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View Full Version : Most Amusing Moments *SPOILERS*


ztxjim
12-19-2003, 09:00 PM
Not all of these are "amusing", but they did increase my playing enjoyment.

1) Tarsus Recreation: My last run through the RDG (random dying guard) ended up hanging by one hand from the track guard-rail. As the Tarsus levels remind me of SystemShock2 this was VERY cool.

2) Tarsus BioLab: I gave myself the "extra" goal of saving the woman who's before the camera/turret. I grabbed a gas barrel and put it just inside of the BioLab door (the one that opens AFTER you install biomods), then I put the prox-mine on the other side of the door, then closed the door. [Both are INSIDE the BioLabs.] After the "I better know your name" speech the seekers take themselves out BEFORE they can get to the "watcher".

3) Inclinator Goons: (You need max strenght!) Walk up to the goons, but keep to the FAR right so as to NOT trigger the speech. Jump into the dumpster and toss a box at one of the goons. When they go hostile close the dumpster and don't come out till the screaming stops.

I'll add more when they come up.

Jim

jimicapone
12-19-2003, 10:24 PM
After bribing NG Resonance's manager - you go back to NG and ask her what she thinks about her manager taking bribes...

"Tra la la la la - I think I'll fire the *****."

I really did laugh out loud ;)

Gandziu
12-20-2003, 10:42 AM
1) UNATCO ruins - so much memories, and the datacube about gunther herman's skullgun i almost wanted to exit IW and install DX1 again

2) #1
Alex D: "I'm Bud Puckett. Remember me?"
NG Resonance: "The chances of you finding a bug in a globally distributed AI construct are ten billion to one."

#2
Alex D: "I like your music."
NG Resonance: "I think you're lying."
Alex D: "Hey -- I'm a fan. You're not supposed to argue with me."
NG Resonance: "I'm supposed to make you like me. You like it when I argue."

Alex's and NG's conversations are very funny and NG was the best NPC in IW IMO, she MUST return in DX3

3) Abandoned Versalife Base Interior (when you look for a generator to turn the pilot beacon on). It was scary and nicely done, reminded me about Silent Hill or Resident Evil

4) Dunno why but i liked the mission when you must break into the Minister of culture apartment (almost like Thief)

5) The Illuminati ending (I founded it to be most intriguing and I think the devs will come with this ending in DX3)

bored
12-20-2003, 04:51 PM
where was the the datacube about gunther herman's skullgun ?

K^2
12-20-2003, 05:15 PM
In the ruins of UNATCO, not far from where the prison cells used to be. It is near some desk.

TheFang
12-21-2003, 02:45 AM
yes, right, these are the funniest moments. my fav is the NG-bug conversation ;)
about dx3: honestly, i doubt that dx3 will follow ANY ending of part two. except the templar ending, the epilogue videos all tell about the following 100 years of history at least...
maybe part 3 will attach to the great collapse of part one? i suppose in a few years we'll know ;)

ztxjim
12-21-2003, 09:28 PM
If you have the game then you have this information, you might not have recognized it.

There was an earlier version of IW that "might" have been better recieved. No quick patch to put all of this stuff back in:

There were two types of ammo: ballistic and plasma, the words "give me the plasma clip" remain in the game! Another kind of food: check legs, this shows up in the manual, but not the game. The "rail gun" replaced the "ion laser rifle". Three biomod options dropped included a "prismatic resonator" (energy armor?), "reconstructive glands" (ballistic armor?) and my old fav, the "skull gun". Oh yeah, there was going to be a torso slot for biomods.

But wait, there was more! How about a tracking computer weapons mod? Or smoke grenades? Or prox bot domination mines? Or prox gas mines? Yep, all of that was either there, or planned. Will any sneak back? Maybe, but not in a 30K patch.

Jim

jimicapone
12-22-2003, 07:22 PM
Originally posted by Gandziu
Alex's and NG's conversations are very funny and NG was the best NPC in IW IMO, she MUST return in DX3


I agree 100%. Every time I see an NG holo kiosk, I always look forward to the silly banter ;)

Alucard_FoN
12-22-2003, 07:30 PM
The NG AI rocked, it was 10x better than any other NPC except the Omar, they all rocked. Too bad the AI was the only part of NG that was any good.

