View Full Version : Vtol
Dedimes
02-03-2010, 09:52 PM
I have been on the growing fan site www.panauisland.com and have discovered this:
So it wasn’t long before I found myself flying the infamous none-VOTL harrier jet. It certainly looks like it should have that ability, and from what I’m told, this did actually feature in an earlier build of the game. If I remember correctly, it was then removed due to the impossible control system and the physics of it all proved impossible to fly.
There. End of discussion.
Che_Guevara
02-03-2010, 10:59 PM
Then how did S.A. have it?
What's you're answer to that?
HHDnBKing!
02-03-2010, 11:44 PM
Well... Erm... Don't you think we've already seen that??? Some people these days are just so stupid you haven't discovered anything... Bless :whistle:
Poor Bison
02-04-2010, 12:35 AM
Then how did S.A. have it?
What's you're answer to that?San Andreas had a completely different engine and physics. Also, less buttons and control features to deal with. Remember, in Just Cause moving the guns around on the aircraft and all camera movement is done with the right stick. San Andreas sacrificed this with their VTOL jet to use the right stick for controlling the thruster direction.
Since the focus of the Just Cause 2 jets is to actually provide a useful tool for carrying out aerial objectives, or air raids on bases, it needs this extra element of precision and aiming. San Andreas had its jet there, mainly to prove that they could include a VTOL fighter jet in their game. It didn't have much of a purpose, aside from destroying 3 boats in the 'Vertical Bird' mission. If you took the San Andreas jet, with its existing control scheme, and put it in Just Cause, it would feel very sluggish and imprecise in comparison to the jets already in the game.
Plus, Just Cause 2 probably gives us helicopters with equal or better weaponry than the jet has so they will do the job just fine, if we are fighting in a mission with a small operation area.
Also, thanks for the information Dedimes, but sorry to say we did already see this a few days ago. :o
matonking
02-04-2010, 02:24 AM
San Andreas had a completely different engine and physics. Also, less buttons and control features to deal with. Remember, in Just Cause moving the guns around on the aircraft and all camera movement is done with the right stick. San Andreas sacrificed this with their VTOL jet to use the right stick for controlling the thruster direction. *buzzer* Strike one
Since the focus of the Just Cause 2 jets is to actually provide a useful tool for carrying out aerial objectives, or air raids on bases, it needs this extra element of precision and aiming. San Andreas had its jet there, mainly to prove that they could include a VTOL fighter jet in their game. It didn't have much of a purpose, aside from destroying 3 boats in the 'Vertical Bird' mission *buzzer* Strike 2. If you took the San Andreas jet, with its existing control scheme, and put it in Just Cause, it would feel very sluggish and imprecise in comparison to the jets already in the game.
Plus, Just Cause 2 probably gives us helicopters with equal or better weaponry than the jet has so they will do the job just fine, if we are fighting in a mission with a small operation area. *buzzer* Strike 3- Your outa there!!
Also, thanks for the information Dedimes, but sorry to say we did already see this a few days ago. :o
strike 1- there was NO THRUST VECTOR CONTROL ALL YOU DID WAS CLICK THE RIGHT ANALOGUE STICK DOWN ( R3 ), THEREFOR THE CAMERA CONTROL WAS ALSO CONTROLLED BY R3..
strike 2 + strike 3 - If you have a harrier, VTOL could provide that stable platform from which to destroy/complete objectives, if you then wanted to get in and out quickly the normal vectoring of the harrier would prove useful also.
Vtol is a good implimentation, and it no one so far other than ( the devs were lazy ), has shown me any evidence that this game doesnt need it
Poor Bison
02-04-2010, 03:08 AM
strike 1- there was NO THRUST VECTOR CONTROL ALL YOU DID WAS CLICK THE RIGHT ANALOGUE STICK DOWN ( R3 ), THEREFOR THE CAMERA CONTROL WAS ALSO CONTROLLED BY R3..
strike 2 + strike 3 - If you have a harrier, VTOL could provide that stable platform from which to destroy/complete objectives, if you then wanted to get in and out quickly the normal vectoring of the harrier would prove useful also.
