View Full Version : The Focus
07-25-2004, 12:25 AM
I am stuck!
I am at the area with the three locked iron gates that the Keeper heads go in, I can't find the gear needed to work them. I can take the lift up to the third floor that it reaches, but I cannot get into the floor to look for it, as the door is locked and I don't have the key. The guard who earned a key from Spiozza wrote he would "take a walk and hide it after dinner". I think this is what I need.
Also, there is a locked metal door next to the bedroom where the noble who gambles is sleeping, whose wife 'lost' her wedding ring (stolen by the guard). I can't open that door either.
I have four? keys, the one from the mission start, the backdoor key, and a third one(I forget the guard it is off of, too tired to look for it atm). The next key is the gear that I used on the door to the Builder's room, just near the cages and the helmet floating in the red beam.
I am missing something small, and I hate tedious searches for small things that can be easily overlooked.
The only clue I have to proceed on is the statue of a knight with a keyhole in his shield, next to the keyhole in the wall, in the library. I know where the clue his statue gives leads to, which is up on the third floor the lift reaches. But I can't get there, heh. I can't find where the key is hidden.
Anyone can help?
07-25-2004, 01:40 PM
I can't help with everything as my memory isn't the best but the one thing I might help with is that room where you spotted that statue with the key slot next to it and a Mage comes walking in and out. If you time it and go into the other room there and search shelves...one of them has a small switch behind a vase I believe...it opens a hole in the floor with you can utilize for more searching. Of course you will utilize that statue with the proper item that will open it but can't remember where you find it now :( However, be patient and others will come to your rescue....or you could do a search over at TTLG forum's as there is quite a thread about this FM with some good answers as well :)
The key for the elevator in front of that room is on a guard out in the foyer ahead of that. Pretty tough as it depends when he's triggered to start patrolling, otherwise he just stands in place and no way to pick him...I had quite a time myself with that issue but finally got it worked out ;)
Ta and Good Hunting!
07-25-2004, 01:52 PM
I had to knock out the guard with the key. I aggroed him, and if you can slide in a circle around the guard while fighting (strafe a lot), and IF you can get exactly behind him in the fight, you can still knock him out. I lucked out, and KO'd him. I have not seen a mage on the floor, but I will search behind the vases.
07-25-2004, 04:47 PM
Glad you got that key but actually you don't have to knock him out to get it...when he started his patrol to go back into the foyer where he started...you can follow behind him (creep/run) and then get over into the dark shadow to the left (or right side) and then when he comes back again you can get to it then as he makes his moves around, etc. Consequently, you can get to either side doors from there as well (dining room and the other llittle room which I think there was a hole in the wall you could get into over by a chair/couch(?) whatever)...
Difficulty was getting back into the kitchen from the dining room due to the servants patrol pattern...much easier to get into dining room from the other side and thru the kitchen...at least when she alerted was that nice hiding place downstairs when she got the guard(s) to come around :D
I'm surprised you haven't seen patrolling Mage...cause in order to get upstairs and in safe place...had to be timed to his comings and goings...unless somehow you got there another way??? If so, I sure didn't as that seemed to be the only way to get to that room where the statue key is...although that hole in the floor was another way in I suppose but as usual I got it backwards I guess, LOL Leave it to me to be unconventional finding my ways around at times!
Well continued Good Luck and Good Hunting as it is a very challenging mission :)
07-26-2004, 12:17 AM
I guess I play differently than a lot of people. I don't have a problem KO'ing people on a mission. I think that I KO'd the mage. I have a hard time sneaking in some places, and for some reason, even when I am SURE I have been quiet enough, I end up getting aggroed. So I usually try a few times, then knock out whoever needs it.
I finished Request, so now I have to go back and try to finish Focus.
07-26-2004, 01:31 PM
Glad you finished "Smuggler" as it was one of my fav's and the author who created it was very good at making them. He has a couple of others that you need to check out as well :) However, don't think that I don't BJ my way through many of these games (FM's) because I do! :D I'm not a ghost player at all...it's just that in certain circumstances (like the one above) it was very possible to get that key without seriously alerting that guard and didn't require BJ'g...or even that Mage. I do try to lessen my number of BJ'gs if possible as I play to try and get better at avoiding my enemies but leave no doubt I will use it a lot as I feel necessary so I don't have to continue playing tag with them either...especially if we need to keep crossing paths :D I don't have THAT much patience ;) So keep taffing and have fun with them but also have some appreciation of the efforts of these people who make them because it's a well established factoid that DromEd is not a very easy editor to work with! So a few qliches here and there that we need to work our way around is simply dealt with...but I still say you shouldn't be having that much trouble to figure out the method to get through certain places...as I never experienced that myself...meaning there was a way to get it done eventually ;) Sometimes you have to look down at the floor and sometimes you had to look all the way up at a ceiling to get up and over, as an example. You just have to keep trying different methods to find the right combination :D I also found that sometimes I'd jump up and catch a small part of a ledge but then was able to crouch to get through a window when it seemed I should have been able to crouch/mantle up and get through, etc. Weird...but that's just the way adjustments to your gameplay need to change to make it work for a particular place in your location. Guess I'm rambling on a bit but hope maybe some of it will come of use along the way for you. Ta and Good Hunting!
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