OceanSideSpoiler
12-23-2003, 07:20 AM
Disagrees....ng her self was kinda hot...in that...ya know computer way...LMAO

OceanSideSpoiler
12-23-2003, 07:58 AM
This kid is right...upon further investigation on the above article by ZTXJIM....i have found a screenshot that relates to it....look at the funky inventory models and the 2 ammo counters....makes sense 2 me now....and the bio mod icon on the botom.





http://www.dxinvisiblewar.com/screenshots/06.jpg


some 1 count for me i also think their are more bio-mod slots in this image.

EvilTape
12-23-2003, 09:11 AM
Originally posted by jimicapone
After bribing NG Resonance's manager - you go back to NG and ask her what she thinks about her manager taking bribes...

"Tra la la la la - I think I'll fire the *****."

I really did laugh out loud ;)

Haha! That was funny! LOL! I did that too, I laughed out loud so hard...! :D

valaser
12-23-2003, 06:19 PM
I liked in the unatco ruins map, in the break room where you first meet anna navarre in dx1, there are two bums talking about the soda selection. They go on for quite some time if you keep right-clicking. I can't remember any specifics, but it related to gunther's soda dilema in dx1 :D . I also get a real kick out of picking up dead/knocked out people and throwing them all around the levels, the physics are AWESOME.

Frraksurred
12-23-2003, 07:08 PM
Yeah the Bum's Lemon Lime conversation over the soda machine was hilarious after Gunther's speech on the conspiracy to remove all the soda he liked in DX.

I also enjoyed NG's AI, it was the highlight of most levels. Meeting her was an all too realistic bummer.

The conversation between Alex and the lady behind the counter by Bay 23 was pretty funny if you kept nagging her to let you in (Before the Omar give you the password).

After you save "Her Holiness" Miss DuClare and the Illuminati Cammando enters, if you talk to her once and then go talk to him, and then go back and and talk to her repeatedly, the Cammando starts carrying on about how your testing his last nerve and "one more time" and he's gonna take you out (very loose paraphrase, I'll let you enjoy the real conversation when you get there).

My favorite by far though was the Templar guards in Antartica. After getting their attention with the Mag Rail: "You do see the suit, right?" Classic, I 'bout busted a gut on that one.

ztxjim
12-23-2003, 09:07 PM
The picture linked does show two different ammo counts and SEVEN bio slots. Also, the bottom icon on the tool belt is a smoke grenade. I have no idea why they didn't just use the grenade model from DX, toss it and it's a bomb, plant it and its a mine. For more amusing proof see your "/content/dx2/textures/dynamicallyloaded " directory. Those dds files are graphics, just google yourself a dds viewer/convertor.

If you had two different ammo types, ballistic and plama, I figure you must have the same two types of weapons. Perhaps B-ammo was used on pistols and rifles while P-ammo was used on what used to be called "heavy weapons". While nowhere near perfect, it would at least keep you from gathering up pistol clips to power up your rocket launcher.

Wouldn't it have been interesting to be able to sell stuff to the Omar? Let's see, I'm in this secret vault filled with a massive one-item art collection. The concrete-filled jaquze lost my interest and I can't find batteries for my GamePig. I know! I'll grab this art thing and offer it to the Omar! Since that iimproved (dead) lawyer said this thieft would make him famous, it must be worth something, right? Oh wait, I can't put it in inventory and if I try to carry it to another level (possible in DX) it vanishes. Sigh.

Hey, that guy down at the "pit" made me hungry. Where can I find some Kentucky Fried Greasel?


Jim

"If it's late at night, let me know. That way I can come up with my own reason why there's no one around. Show me a couple closed shops or a big street sweeper. Something to make me feel that it's 2AM and all the norms are safe in bed while wierdos like me roam the streets."

Bullet ridden monkey
12-24-2003, 02:07 PM
UNATCO ruins, break room, quite possibly the funniest non-scripted moment I experienced in the game. I came bounding down the stairs and find an illuminati guard at the bottom, of course I blasted her with my SMG. Then all the bums started screaming and running in the same direction, so naturally I followed them to where they were going.

Well the fools end up in the break room. So there are around seven bums in the room and as I watch two of the deadbeats talk about soda, one of the seven strays too close to a burning oil drum and catches on fire. He proceeds to run around the room screaming, much like a headless chicken. After a bit he lights a few others on fire and they proceed to scream and cluck while frantically -- and unfortunately, quite uselessly -- running around in circles doing nothing but spreading the fire to the other bums.

The end result? Around five bums dead. Oh well, such is life in a hyper-advanced society where Stop, Drop and Roll has been backseated by Run, Scream, Kill Others.

