View Full Version : Come Here Xxxxxxxxxxx Who Knows Any Information About The New Map Maker?
10-08-2002, 05:12 PM
does anyone have a friggen clue what the new map editor is going to be like....i have time splitters one and the map editor was a cool idea but it was very limmited in many ways.......does anyone know if the new map editor will allow you to create outdoor maps or your own rooms......can u choose many different textures........if anyone knows......please tell in this thread...thanx
10-08-2002, 05:18 PM
No one today will tell you who has the game for the PS2 version, because they're playing it. I know a lot about it, because Nintendo from Nintendo Power magazine told us about it. You can't make outdoor maps, though. There's a lot of other things. It's more advanced than TS1.
10-08-2002, 05:22 PM
thanx red rum.......but it would be great if u could give me a few examples of what types of new things are added that make this one different from the first.....thanx a bunch
10-08-2002, 06:30 PM
Well, first of all, there are 5 tile sets: Gothic, Virtual, Victorian, Industrial and Alien. There's a map preview mode to see what you've done after you've put the basic structure down. (It's in 3D like you're actually playing the game!).
There's a hole bunch of items that you can place from weapons to power-ups to spawning points and entrances/exits. You can add a lot of other stuff, too. You can specialize missions, too. You can set lights and effects for a map.
You can store enemies for single player maps, and bots for multiplayer maps, and edit them and their settings/levels.
There's also a game logic primer, which is almost like programming language. It's complicated at first but only because it offers you almost unlimited options. To get the hang of it, try creating a story mode mission objective your first time through.
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