PDA

View Full Version : successfully move a sign in training camp1 of c2


invox
09-03-2004, 05:50 AM
today i moded the global and display coordinates of a sign in c2,
it shows we really CAN mod out a new map for c2,though all the moding now is by hands and still no tools written to reduce labor intensity.
[i have NOT authorized anyone to change my thread , such as chinging the map or link, any unauthorized changing is bored.]
**********************************************
#1
my registered name:
invox( at www.eidos.com and www.c3zone.co.uk);
µÁ°æÇÕ²î( at c2&c3 forum in www.sina.com.cn, http://games.sina.com.cn/forum/commandos2.shtml).
#2
any questions, please email to me, saulhansen@hotmail.com.
***********************************************
screenshot1
http://forum1.games.sina.com.cn/upload/27/413/20040903/49/9885/9885.jpg

invox
09-03-2004, 05:51 AM
http://forum1.games.sina.com.cn/upload/27/413/20040903/49/9885/9886.jpg

invox
09-03-2004, 05:54 AM
http://forum1.games.sina.com.cn/upload/27/413/20040903/49/9885/9887.jpg

invox
09-03-2004, 05:57 AM
related to my recent moding knowledge to the maps in c2, i don't know if we can retotate , resize or reshape the covering things as house, tree, tunnel. if we CAN, a new map in c2 will be surely be moded out.
http://forum1.games.sina.com.cn/upload/27/413/20040903/49/9885/9890.jpg

KomputationMutation
09-10-2004, 11:51 AM
Wow, this is exciting news ;)

I don't understand a bit of it, but I know it's exciting and important :D