Sabor
09-06-2003, 10:04 AM
tomb raiderAOD has gotten very baaad reviews all over the internet and in magazines. all complaining about the same thing: bad control! the people who have followed tomb raider never gave any thought to any reviews because they were followers.
im sure since they've purchased the game, they realized what the low score reviews were about.
im one of those fools who thought this way. but, i will say, along with all my friends who WERE(past tense) tomb raider followers, we will never purchase another "TIRED" tomb raider game developed by CORE AGAIN!.
the controls on this game are not necessary. why couldnt CORE
just give us straff left and right bind options?
2.why isnt there a mouse view?
3.why make the game character so complicated to control?
we shouldnt have to hit an additional key just to look around or to straff. thats stupid! CORE is stupid!
what the hell were they thinking?
they thought this game would revolutionize the genre?
they were wrong!
they lost 24 tomb raider supporters because of this!
keep in mind thats just our(my friends and i) little world. there are more people around this planet who feel this way.
im sure since they've purchased the game, they realized what the low score reviews were about.
im one of those fools who thought this way. but, i will say, along with all my friends who WERE(past tense) tomb raider followers, we will never purchase another "TIRED" tomb raider game developed by CORE AGAIN!.
the controls on this game are not necessary. why couldnt CORE
just give us straff left and right bind options?
2.why isnt there a mouse view?
3.why make the game character so complicated to control?
we shouldnt have to hit an additional key just to look around or to straff. thats stupid! CORE is stupid!
what the hell were they thinking?
they thought this game would revolutionize the genre?
they were wrong!
they lost 24 tomb raider supporters because of this!
keep in mind thats just our(my friends and i) little world. there are more people around this planet who feel this way.