Blue Skies
09-29-2010, 05:32 AM
I remember being moved to create a thread to congratulate Eidos on how they launched Batman back in July 2009. They did a truly sterling job & here is the original post:
http://forums.eidosgames.com/showthread.php?t=92184
Selected Snippets:
*) I have never bought a Batman game in the past & had no interest in doing so in the future.
That was before I started reading some of the glowing reviews that have started to surface & the buzz this title is generating on so many internet forums.
*) 'Batman: Arkham Asylum' is a perfect case study on how to build up a new game before launch. Kudos to your strategy advisors!
So, here's hoping the final game reaches its full potential & that it is followed by many more games to feature good old Bats!!!
Now, LCGol started off in a similar way with great reviews & hype build-up.
Then all of a sudden, the staggered launch reared its head, 360 launch...delay...PS3\PC Launch...delay...Online Support (all platforms).
Since day one, online coop was always one of the the biggest selling points & removing this at the last minute & therefore releasing an incomplete game was most unfortunate for Eidos, Microsoft (Gold Accounts required for online play) & the fans. I just hope that rushing to be included in 'Summer of Arcade' was worth it.
Of course, we all wish Eidos every success with this new digital download avenue for our Lara.
It sounds like the game itself is awesome & the developers have done a great job. It is just such a shame that the ball was dropped when it came to the final stage, delivering the actual package to the gaming masses.
Looking on the bright side, at least Eidos now have a positive case study & negative case study to examine. Let's hope they go with the Batman approach in the future.
http://forums.eidosgames.com/showthread.php?t=92184
Selected Snippets:
*) I have never bought a Batman game in the past & had no interest in doing so in the future.
That was before I started reading some of the glowing reviews that have started to surface & the buzz this title is generating on so many internet forums.
*) 'Batman: Arkham Asylum' is a perfect case study on how to build up a new game before launch. Kudos to your strategy advisors!
So, here's hoping the final game reaches its full potential & that it is followed by many more games to feature good old Bats!!!
Now, LCGol started off in a similar way with great reviews & hype build-up.
Then all of a sudden, the staggered launch reared its head, 360 launch...delay...PS3\PC Launch...delay...Online Support (all platforms).
Since day one, online coop was always one of the the biggest selling points & removing this at the last minute & therefore releasing an incomplete game was most unfortunate for Eidos, Microsoft (Gold Accounts required for online play) & the fans. I just hope that rushing to be included in 'Summer of Arcade' was worth it.
Of course, we all wish Eidos every success with this new digital download avenue for our Lara.
It sounds like the game itself is awesome & the developers have done a great job. It is just such a shame that the ball was dropped when it came to the final stage, delivering the actual package to the gaming masses.
Looking on the bright side, at least Eidos now have a positive case study & negative case study to examine. Let's hope they go with the Batman approach in the future.