View Full Version : Battlemod v.1.1 HELP!
FoggyMusket
02-02-2006, 01:39 AM
ok I got: Imperial Glory 1.0 I have not patched it
when I extract the files in the battlemod they end up in a folder in the main imperialglory folder. I then tried to start the game and nothing happens.
What am I doing wrong? please help
officerpuppy
02-02-2006, 07:23 AM
I have to extract some files first.
Follow these instructions (http://forums.eidosgames.com/showthread.php?t=51894)
FoggyMusket
02-02-2006, 03:07 PM
ok I got the game to start now...but a few minutes into the game the whole screen goes white.
that's mostly likely because my computer is bad right? I got 512 mb ram and a vert old motherboard.
FoggyMusket
02-03-2006, 04:58 AM
yeah I figured it out, it's lack of memory.
I was able to play a custom battle though and this mod rocks!
The AI didn't bayonet charge me for once! he fired his artillery on me from a safe distance and the infantry actually fired their muskets on me!
the only bayonet charge the AI did was against a lonely artillery unit on the my right flank...brilliant mod, thanks!
officerpuppy
02-14-2006, 07:21 PM
Version two of this mod is out. You can find it at the TAFN database.
Dasara II
02-15-2006, 12:52 PM
Version two of this mod is out. You can find it at the TAFN database.
Excellent downloading now :)
I have been playing version 1.1 and now looking forward to the new command size limit increases.
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