View Full Version : Falling AIs
Cineman
02-23-2003, 10:40 AM
I've got a weird problem with my sitting AIs. I've used the meta-property to get them to sit but as soon as I go in game mode they fall through the floor up to their ankles. It's like the Philadelphia Experiment or that Star Trek TNG episode. I thought of setting their gravity to 0 but I'm reluctant in case it gets wierder. I'm still pretty new to this so apolgies in advance 'coz it's bound to be something really obvious.
Danventry
02-23-2003, 12:13 PM
Make sure there's a chair for them to sit on for 1 thing. Then make sure you have convict and gen scripts loaded.
Cineman
02-23-2003, 03:09 PM
Yep. Scripts loaded and chairs positioned. When I'm in game mode they're actually partially in the chair they're sitting on.
Danventry
02-23-2003, 04:53 PM
Place them WAY above the chair so they land in them. You sometimes have to do this with food and tables too.
Shadowspawn
02-24-2003, 06:14 AM
You may also have to adjust the Physics -> Model -> Dimensions of the chair to get the bounding box (OBB) to the right size for the AI to sit properly.
Use the "show_phys_bbox" command to see how big the chair is (to the AI).
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