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View Full Version : found a new bug w/ BioMods -- little help?


LtTripMD
12-30-2003, 07:01 PM
i initially installed the "strength enhancement" BioMod, but in the middle of game play decided that i really wanted to try out the "Bot Domination" BioMod instead, so i loaded up a couple of blackmarket canisters and started playing with it.

when i it "F5" it reports that passive BioMods cannot be activated, and i am unable to use the Mod.

any ideas out there? do you suppose it would work with a cheat code? i just want to try the Bot Domination thing out.

also note that, on the HUD, Bot Domination pulsates just like the other passive BioMods.

trip.

Akucaen
12-30-2003, 07:37 PM
run up to a bot & right click.

It works, trust me.

Nosferatu
12-30-2003, 09:01 PM
Yeah, I hate how you can only have 6 biomods...Couldn't you get around 8 or so in DX 1?

Random
12-31-2003, 01:44 AM
Yeah, but most of DX1's were pretty useless/uninteresting/unnecessary.

LtTripMD
12-31-2003, 07:01 AM
yeah, i'm a muttonhead.

i thought you were supposed to run up behind the bot and hit F5.

"E" works just the way it's supposed to.

:rolleyes:

thanks.

no if i could just find the button that keeps me from crashing during level loading....that'd be sweet!

trip.

Nosferatu
12-31-2003, 11:25 PM
I haven't gotten any crashes with DXIW, and I'm running it on a 751 MHz Athalon II AMD processor.