I still feel and play games as though I was 16 though (going down the arcade every day to play Defender and Robotron until I was skint!)) but getting close. I've played 'em all and DX is one of the best. Firstly, DX was intelligent: in concept, design, and gameplay; gameplay being more important than any graphics or other superfluous icing (awesome graphics, etc are crap compared to great gameplay (Half-Life being a classic example. Go play it again to remind yourself)). Secondly it was fun. It's difficult to create a game that challenges the intellect that is also fun to play.
From what I've just said this may seem odd. What I'd like to see in DX3 is more powerful weapons. Keep the atmosphere and feel of DX1, just change the feel of the weapons. The weapons in the original DX were poor imo. They just "felt" weak. Compare firing off the DX shotgun to the Half-Life shotgun...I felt as if I was playing with a potato gun in DX. The guns need to feel like they really are guns; the pain in your shoulder when you pull the trigger. In real life it bloody hurts; in DX it's like swishing a fly swat.
Second, the skill system HAS to be reintroduced. It's clunky by modern gaming standards, but it added another dimension to an already engrossing game.
Thirdly, I LIKE the old fashioned inventory system! OK, in the real world you can't carry X items on your person, but this is the gaming world! You can do whatever you like.
Ach! I could go on forever...the developers will do what they they're told as usual. If only they had consulted me before I could make them all millionaires. You think I'm joking...
However, I do agree with some posters here that the Alex Brandon soundtrack feel and sound (btw developers, retro is IN nowadays) HAS to return if DX3 has to have any chance of feeling like the original...which is what we all want, isn't it; an brand new, up-to-date DX1 experience!
Harry