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Chris-Craig Michaels
08-03-2002, 01:18 PM
Hi!
How do I make an SAS or other gaurd run away from Lara to trigger a square that will trigger other SAS, and then go for Lara. Meaning, if Lara could shoot him before he gets to the square, no other gaurds will come, but if she can't, they will. Or, like in Aldwych in TR3 London, there is a door triggered by a flame-carrying baddie that will lead to a secret. He runs away to trigger the door BEFORE trying to get Lara. How can i do this?

Malte
08-03-2002, 03:23 PM
Use AI_AMBUSH. Place an AI_AMBUSH object under the first SAS and on the sqare he shall ran to. Enter OCB 1 at both AI_AMBUSH objects (if you use more pairs, go on with 2, ...). Place a heavy trigger for the other guards on the square the first SAS runs to.

You can find more information about the AI objects in the manual.