View Full Version : automated harvest
09-10-2004, 04:24 AM
Does any one of you now how to, if posible to set the settings so that on the bio deck trees and or scrubs are autometically harvested?
09-10-2004, 08:41 AM
Don't think so.
But if you try and harvest a plant that "isn't ready" it will just wait until it's fully grown and then be harvested. But you still have to go up there and select them to be harvested.
09-10-2004, 04:29 PM
I'm with DMA57361 on this. As far as I've been able to discover, you *do* have to do a manual harvest. Fortunately, mature plants just stick around looking loverly.
Of course, you can set the controls on the 'Bots to have grabbing the harvest as a higher priority, if I remember (it's been a while since I've played). If you have enough 'Bots around, they scurry about grabbing everything in sight (especially the Mark III's). It helps a lot.
11-10-2004, 02:30 PM
Yeah... But if you've poked around the missions files enough, then you would see that harvesting too much deals a real bad hit on Karmaramas and, if I'm not mistaken, other peep species too...
Sure, harvesting is a great way to make some quick energy, but the plants on the biodeck are what make it so relaxing... Even if you plan to use the biodeck as a large field for gathering lots of resources, you still should take care not to take too much... Unhappy Karmaramas = Bad Karmagasms (when they send that bouncy red circle out around them) = Unhappy peeps...
It all will come back to bite you, either way... :P Best thing would just be to grow lots of stuff and harvest as you need it... ;)
11-12-2004, 02:56 AM
Not quite. Unhappy Karmaramas = leaving Karmaramas. Bad Karmagasm = Evil Karmarama - arrest him!
11-12-2004, 08:48 AM
Hmm... Well, yea... :P
But don't bad karmagasm's make everyone nearby all mopey and unhappy? :P Then they'll leave too! :rolleyes:
Whoooie! My security scuzzers all exploded at the same time... Just right before I figured that out... It was like I was running a criminal colony... :P
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