View Full Version : help wanted on 2 missions
i am trying to do secondry missions on 2 levels
1st question were are the people fireing motors from on white alamo i found 1 but there were 6 to get
2nd question is were are the secret documents on trapped i have only found 2/3 each time i have done level
03-24-2006, 08:28 AM
On the “White Alamo” mission the motor crews appear through out the mission not at the same time. I’ve noticed every time a motor crew appears your picture-in-picture view shows their presence use this to work out where they are. I can’t tell you the actual place there’ll appear because it seems random.
As for “Trapped” the 3 documents, first set is in the sewers on a create behind a sub-officer, second set with the officers next to the radio in a bombed out building. These 2 are very easy to find, lastly the third is in the canteen guarded by a Gestapo officer. Gain an officer’s uniform wait until his back turns run in and grab em.
Hope this helps :thumbsup:
thanks i hadnt found the 1 in canteen :thumbsup:
04-24-2006, 10:43 AM
the mortar crew or scouts are always subofficers, the havent helmet remember, when one of em appear his position will be added in your radar as a red mark, just align your soldier (sniper ) with the red "mark" and use the scope to search.
maybe its hard the first times, but eventually youll catch em and kill em
good luck soldier
I also use the information window which pops up each time a new mortar scout enters the map. If you see them standing behind a fence for example, I scane the fences with my scope. I also look at the colour of the building which is behind them (and if there is no house, they are probably at the docs.)
06-10-2006, 11:06 AM
well, guys, I lately found out something weird: Trapped can be played completely stealthy, you only need the wire to kill those germans, just kill anyone who isn't looked upon, activate the air-alarm (radio building, where you get the code-book ) as everybody looks at the sky, just kill the rest. at first I had some trouble killing the two flakkers at the left, but with a bit of timing, it's possible. the air alarm gives you a bonus obj. too
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