Gumdrop
07-06-2002, 05:07 PM
Yeah so we all want to see this and that added in T3. My fellow house mates want a comprehensive cheat menu so they don't have to actually apply skill when playing the game, my Auntie and her pet parrot - Pepelou, want to see more undead, Pepelou's imaginary friend wants a more user friendly ladder disembarking system, Pepelou's imaginary friend's imaginary friend wants to walk round a fully rendered version of St Benet's Abbey from his home town of Horning in Norfolk! But what about the little details that can enhance the game in some minor way or another?
I propose the following...
A piece of chalk to mark walls with...A variation of Halflife's spraycan (well Felix had one didn't he?!).
Fully animated idle hand movements when a weapon is drawn.
Compact and minimal statistics icons (a health bar shouldn't invade three quarters of the screen).
A choice of cross hair graphics.
Rooftop footfalls that actually sound like you are walking on slate.
A sound propagation system that will take advantage of the very latest technology.
A choice to be left handed.
More Taverns!
Grass - Planetside style!
Easter Eggs by the factory load.
No flat 2D sprite objects.
Lip sync.
History (never forget your roots).
Beards!
City streets that actually have a population.
Animated waves on any large body of water.
Merging textures.
A very slight increase in Garrett's running speed.
More beards!
Aquatic enemies.
Birds (something that came up before).
A cliff hanger at the end (gotta think ahead to T4)
Well you get the idea. Remember the first time you realised you could kill a guard with one broadarrow if he wasn't on to you? Yep...It's the little things that make a big difference. :)
I propose the following...
A piece of chalk to mark walls with...A variation of Halflife's spraycan (well Felix had one didn't he?!).
Fully animated idle hand movements when a weapon is drawn.
Compact and minimal statistics icons (a health bar shouldn't invade three quarters of the screen).
A choice of cross hair graphics.
Rooftop footfalls that actually sound like you are walking on slate.
A sound propagation system that will take advantage of the very latest technology.
A choice to be left handed.
More Taverns!
Grass - Planetside style!
Easter Eggs by the factory load.
No flat 2D sprite objects.
Lip sync.
History (never forget your roots).
Beards!
City streets that actually have a population.
Animated waves on any large body of water.
Merging textures.
A very slight increase in Garrett's running speed.
More beards!
Aquatic enemies.
Birds (something that came up before).
A cliff hanger at the end (gotta think ahead to T4)
Well you get the idea. Remember the first time you realised you could kill a guard with one broadarrow if he wasn't on to you? Yep...It's the little things that make a big difference. :)