Vtol is a good implimentation, and it no one so far other than ( the devs were lazy ), has shown me any evidence that this game doesnt need itThats weird, next time you play the game hold the right stick forward (upwards) and you'll notice the thrusters under the jet moving. That also triggers the transition from vertical to horizontal. Thats how I always did it.
Also there was only horizontal camera control because of this, you couldn't tilt the camera up or down.
Movura
02-04-2010, 03:17 AM
Yeah, if you pressed R3, it controlled the gears.
matonking
02-04-2010, 03:36 AM
Thats weird, next time you play the game hold the right stick forward (upwards) and you'll notice the thrusters under the jet moving. That also triggers the transition from vertical to horizontal. Thats how I always did it.
Also there was only horizontal camera control because of this, you couldn't tilt the camera up or down.
Yeah, if you pressed R3, it controlled the gears.
It must be L3 then, its been like 4-5 years since i last played it so i couldnt say exactly.. but there was no individual controlls for thrust vectoring.. it was either horizontal or vertical.. no inbetweens... which is what you were suggesting originally ( therefor theres no need to equate in a control for it other that H or V )
And i could move the camera up/down/left/right.. so i dont know what your talking about!!
you needed to do it when you were in dog chases and just general manouvering
zCcBsbLDIlw
1. how can you say that VTOL would not be useful after watching that clip?
2. you can clearly see the camera not being stuck to horizontal but is moving vertically too.
Poor Bison
02-04-2010, 04:09 AM
It must be L3 then, its been like 4-5 years since i last played it so i couldnt say exactly.. but there was no individual controlls for thrust vectoring.. it was either horizontal or vertical.. no inbetweens... which is what you were suggesting originally ( therefor theres no need to equate in a control for it other that H or V )
And i could move the camera up/down/left/right.. so i dont know what your talking about!!
you needed to do it when you were in dog chases and just general manouvering
zCcBsbLDIlw
1. how can you say that VTOL would not be useful after watching that clip?
2. you can clearly see the camera not being stuck to horizontal but is moving vertically too.Well, no. From my experience with the console version of the game if you held the stick forward it goes onto flight mode. If you pulled it back, it went into hover mode. I didn't mean to sound as though the thrust was actually controlled directionally. Also, we have established that clicking the stick has the same effect.
Because of this, I clearly recall only being able to move the camera left and right with the right analogue stick (because up and down serve the purpose of thrust changing). It is the same with the Andromada aircraft, in which the camera only moved side to side because up and down controlled the lifting ramp at the back of the plane. (If you don't know about this plane, its worth digging the game again for ;))
For dogfights, you could lock on and from there use the left stick to turn your aircraft and the camera moves with it. Also, remember the camera is also looking down on your vehicle on an angle from the moment you get in it, so its not fully horizontal. The camera would tilt up and down on its own accord according to your elevation from the ground, this is what you see in that video as he gains and lowers altitude in hover mode, before setting itself behind the jet once again when you go into flight mode.
It wasn't totally horizontal as I made it sound, but camera control on the vertical axis is limited because of the up and down motion of the stick serving the same purpose as clicking the stick (thrust control).
Also, I would love a VTOL. I would absolutely love this to be in the game. The only reason I am making up excuses and reasons for it not to be, is so that I can make others (and myself) possibly feel slightly better for not having it in the game. Your video made this very difficult :p
Either way, I have a feeling we are both in need of playing the console version of San Andreas again. :D
matonking
02-04-2010, 04:58 AM
Well, no. From my experience with the console version of the game if you held the stick forward it goes onto flight mode. If you pulled it back, it went into hover mode. I didn't mean to sound as though the thrust was actually controlled directionally. Also, we have established that clicking the stick has the same effect.