--
BRM

Ariakas
12-24-2003, 05:02 PM
This talk about running around burning reminds me about the WTO Elite that was in the ruins down stairs in the Aquinis room. I had just used the router control and went up the stairs and I saw this WTO elite that was standing too close to a fire barrel and he caught on fire and started running around saying
" It appears I am flammable" :D :D :D

Papers
12-24-2003, 05:58 PM
Ha. :)

When you finally meet NG.
NGR: If you don't leave me alone, I'll scream!
*Clicks on her again*
NGR: Aarrrgghhhhh!

At the Templar recruiting kiosk:
"I must be dead then, I'm up to my eyeballs in Biomods!"

valaser
12-24-2003, 07:26 PM
Tong when you aggrivate him "I find it hard to believe that someone with your modifications could be so clumsy" :D

Spewn
12-24-2003, 07:47 PM
I had a similar "flaming retard" experience. In new cairo where the "thugs" want you to finance breathers for their kids. I opted to just pay them, as they're not worth the ammo/energy/health it would take to kill them. After I'd passed them, I heard this screaming sound, and then I heard "ahh! It burns it burns!" and I turn around to see one of them on fire, lit himself on fire by the barrel somehow. So he runs around like a moron, falls down dead, and his friend turns around to check on his dead friend to find out what happened, and of course, gets lit on fire. All three of the thugs died that way. Kinda sucked that I couldn't get my credits back though.

One time, I picked up a body and tossed it onto a barrel, and I guess the skeletal animation took a weird hop, because both the body and the barrel got flung WAY up in the air somehow, it was pretty funny :P

The fact that you could burn pequod's coffee stores, and at the same time, approve his building permit, and get paid by both coffee shop owners was pretty funny to me :P

Random
12-25-2003, 02:18 AM
Those flaming barrels are great weapons. Wouldn't you love to do this to all salesmen? ;)

http://server5.uploadit.org/files2/251203-DXIWsalesman.jpg

OceanSideSpoiler
12-25-2003, 11:03 AM
The Illumanatis when u burn them....


"This is going poorly"

"it appears that i am on fire"

"Hope has abandoned me"

lol those lines are pretty funny as they run around!!!

Liquidz2k
12-25-2003, 04:03 PM
Originally posted by Random
Those flaming barrels are great weapons. Wouldn't you love to do this to all salesmen? ;)


I had a similair experiance in that area, somehow the lady over in the medina apartments wondered over near that sales guy by the burning barrel (I think she ended up running away because I killed the harvester, and his friend) any way I was walking back, and for some reason I decided to turn around and was about to start talking to the sales guy again to see if I could buy another soda (don't ask why it was late at night when I was playing this), anyway she was realy close to me and although she did'nt touch the barrel she caught on fire. (This caught me by surprise as she ran towards me), so I get out of this crazy womans way, and she catches the sales guy on fire. He runs around as well and catches the cat on fire, now the funny thing is she dies first where the cat is, then he runs over the where she is and died as well (I ain't putting out no fire for no one). This also happens to be where the flaming cat is as well. The corpses stop burning, however every couple of seconds they would catch fire again, just to go out after a minute or so. Just to catch fire again.

Wish I could of gotten a screen cap of it...

OceanSideSpoiler
12-25-2003, 05:13 PM
In reply to above.....


Thats the story of my life mate....

Random
12-27-2003, 05:24 AM
After I got that screenshot, the burning salesman ran into the barrel and pushed it into a cat. The cat died. I reloaded a save. ;)

Liquidz2k
12-27-2003, 06:59 PM
It seems the most amusing moments I have had in this game envolves either throwing people/objects at people, or setting people on fire.

I love the secondary action of the flame thrower.

JRWYW
12-28-2003, 06:16 PM
In club VOX:

"I would love to be your chamber boy" Alex D.

Absynthe
12-28-2003, 10:04 PM
Originally posted by Liquidz2k
It seems the most amusing moments I have had in this game envolves either throwing people/objects at people, or setting people on fire.

What about poses?

http://www.planetdeusex.com/denton/dx2/cairo/arcology_air_lady.jpg

Random
12-29-2003, 12:41 AM
Yeah, poses can be pretty funny. :D

http://server5.uploadit.org/files2/291203-DXIWguardpose3.jpg

Renegade450
12-29-2003, 05:21 AM
a Touching moment....


