Lytha
07-25-2002, 09:47 AM
So, I want the Scouting Orb look like a skull. I've been thinking now that it might be nice if the skull looks different than the ordinary debris, and I've been looking into the particles as a start.
Well. I linked it with a particle attachment to a fireplace orange, and it's already looking relatively nice (needs to be improved though for sure)
A problem is now that when I grab the skull, the fireplace orange will just stay there and look quite dull, to be honest.
I've looked into the Wispbodies and Hammerspellhands, as they move with the objects they're attached to, but I can't figure it out yet.
Can you tell me if there any object that Garrett can pick up and carry around, and when he drops it, it will still have the particles attached? All I can recall is the vampyre dagger in CL, mission #2, but I kinda hesitate to open this huge mission on my system at all. (and the dagger can't be dropped, anyway).
Or the particles should just disappear when the skull is grabbed... hmm...
Well. I linked it with a particle attachment to a fireplace orange, and it's already looking relatively nice (needs to be improved though for sure)
A problem is now that when I grab the skull, the fireplace orange will just stay there and look quite dull, to be honest.
I've looked into the Wispbodies and Hammerspellhands, as they move with the objects they're attached to, but I can't figure it out yet.
Can you tell me if there any object that Garrett can pick up and carry around, and when he drops it, it will still have the particles attached? All I can recall is the vampyre dagger in CL, mission #2, but I kinda hesitate to open this huge mission on my system at all. (and the dagger can't be dropped, anyway).
Or the particles should just disappear when the skull is grabbed... hmm...