Because of this, I clearly recall only being able to move the camera left and right with the right analogue stick (because up and down serve the purpose of thrust changing). It is the same with the Andromada aircraft, in which the camera only moved side to side because up and down controlled the lifting ramp at the back of the plane. (If you don't know about this plane, its worth digging the game again for ;))
For dogfights, you could lock on and from there use the left stick to turn your aircraft and the camera moves with it. Also, remember the camera is also looking down on your vehicle on an angle from the moment you get in it, so its not fully horizontal. The camera would tilt up and down on its own accord according to your elevation from the ground, this is what you see in that video as he gains and lowers altitude in hover mode, before setting itself behind the jet once again when you go into flight mode.
It wasn't totally horizontal as I made it sound, but camera control on the vertical axis is limited because of the up and down motion of the stick serving the same purpose as clicking the stick (thrust control).
Also, I would love a VTOL. I would absolutely love this to be in the game. The only reason I am making up excuses and reasons for it not to be, is so that I can make others (and myself) possibly feel slightly better for not having it in the game. Your video made this very difficult :p
Either way, I have a feeling we are both in need of playing the console version of San Andreas again. :D
wait.. what the hell? your talking about that plane which was in the mission????
where could you get that?..
just looked on google.. the adromeda was only available on PC, i'm talking about PS2 which couldnt get it.
so perhaps the controls were different on PC, if indeed thats what you used?
and im sorry about getting touchy..
i just really want vtol :(
Poor Bison
02-04-2010, 05:21 AM
Quite the contrary, it is available on the PS2 version!
There are 3 possible ways to find it, only one of these ways offers a definite result though:
1) On the mission where you need to board the plane using the motorbike, there is a point during the cutscene where you can use the 'Destroy All Vehicles' cheat to prevent the plane from taking off. From here, you need only kill the agents in the area and the plane is simply sitting there. You can then enter the plane, its name comes up down the bottom of the screen and the radio plays, you can even control the camera (in a horizontal orbit around the plane, up and down lift and lower the ramp ;)) but the plane is completely immobile, you can't move it :(
2) When you spawn at a safehouse and step outside, a plane will always fly over. It will either be the AT-400 or the Andromada. If its the Andromada, you can apparently fly a Hydra up towards it and hijack it. I have never been able to get anywhere near doing this, so it is likely impossible. But if you manage it, you can fly it to the desert airstrip and save it in the hangar there.
3) Using a Gameshark or Action Replay cheat device, you can have the ability to spawn the jet. Its the only definite way to access it on PS2 :)
Here is a video of method one, a method that I used hundreds of times in the past in an attempt to get this awesome looking jet:
b_CWteR34Ns
EDIT: I am now aware that that video was of the PC version which obviously allows total camera control. Don't worry though, it works exactly the same on the PS2 and Xbox version.
MonkeyBanana
02-04-2010, 06:33 AM
On PC you could alos get a Andromada on San Andreas Multiplayer, it was awesome to fly it and try to be like a real pilot because it was very hard to control properly
Poor Bison
02-04-2010, 06:41 AM
On PC you could alos get a Andromada on San Andreas Multiplayer, it was awesome to fly it and try to be like a real pilot because it was very hard to control properlyFunny you should say that, I've been playing San Andreas Multiplayer quite alot lately. The aircraft no longer feels as special, to me :rolleyes:
MonkeyBanana
02-04-2010, 07:04 AM
Yes, I had the same problem when I first saw it the only thing I did for 3 days was flying it but now its just a big plane to me and not a legend anymore. What server do you play on by the way? Does GamerX still exist? It was a great server, one of the best
Poor Bison
02-04-2010, 01:44 PM
Yes, I had the same problem when I first saw it the only thing I did for 3 days was flying it but now its just a big plane to me and not a legend anymore. What server do you play on by the way? Does GamerX still exist? It was a great server, one of the bestGamerX is still up and running, yeah. But I spend most of my time in Awesome Stuntages :)
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