PDA

View Full Version : mission trailer?


gzr_groundhog
12-07-2006, 09:56 PM
What did you think of the single player mission trailer?

After watching the trailer I didn't feel like I was part of the combat, if it had been in black and white I would have thought I was watching a news reel about the war during that era. Its hard to judge a book from its cover and I can see some great on line game play possibilities. I will buy this when it comes out but I have some suggestions.

The dive and torpedo bombers shouldn't have a reticle in the 3 party view. This is ok for dogfights but in real life the dive/torpedo bombers delivered their play load without any sights. The dive bombers used a steep angle of attack, as the the trailer pointed out, so they could deliver the bomb accurately.

I don't like the third party view, it just doesn't get me into the game as an individual, I always feel like nd observer, even if I can maneuver and fire some ordnance. I realize the making of bridges for the ships and cockpits are time consuming but would it be possible to use a generic cockpit. It would have a reticle and some gauges across the bottom of the screen and none of your plane. The bridge could be done the same way without a reticle and the anti aircraft guns could have a modeled reticle with maybe the end of the gun barrel moving with it so you feel like you were in the game. I can post some pictures if anyone wants. Can you switch the game icons off and on so you get a pure combat scene.

The binocular view is good but being able to fire a 8" gun with them is bad**** . This could be used in the periscope scene for torpedoes and probably is.

The whole mission seemed too scripted and there was always a direct hit on all the targets. A big part of the major campaigns was not knowing where the enemy positions were or what munitions they had. In this mission you just looked at a map and it showed you their defenses. The dogfight looked way to easy, one scene 2 enemy planes were shot down at the same time and it didn't happen that way very often.

I really think the developers have done an outstanding job and I really enjoy their models and the graphics. My criticisms are directed at making it more realistic and maybe not so much as a shooter.

Crazy Nut BE
12-08-2006, 01:41 AM
Well I remember reading somewhere that you have a first person view in planes, but no cockpit. As for the rest, I agree it seemed to scripted, and enemies weren't that tough, but maybe this was the easy difficulty? I'm sure veteran will be much harder.

chip5541
12-08-2006, 07:14 AM
The problem is also making the game accesible to your average gamer.

Dyn
12-08-2006, 02:06 PM
well,
the graphics don`t look good, because like PS1 Style.
No cockpit view ist bad, think the flair don`t came good.

I hope the XBOX360 Version will be much better!

princecaspian4
12-08-2006, 04:19 PM
i wouldn't take what was in that trailer as what the graphics will be like, it was probably compressed a lot, and i have seen videos that look better, also i think there will be first person view for planes. also you said you didn't really feel like you were in the battle, that could be because they were trying to show how stuff works, in video he sent one ship off to fight the enemy and switched to another and spent a bunch of time showing you how the guns worked, when you play the game, i doubt you will send one ship off to fight, and then get into another and watch the lights saying when you could fire and then shoot the water to see them change color, it may have been more engaging if he has played the ship that was attacking, but they had to show how stuff worked, and had to go into all the different vehicles to show how they worked, so you may feel more like you are part of the combat if you stayed in one vehicle and saw the fight through instead of switching around to show off the different vehicles. Also this was just the first few minuets of the mission, and he knew where the enemy was because they were in visual range (you could see that all the areas that a ship or plane isn’t near on the map near was dark and you couldn’t see what was there) also the enemy was coming to him, so you could see where they were, and if you listen, early in the trailer you can hear the game saying that an enemy ship has been sighted.