carlitoo
07-19-2007, 02:45 PM
For anyone interested!
This is the best TR game since TR3. TR1 and 2 are the best TR games without a doubt in my mind and it has steadily gone downhill since so this was a good effort at making the game better. So for that well done the creators. The controls I dislike but I have accepted things will never go back to how they were, I'm just glad many of the concerns from Legend have been listened to and sorted out. HOWEVER:
Wall running and jumping backwards. This just isn't fun. It's a lottery. I have died 1000 times in a row at Natla's mines and that great staircase and somewhere else i can't remember now. I have read the ways to do it, I have tried, I have moved the camera, it just doesn't work. With the way the controls are and the camera, it's just not a move that is easily doable or one that is down to the player. It's a farce and having to watch reload after reload xs 100 because of this is just torture. Please remove this from future games.
Exploration. I got stuck about twice. It's too straightforward. You can't possibly get lost in this game. There isn't one room that you don't need to go in. There isn't one ledge that you don't need to climb on. Where is the challenge? It's like they have given you a map and you have to follow it. Why?? Is it to do with dumbing down? Please I would love to know. Is this why they made the game so much shorter than the original? Croft manor was the most challenging in terms of exploration and therefore that was one of the best bits.
Colours. Where have they gone? I think the graphics look great, but still not a patch on the original. Where are the colours? It's just too grey? Natla's mines were blue, not in TRA. Why?
The final level. Boring. Too much has been said about the climbing the pyramid but it was a joke. This was a great and vast level in the original and felt really disappointed by it.
Boulders. Where did they go to? One bolder in the whole game and that was on our side to kill the rats. Why?
Bosses. Never liked these and would like an option to not have to do them but I guess that will never happen.
Red targets for shooting things. Well that just gives it away doesn't it? I know before having to work it out that i need to shoot that switch to make the door open. Again, dumbing down?
Still, I did enjoy this game much more than Legend, AOD (awful), TR4 (awful) and TRC (so bad) so I am grateful for that. Please keep to the tombs for the next game and listen to the advice of the original fans :)
This is the best TR game since TR3. TR1 and 2 are the best TR games without a doubt in my mind and it has steadily gone downhill since so this was a good effort at making the game better. So for that well done the creators. The controls I dislike but I have accepted things will never go back to how they were, I'm just glad many of the concerns from Legend have been listened to and sorted out. HOWEVER:
Wall running and jumping backwards. This just isn't fun. It's a lottery. I have died 1000 times in a row at Natla's mines and that great staircase and somewhere else i can't remember now. I have read the ways to do it, I have tried, I have moved the camera, it just doesn't work. With the way the controls are and the camera, it's just not a move that is easily doable or one that is down to the player. It's a farce and having to watch reload after reload xs 100 because of this is just torture. Please remove this from future games.
Exploration. I got stuck about twice. It's too straightforward. You can't possibly get lost in this game. There isn't one room that you don't need to go in. There isn't one ledge that you don't need to climb on. Where is the challenge? It's like they have given you a map and you have to follow it. Why?? Is it to do with dumbing down? Please I would love to know. Is this why they made the game so much shorter than the original? Croft manor was the most challenging in terms of exploration and therefore that was one of the best bits.
Colours. Where have they gone? I think the graphics look great, but still not a patch on the original. Where are the colours? It's just too grey? Natla's mines were blue, not in TRA. Why?
The final level. Boring. Too much has been said about the climbing the pyramid but it was a joke. This was a great and vast level in the original and felt really disappointed by it.
Boulders. Where did they go to? One bolder in the whole game and that was on our side to kill the rats. Why?
Bosses. Never liked these and would like an option to not have to do them but I guess that will never happen.
Red targets for shooting things. Well that just gives it away doesn't it? I know before having to work it out that i need to shoot that switch to make the door open. Again, dumbing down?
Still, I did enjoy this game much more than Legend, AOD (awful), TR4 (awful) and TRC (so bad) so I am grateful for that. Please keep to the tombs for the next game and listen to the advice of the original fans :)