When I saw the unatco sign I flashed back to the first mission passing that sign to get to the dead NSF Troop that had the dart gun... Then I contined in tell it hit me.... The H pad that I took off from many missions. before it all happened. before the all the lies started to pop up. going around killing "terrorists" then you learn your the bad guy your the terrorist working as a pond for FEMA then paul saved you. You learn about FEMA and the gray death. Back at the ruins i saw it... I saw the skull gun and the bum. how it was a guy and girl talking both times. Navarre and Gunther. The two bums... Then I saw it The datacube about the skullgun and relized I'm not doing this for the people who already know about the lies and conspiracys but your doing it for the people that don't know they where ponds. people like Brian Flannigan (Jock) and people like Jaime Reyes and Alex Jacobson. But when I was running out of the ruins I saw the most Touching thing of all. I saw the Personal Only Sign. by the Scanners. The sign The one you passed when destroying unatco The one you saw every single time you did a mission for unatco. The people like Jock, Alex and Jaime who didn't make it passed the second one. also like Sam the guy who never made it to Tracer Tong. The ammo guy. The war hero. So to quote

"Why contain it? Let it spill over into the schools and churches, let the bodies pile up in the streets. In the end, they'll beg us to save them."

ghost3571
12-30-2003, 01:34 PM
Hehe, well, anyone who's played Thief 2 or the original DX knows that fun can be had with unconscious enemies. Lob into the water and they'll drown, while screaming, eyes wide open, making no attempt to save themselves...

Once, while bored in the Emerald appartments, I knocked out a bunch of people, busted into someones appartment, then proceeded to pile the bodies into the shower. (Which was rather amusing in itself)

For whatever reason, simply turning on the shower killed the poor sleeping fools instantly. Ohhhh not a hot shower : P. I guess it drowned them?

Renegade450
12-31-2003, 05:23 AM
hehe anyone like my moment?

Orgun
12-31-2003, 06:20 AM
The NG construct was awsome. best computer character I've seen in a game since well. ever...

What was amusing tough when ya meet the real NG
(besides for her screaming if you bother her to much..hehe)
Was her comment about "Can you believe the company fired my manager?"
(may be a left over of the alternate subpaths like telling/not telling the NG construct of themanager's bribability)

Is it me or does the NG construct seem way smarter than the real NG? (not to mention the construct being way cooler imo) hehe...

Chatting with NG definetly was a highlight, hope she's in DX3 as well. oh well, at least with the Helios ending the player char and NG are united in mind heh...

Which is also what I'd call a highlight of DX2.
The Helios ending, the only one that leaves so many questions open, but is also so suited for a sequel plot to continue within a year of that particular ending. (the player char etc still exist, so does all the other charaters as well mostly)

Going the renegade ending (another highlight imo) though cool doesn't have a sequel potential really. nor templar one. Illuminat has potential (and cool) but would end up as a rerurn scenario plotpoint. Helios ending (if continued on) could take the story way beyond what DX1 and DX2 has presented.

Gah getting sidetracked :P the endings are really cool tough imo...

I've also had the UNATCO room with bums setting eachother on fire sceary hehe. laughed my ass off after staring wide eyed for a few minutes while watching the inferno unfold, the incident took me by surprise haha...

Hmm. what else... The character spicing, most characters (I so wish there had been way more dialogue hehe) always seemed to have a little quirk that made them seem a bit more individual than just another char.

I'm also damn tempted to play thru it again, which is very rare for me, usually I play a game, think. "that was a cool story". and that's it. with DX2 tough I'm tempted to replay just to make sure I get all and every line the chars have to say heh...

So kudos to the story writer and dialogue writers esp the NG construct dialog writer plus the NG construct voice actor heh.. She sounds um nice hehe...

Don
12-31-2003, 08:56 AM
The female SSC guard on Sophia Sak's helipad - "Is that guy staring at my breasts?"

JMD
12-31-2003, 10:05 AM
Don wrote:

The female SSC guard on Sophia Sak's helipad -
"Is that guy staring at my breasts?"


Don
Ha! I almost fell over when I heard that as well ...but I heard it from the female SSC Guard on patrol in South Medina .

She was just around the corner from the thugs and said this right after one of the thugs set himself on fire with the burning barrel.

On a previous save: After the thug set himself on fire one of the other thugs starts shooting at him. Which in turn brought the female guard racing around the corner to finish things off.

It was like The Keystone Cops.

