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Vivi Ornitier
07-23-2002, 12:33 PM
Hey all,

It was posted a while back, but I can't find it...so I'll ask again:

How do you add sounds to objects that should have sounds, i.e the falling block (crumbling platform) and the lever switch. Jus' looked in the manual and couldn't spot anything.

Thanks in advance,

Vivi

Collin
07-23-2002, 02:50 PM
I'm doing the same thing at the moment. You can use WADmerger. At the bottom right side of the skin is a button with 'sound maneger'.

Procedure:
1. save wad,
2. click 'sound maneger',
3. check the box of the sound you want,
4. save wad.

This is how it's supposed to work. But it always screws up my wad, but others have good results. I hope you'll be one of the latter! :)

aktrekker
07-24-2002, 12:42 PM
You can always use the old-fashioned method -- edit sounds.txt to make sure those sound effects get into your wad.
To do this, find the line for the sound effect in sounds.txt. At the end of the line, add #g to force the sound to be included in every wad.
Then run pcwadsfx.

TRWad
07-25-2002, 10:26 AM
the pcwadsfx thingy does not work for custom wads.

TRWad
07-25-2002, 10:29 AM
Originally posted by Collin
But it always screws up my wad, but others have good results.

If wadmerger doesn't work, you must send me the wadmerger.log file and I fix it.

aktrekker
07-26-2002, 01:09 PM
pcwadsfx will work for any wad as long as you know which sounds the objects use. Then you can force them to be included. It just takes a little investigation.
I haven't used wadmerger, so I don't know how well it handles the sounds. I've been wondering why someone hasn't written a tool to examine a wad and modify sounds.txt to make sure it includes all the sounds you need for all the objects.