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View Full Version : Small complaints with Hitman Series


SiYkONSC
05-09-2004, 04:51 PM
Just a couple things that never change between the games, but still bug the crap out of me. Keep in mind that I LOVE the hitman games, have purchased all three (had to buy h2 twice because i lost it), and am currently enjoying Contracts. Well here goes:

- Doors. They close after a certain amount of time. Why??? It just takes away a chunk of realism for what seems like just the benefit of not having to animate enemies closing the doors. Cmon

-You should be able to carry a change of clothes. Maybe in a suitcase or something, but often timse it would be life saving to have a set of clothes handy after guards are looking out for another.

-Pointing a gun at a civilian should not automatically make them flee. Cower, something, anything. If someone pointed a gun at me, i wouldn't run to go tell a guard. I'd lay low and do waht he says.

-Be able to make a small noise distraction. Maybe throwing pebbles or something.

-Framing other people? This seems like it'd be too hard, but its kinda weird knowing that if anyone has a gun, or shoots a bullet, it is trying to kill YOU. Seems too difficult to implelemt, but it'd be cool to think about

-The GODDAMN DOORS!!!

That's all. Happy playing all.

DunderSmurfen
05-10-2004, 01:17 AM
If you always carried extra clothes (Incase you have alittle "accident" or whatever) then one hand is always occupied, goodbye Akimbo style, goodbye all 2-handed weapons and so on. Seems rather unprofessional to run around with a suitcase all the time :)

The doors is good and bad, bad when you want to move quick and have to stop cause a stupid door shut in your face, good cause you dont have to think about them all the time, close them when you kill and so on. I do agree it would increase realism to let them stay open if you open and vice versa.

Framing others would be cool. Planting a bloody knife on a child and frame him/her for the murder of his/her own parents :P

I do miss hostage taking in hectic situation (like in splinter cell where you use hostages as human shields), but its not something that just has to be in the game. To be honest i think the game is one of the best (if not the best) ive ever played, just to short =/

The swedish chef
05-10-2004, 11:49 AM
On the contrary I find the look of the suitcase to be of the utmost assassin style. ;)

hipnocat
05-11-2004, 12:50 PM
I want BULET HOLES!!!. the 3rd game especially needs them. Its just that its SO unsatisfying seeing an enemy you just shot with a silenced 3 times in the chest and seeing not a scratch on them!.
I really like the 'on the floor in pain animation' they put in the third game. Its cool walking up to them slowly and dramatically, and putting them out of their misery.