JMD

likwidkool
01-03-2004, 12:26 AM
http://home.comcast.net/~likwidzx3/DE_IW_party1resize.jpg

funniest moment for me is the DX wrap party. Nothing like DJ Ava Johnson, or seeing NG, JC, and Saman gettin down with their bad selves!!! Plus the data cubes at tha party are hilarious.

BTW throwing bodies is always fun. Nothing like enhanced strength and seeing where you can get those guys to land. I had a few hanging from the rafters in the medina!

sneelock
01-03-2004, 12:15 PM
this made the game for me,

My brother droped out of the ceiling behind the assasin in the emerald suites, and he grabed the pot off the counter, and throws it at the assasins head. all while the assasin is just sitting there. when the pot hit the back of the killers head he slumped down in his chair exactly like it would happen in real life.

i decided right thier that this had to be just about my favorite game

Nickb285
01-04-2004, 11:40 AM
The Illuminati Elite are always good for a laugh.

--"It will be a pleasure to neutralize the enemy with you."
--"[Grunt] That was adequate..."

I also liked one of the SSC guards on the second Cairo mission:

"I'm tougher than I look."

Haethurn
01-04-2004, 12:30 PM
The only thing remotely funny in this game was when the military bot in Antarctica launched a missile at me and it missed and hit a penguin. After disabling the bot I stared at the roasting penguin for a while before moving on.

Also, I picked up the dead Omar in the sewers in Lower Seattle and went back to the Omar traders and threw the body at them. They didn't do anything about it.

JMD
01-04-2004, 02:36 PM
SPOILER WARNING - FINAL LEVEL
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During the final minutes on Liberty Island:

I was emerging from the UNATCO HQ ruins when I became pinned down by two Armored Templars Paladin. I was quite low on ammo and Power Cells after being careless down below with the damn Cyborg Assassins.

I used my last two Power Cells to fuel my trusty Spy Drone’s and use it's EMP attack to weaken them both. When one finally blew he took the other one with him / her. I sprinted out of the bunker in glee only to be ambushed and tagged by yet a third Armored Templars I hadn’t seen.

I figure, "Oh S**t, I’m toast!"

Then suddenly Mag Rail fire directed at the Templar from my right. What the ....?

I thought maybe a lone Cyborg Assassin who had come for me as well.

I squeeze off a fast rocket and score a hit and then the Templar takes a third hit from the right side and blows sky high. WOW! Then what do I hear?

“Ha, ha! I bet they didn’t count on Leo Jankowski.”
I walk over to the dark figure to hear him say,
“Always read the field, then make your move.”

I always thought the guy was such a mug until that moment.
I almost fell over with laughter.

JMD

Isotope
01-04-2004, 05:20 PM
After killing a bouncer in the club vox offices, I put him in an air vent right above the dance floor... that's gonna smell.

NickPausback
01-04-2004, 05:24 PM
Not exactly lung-collapse-ingly funny, but I find it amusing that NG seems so sure that you'll never find a bug in Club Vox, but starts getting really messed up whenever she is confronted with the existence of a "real" NG.

Repairbot
01-04-2004, 09:04 PM
I have several:

1. The Cairo Thugs burned themselves on my first time through as well.
2. in the Tarsus rec room, I threw the Order Seeker's body onto the basketball cart. When I just casually bumped into the cart, it somehow flew onto the upper level and the body disappeared entirely.
3. In Trier, the Panzerwerks workers and Order seekers started randomly shooting at civilians after battling each other

Absynthe
01-04-2004, 09:20 PM
Just discovered this one a few days ago. If you talk to the Templars at the Kiosk in Cairo and agree with them, Luminon Saman will remind you on your return trip to Cairo that you did this. He thinks it means that you secretly desire to join the knights. One of the responses Alex can give is that its a joke. Next he says, well...

http://www.planetdeusex.com/denton/dx2/cairo2/cairo2_air_saman.jpg

MaxxQ
01-04-2004, 09:22 PM
It's not the funniest quote in the game, but I got a kick out of it: In Trier, an SSC guard says, "I'm gonna request my old assignment back - Hell's Kitchen." Or something to that effect.

Edit: Played a few more hours and found some amusing and some interesting things. In Trier, in the abandoned curio/antique shop above the Nine Worlds Club, there is a book behind the counter directly in front of you as you come in the door. The book is a "chapter" from "Jacob's Shadow" from DX. You may have to move a couple boxes or crates to find it.

