View Full Version : Sisterhood of Azura
03-16-2003, 12:24 PM
I'm playing Sisterhood of Azura and I'm at the very very beginning with-out any objectives checked off. I've stopped at the guard house and grabbed the speed potion. Then I KOed the nearby archer, dragged him into that room, closed the door, grabbed the arrows from the chest near where he was. Everything was fine. Then I decided I go the other way since where I was was a dead end. The problem is, when I get to where the conversation begins with the lady and the guard, I don't know where to go! That way (towards the pub) is totally bright even if I douse the torches, and the other way leads to a bunch of guards watching and a watcher (which I can't seem to get by). And to make things worse, when I do a quick-load, the two cops at the begining stop patrolling (and get in my way).
03-16-2003, 11:38 PM
I don't remember it in detail, so I can't suggest which route to take. I do remember that this mission is not a ghoster. It requires systematic elimination of the AI and, as I recall, one or two sword fights.
03-17-2003, 05:03 PM
Not a ghoster??? Dang, this FM is already on my "Not-liked-so-much" list, but I'm sure the other elements of the game will help me like it. Nightwalker said the same. I guess I'll have to slowly take out the AI one by one.
03-17-2003, 05:08 PM
Don't give up on it, Danventry. I don't usually like missions that promote mayhem and fighting, either, but this one is different. Take note of things you find and use them to help you thin out the enemy. It's fun! :)
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