Also, facing the same direction, behind the left "person" there, is a book with instructions for cleaning Ohio State bobbleheads. This may not be funny to most of you out there, but I happen to live in Columbus, not 20 minutes from The Ohio State University, so I found it hilarious (yes - I'm easily amused:D ).

Near THAT book is another book that seems to have a reference to "Indiana Jones and the Last Crusade". It's about buying/collecting antique goblets and ends with a caution to "choose wisely".

kris211
01-12-2004, 04:22 PM
I'm in the Antarctica level. I just activated the pilot beacon in the VersaLife base, im on my way out. All of a sudden, i bump into a penguin on fire. It's just walking around, burning up. How did it get there? i must've spent at least half an hour tryin to guess lol.

Catman
01-13-2004, 05:58 AM
One poor little penquin kept running into the cinder blocks and losing hit points, so I had to move them into the building so it'd stop hurting itself.

I also found it interesting that penguins are immune to the level 3 spy drone.

Okay, I'm easily amused.

On the other hand, many of the comments NPCs throw out when they're just standing around are priceless. Example: One time when just as the level started, the Inclinator Director said, "God! I really could use a massage right now." (or something like that)

Kamakazi_down
01-13-2004, 08:11 PM
Most people have said my favorites already, but oh well.

The funniest is the conversation about the soda machine giving orange soda. Could not stop laughing.

The real ending is great, of course. Dance party's are fun.

I had one SSC guard who's head was backwards.

Setting aflame Templars... "No one messes with a Templar!"

FotD
01-14-2004, 06:40 PM
Well, when i met the real NG, we had an argument and i hat to slap her with my nightstick. I carried her out to hangar 23, and tossed her at the SSC guard. They got upset, drew their weapons, and walked all over the poor girl saying things like "I'm on to you" ... that looked hillarious, especially when they walked on her head... sick but hillarious...

Well had to load of course.

Tanked
01-14-2004, 09:13 PM
Forget where, believe I was fighting Templars when one of them yells - "Come here and I'll pop that zit for you."

Notice a "doll" behind the counter in the room above the Tavern in Germany. Do the Omars play with dolls? Same doll is in NG's lockers in the airport terminal.

Sub3r3
01-15-2004, 05:25 AM
That doll in the Curio Shop in Trier has a cool effect on the wall,
casting its shadow making you think that someone is hiding behind the counter (or at least that is what I thought).
Oh,and the line "you see the suit,right?" is one of the coolest momonts(although dealing with these guys is kinda rough)

IndyDallasJones
01-15-2004, 01:38 PM
You can also set jc Denton on fire w/the Hellfire Boltcaster. It may be only toward the end of his health...but he will catch on fire & jump & scream, etc.

At end w/Shaman, you can open that chamber in his bunker & is tricky but can hit close & run in it before it closes, lol. I tried this & about the 4th try I got in...& thought I was stuck.

I Unloaded 10 spiders in there w/me. I used rail gun & seemed to hurt Shaman but he never died. I blew up the two Templar Guards thru the glass. Also, I decided to jump on top my spiders & somehow a couple got bounced out & p*ssed shaman off.

I still thought I was stuck but somehow the door came open (don't know if Shaman opened it, or my bouncing finally did something. (I tried to get in door on another go round, but seemed harder & went on to something else.)

One of the Templar guards near shaman's bunker talks ALOT more than the others. A female & is very interesting & funny.

You can also jump up on building top where statue is...& go under the statue for an 'inside' view.

I also killed shaman w/hellfire boltcaster, but he never caught on fire.
______
Templar ending still works even if you almost kill shaman & all the guards.
______
J.C. Denton ending won't work if you start to fight him...(I thought it did once?)

...also one thing that's very funny: you can get the Grey's to start shooting at J.C. Denton. Don't know why...but I've had that happen twice. J.C. will ignore until almost down.

...Also was fun having Shaman rocket one of his guards who were still friendly to me...from his bunker trying to hit me. I'd move & finally got a guard hit 3 times. They say, 'we're getting tired of this,' 'cut that crap out,', etc.

If the outside guards don't SEE you shooting one of them, they are still friendly w/the Templar ending. (Which I don't like at all. Yes that has to be Alex hanging as well, along w/the greys, etc. I don't know who the last one is, unless maybe WTO Dumier?)

...Doesn't seem YOUR spiders, etc. turn against you if you use the scrambler grenade on them.